Zach Hilman
a49169e819
filesystem: Add const qualification to various accessors
7 years ago
Zach Hilman
d4d38dd44d
yuzu: Add UI to manage filesystem paths and sizes
7 years ago
Zach Hilman
c182688ad6
core: Store FileSystemController in core
7 years ago
Zach Hilman
2590b5a9ea
settings: Add options for managing gamecard emulation
7 years ago
Zach Hilman
918119ae1b
settings: Add options for setting storage sizes
7 years ago
Zach Hilman
c6ff4a6f4d
yuzu: Port old usages of Filesystem namespace to FilesystemController
7 years ago
Zach Hilman
faf628ad8d
settings: Update LogSettings to show NAND/SDMC paths from FileUtil
7 years ago
Zach Hilman
ccaafaccfc
card_image: Add accessors for gamecard certificate
Used by fsp-srv/IDeviceOperator
7 years ago
Zach Hilman
77f9ecd32b
card_image: Add functions to query gamecard update partition
Includes version and meta title ID, used by fsp-srv/IDeviceOperator
7 years ago
Zach Hilman
e018a48460
content_archive: Add accessors for Rights ID and SDK Version
7 years ago
Zach Hilman
b4164d295b
partition_data_manager: Add accessor for decrypted PRODINFO partition
7 years ago
Zach Hilman
4b91057688
services: Pass FileSystemController as reference to services that need it
7 years ago
Zach Hilman
1b04b72653
am: Unstub IApplicationFunctions EnsureSaveData (20)
Creates a default save data for the application given a user ID.
7 years ago
Zach Hilman
43af31836e
filesystem: Pass Size Getter functions to IFileSystem for sizes
7 years ago
Zach Hilman
721a92775d
sdmc_factory: Add SD Card size getters
7 years ago
Zach Hilman
e47b57a90f
bis_factory: Add getters for NAND partition sizes
7 years ago
Zach Hilman
8abbc619a1
filesystem: Add FileSystemController to deglobalize FS services
7 years ago
Zach Hilman
0a8e540681
submisson_package: Fix edge case with improperly sized filenames
Prevents a crash if the filename is less than 9 characters long.
7 years ago
Zach Hilman
08c0783d34
sdmc_factory: Add accessor for SDMC Album directory
7 years ago
Zach Hilman
0084cceb20
sdmc_factory: Add accessor for SDMC PlaceholderCache
7 years ago
Zach Hilman
02b36b0eb5
sdmc_factory: Add accessor for content directory
7 years ago
Zach Hilman
49c44e3fae
savedata_factory: Implement savedata creation and don't create dir on open
Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
7 years ago
Zach Hilman
62d772eaed
patch_manager: Add short-circuit edge-case to GetPatchVersionNames
If title ID is 0, there are no add ons, prevents wasting time looking for them.
7 years ago
Zach Hilman
06db4d94fd
patch_manager: Add error checking to load dir to prevent crashes
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
7 years ago
Zach Hilman
9d9fc8a675
registered_cache: Process *.cnmt.nca files
Needed to use the RegisteredCache/PlaceholderCache on gamecards.
7 years ago
Zach Hilman
8500ca797f
registered_cache: Implement PlaceholderCache to manage placeholder and installing content
7 years ago
Zach Hilman
256a50ad15
bis_factory: Fix mod loader edge-case with homebrew title IDs
Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
7 years ago
Zach Hilman
b71bda45ae
bis_factory: Add accessors for BIS placeholder caches
7 years ago
Zach Hilman
9bee885282
bis_factory: Add accessor for NAND Image Directory
7 years ago
Zach Hilman
4dae5a52a8
bis_factory: Add accessors for BIS content directories
7 years ago
Zach Hilman
3a1899d143
bis_factory: Add accessors for BIS partitions
7 years ago
pbarilla
8fd266a7c4
Added Host CPU and OS to log
7 years ago
David Marcec
01a4afee42
Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
7 years ago
David Marcec
c2f966dbc1
Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
7 years ago
Fernando Sahmkow
50259d7bdc
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
7 years ago
ReinUsesLisp
0526bf1895
shader_ir/warp: Implement SHFL
7 years ago
ReinUsesLisp
2dd6411753
maxwell_to_gl: Fix mipmap filtering
OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
7 years ago
Morph
8d778c90e2
When docked mode is checked, uncheck "joycons docked"
7 years ago
Rodrigo Locatti
193bfefce4
maxwell_3d: Update firmware 4 call stub commentary
7 years ago
ReinUsesLisp
01d96e1136
vk_device: Add miscellaneous features and minor style changes
* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
7 years ago
ReinUsesLisp
99e23bd0fd
video_core/surface: Add function to detect sRGB surfaces
This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
7 years ago
ReinUsesLisp
6b997c8f7f
renderer_opengl: Fix rebase mistake
7 years ago
ReinUsesLisp
36abf67e79
shader/image: Implement SUATOM and fix SUST
7 years ago
Fernando Sahmkow
e60d281a01
gl_rasterizer: Correct sRGB Fix regression
7 years ago
ReinUsesLisp
78574746bd
renderer_opengl: Fix sRGB blits
Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.
Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
7 years ago
FearlessTobi
d36a7a43c5
Address review comments
7 years ago
fearlessTobi
684b616f0d
Add frametime logging for tracking performance over time
Co-Authored-By: jroweboy <jroweboy@gmail.com>
7 years ago
Nick Renieris
bfc5bacecd
nro: Implement ReadControlData
With this, the "Developer" field in the Properties for homebrew is now populated.
Signed-off-by: Nick Renieris <velocityra@gmail.com>
7 years ago
ReinUsesLisp
17a9b0178d
gl_shader_decompiler: Avoid writing output attribute when unimplemented
7 years ago
ReinUsesLisp
1f43e5296f
gl_shader_decompiler: Keep track of written images and mark them as modified
7 years ago