bunnei
fb91647bca
hle: kernel: k_memory_region_type: Minor code cleanup.
5 years ago
bunnei
4eac8703d2
hle: kernel: k_memory_region: Minor code cleanup.
5 years ago
bunnei
9032d21365
hle: kernel: k_memory_layout: Use pair instead of tuple.
5 years ago
bunnei
a32190d0c2
hle: kernel: k_system_control: Remove unnecessary inline.
5 years ago
bunnei
ab5995c7ae
common: common_sizes: Move sizes to the Common namespace.
5 years ago
bunnei
716285fab8
Merge pull request #6100 from bunnei/arm-fix
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
5 years ago
bunnei
dde074eaab
Merge pull request #6092 from ivan-boikov/cancel-dir-select
Fix cancelation of getExistingDirectory dialog
5 years ago
Chloe Marcec
875183e7c5
nvdrv: Change InitializeEx to AllocAsEx
Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
5 years ago
LC
a50133fc5e
Merge pull request #6095 from lat9nq/async-shader-block
gl_device: Block async shaders on AMD and Intel
5 years ago
LC
e274e38205
Merge pull request #6078 from Morph1984/libusb-utf8
externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
5 years ago
bunnei
1d78190843
hle: kernel: Merge KMemoryRegionAttr and KMemoryRegionType.
- Fixes clang errors with mixed enum arithmetic.
5 years ago
bunnei
3ffbe50e7d
hle: kernel: Remove unused variable.
5 years ago
bunnei
fc5205fc84
hle: kernel: k_memory_region_type: Remove extra ".
5 years ago
bunnei
a35717b245
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
- We re-create the JIT here without preserving any state.
5 years ago
bunnei
1996cae9cb
hle: kernel: k_memory_layout: Move KMemoryRegionAllocator out of global.
5 years ago
bunnei
343eaecd38
hle: kernel: k_memory_layout: Derive memory regions based on board layout.
5 years ago
bunnei
8d0ba7ee49
common: common_sizes: Move Invalid to Size_* prefix and add missing values.
5 years ago
bunnei
80688362cf
hle: kernel: k_memory_region: Refactor to simplify code.
5 years ago
bunnei
edbc505e52
hle: kernel: board: k_system_control: Extend to include memory region sizes.
5 years ago
bunnei
10265ad0e4
hle: kernel: board: Add secure_monitor module.
5 years ago
bunnei
28be8aec9a
common: Move common sizes to their own header for code reuse.
5 years ago
bunnei
01f04fee32
hle: kernel: k_address_space_info: Cleanup.
5 years ago
bunnei
f2e1441567
hle: kernel: Add k_trace module.
5 years ago
bunnei
5762517728
hle: kernel: KSystemControl: Update to reflect board-specific behavior.
5 years ago
bunnei
a439867f2c
hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize.
5 years ago
bunnei
43a29b5803
hle: kernel: KMemoryManager: Add aliases.
5 years ago
bunnei
c17beefe3d
hle: kernel: Add architecture and board specific memory regions.
5 years ago
bunnei
3fb64da452
hle: kernel: KMemoryRegion: Derive region values.
5 years ago
bunnei
5872561077
hle: kernel: Migrate some code from Common::SpinLock to KSpinLock.
5 years ago
bunnei
541b4353e4
hle: kernel: Add initial KMemoryRegionType module.
5 years ago
bunnei
778e0f8ec1
hle: kernel: Move KMemoryRegion to its own module and update.
5 years ago
lat9nq
538f097f97
gl_device: Block async shaders on AMD and Intel
Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
5 years ago
ivan-boikov
afa4bcbb3b
Fix cancelation of choose directory dialog
5 years ago
bunnei
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
IApplicationDisplayService: Stub GetIndirectLayerImageMap
5 years ago
bunnei
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
service: Refactor spl
5 years ago
bunnei
4aa8189328
Merge pull request #6055 from MerryMage/exceed-the-limit
[testing] fiber: Double default stack size
5 years ago
Morph
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
Used by games invoking the inline software keyboard such as GNOSIA
5 years ago
bunnei
e1f7938a3b
Merge pull request #6070 from Morph1984/sysver-11.0.1
system_version: Update to 11.0.1
5 years ago
bunnei
ab102787fa
Merge pull request #6083 from Morph1984/bsd-avoid-writebuffer
bsd: Avoid writing empty buffers
5 years ago
Morph
8441094ba3
bsd: Avoid writing empty buffers
Silences log spam on empty buffer writes
5 years ago
bunnei
0687a8370d
Merge pull request #6069 from Morph1984/ngWord
system_archive: Update NgWord archive version
5 years ago
Morph
df9899eed6
externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
5 years ago
Morph
824e53149d
system_version: Update to 11.0.1
5 years ago
Morph
9761618a8d
system_archive: Update NgWord archive version
5 years ago
bunnei
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
time: Assign the current time point to the ClockSnapshot
5 years ago
Rodrigo Locatti
2f30c10584
astc_decoder: Reimplement Layers
Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
5 years ago
ameerj
c7553abe89
astc_decoder: Fix out of bounds memory access
resolves a crash with some anamolous textures found in Astral Chain.
5 years ago
ameerj
20eb368e14
renderer_vulkan: Accelerate ASTC decoding
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
5 years ago
ameerj
f6566338eb
host_shaders: Modify shader cmake integration to allow for larger shaders
using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
5 years ago
ameerj
2985e5e94c
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.
This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
5 years ago