bunnei
236149a59b
hle: kernel: service_thread: Make thread naming more consistent.
5 years ago
bunnei
407d3b7374
hle: kernel: Manage service threads on another thread.
- This is to allow service threads to defer destruction of themselves.
5 years ago
bunnei
01e1b790a5
common: ThreadWorker: Add class to help do asynchronous work.
5 years ago
bunnei
f3a274a13f
Merge pull request #5246 from comex/xx-include
Add missing include of "core/hle/kernel/kernel.h"
5 years ago
bunnei
127bb064f7
hle: kernel: Manage host thread IDs using TLS.
- Avoids the need to have a large map of host to guest thread IDs.
5 years ago
LC
1bf142619d
Merge pull request #5248 from ReinUsesLisp/update-dynarmic
externals: Update Dynarmic
5 years ago
ReinUsesLisp
8e4afdb821
externals: Update Dynarmic
Keeps yuzu up to date with the latest changes and introduces a change
needed for a lock-free optimization our side.
5 years ago
comex
8be4bd5104
k_priority_queue: Fix concepts use
- For `std::same_as`, add missing include of `<concepts>`.
- For `std::convertible_to`, create a replacement in `common/concepts.h`
and use that instead.
This would also be found in `<concepts>`, but unlike `std::same_as`,
`std::convertible_to` is not yet implemented in libc++, LLVM's STL
implementation - not even in master. (In fact, `std::same_as` is the
*only* concept currently implemented. For some reason.)
5 years ago
comex
0049fbaa9e
Add missing include of "core/hle/kernel/kernel.h"
This is needed as the header invokes methods on KernelCore.
5 years ago
LC
e1b8d02351
Merge pull request #5245 from ameerj/sleepthread-log
svc: demote SleepThread log to LOG_TRACE
5 years ago
ameerj
ca41363261
svc: demote SleepThread log to LOG_TRACE
This log is called often, and introduces a lot of noise when debug logging is enabled, making it difficult to see other debug logs.
5 years ago
bunnei
ae5e92e2fb
Merge pull request #5236 from gal20/udp_client_patch
input_common: process udp packets only for the correct pad
5 years ago
bunnei
67051cf10c
hle: kernel: Move ServiceThread ownership to KernelCore.
- Fixes a circular dependency which prevented threads from being released on shutdown.
5 years ago
bunnei
b2ef309edb
hle: kernel: service_thread: Add thread name and take weak_ptr of ServerSession.
5 years ago
bunnei
e5f216261e
hle: service: Acquire and release a lock on requests.
- This makes it such that we can safely access service members from CoreTiming thread.
5 years ago
bunnei
93b4668017
audio_core: stream: Ensure buffer is valid before release.
5 years ago
bunnei
ae526934c7
core: Do not reset device_memory on shutdown.
- This will be reset on initialization.
5 years ago
bunnei
5d4fa58af2
core: hle: kernel: Clear process list on boot.
5 years ago
bunnei
50675db080
gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
5 years ago
bunnei
04e4925807
hle: service: vi: Refactor to grab buffer only once.
5 years ago
bunnei
b1b4edec05
service: nvflinger: Improve synchronization for BufferQueue.
- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
5 years ago
bunnei
8cf0ba96d9
hle: service: Ensure system is powered on before writing IPC result.
5 years ago
bunnei
838c266e82
core: kernel: Clear process list earlier.
5 years ago
bunnei
db49c273db
video_core: gpu_thread: Do not wait when system is powered down.
5 years ago
bunnei
1e370cff0e
core: settings: Untangle multicore from asynchronous GPU.
- Now that GPU is always threaded, we can support multicore with synchronous GPU.
5 years ago
bunnei
1481056e3d
video_core: gpu: Implement synchronous mode using threaded GPU.
5 years ago
bunnei
927976c86c
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
- We must always use a GPU thread now, even with synchronous GPU.
5 years ago
bunnei
846f35c4ad
hle: kernel: hle_ipc: Remove SleepClientThread.
- This was kind of hacky, and no longer is necessary with service threads.
5 years ago
bunnei
e322c6cfba
hle: service: bsd: Update to work with service threads, removing SleepClientThread.
5 years ago
bunnei
fd213b5856
hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
- Note, this always processes the ioctl right away, which fixes BotW 1.0.0 issues.
5 years ago
bunnei
3d7b4bfa48
hle: kernel: service_thread: Add parameter for thread pool size.
5 years ago
bunnei
eeabd0cc31
hle: service: nvflinger: Refactor locking and interfaces.
5 years ago
bunnei
b8cb6a1b2c
hle: service: vi: Remove usage of SleepClientThread.
5 years ago
bunnei
56be5d7ba9
core: hle: server_session: Use separate threads for each service connection.
5 years ago
bunnei
195b3d37b4
Merge pull request #5233 from german77/inverted
InputCommon: Allow to invert analog axis with right click
5 years ago
FearlessTobi
dc2883eac5
.ci/templates: Enable QT translation for MSVC CI
Previously this flag was missing, causing translation files not to be shipped with CI builds of yuzu.
5 years ago
gal20
2f5fb99b94
udp client: process packets only for the correct pad
5 years ago
german
139222d3a5
Allow to invert analog axis with right click
5 years ago
ReinUsesLisp
4ea0d7a8f1
renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
Without using VK_EXT_robustness2, we can't consider the 'enabled' (not
null) vertex buffers as dynamic state, as this leads to invalid Vulkan
state. Move this to static state that is always hashed and compared in
the pipeline key.
The bits for enabled vertex buffers are moved into the attribute state
bitfield. This is not 'correct' as it's not an attribute state, but that
struct has bits to spare, and it's used in an array of 32 elements (the
exact same number of vertex buffer bindings).
5 years ago
Morph
91db46cf0e
yuzu/main: Add basic command line arguments
The following command line arguments are supported:
yuzu.exe "path_to_game" - Launches a game at "path_to_game"
yuzu.exe -f - Launches the next game in fullscreen
yuzu.exe -g "path_to_game" - Launches a game at "path_to_game"
yuzu.exe -f -g "path_to_game" - Launches a game at "path_to_game" in fullscreen
5 years ago
Rodrigo Locatti
2ee2a45da2
Merge pull request #5226 from ReinUsesLisp/c4715-vc
video_core: Enforce C4715 (not all control paths return a value)
5 years ago
Rodrigo Locatti
1f3305dc1c
Merge pull request #5225 from ReinUsesLisp/always-vulkan
cmake: Always enable Vulkan
5 years ago
bunnei
eb609b73a7
core: memory: Ensure thread safe access when pages are rasterizer cached ( #5206 )
* core: memory: Ensure thread safe access when pages are rasterizer cached.
5 years ago
ReinUsesLisp
4df8b8a0f5
cmake: Always enable Vulkan
Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs.
5 years ago
ReinUsesLisp
472e86da85
video_core: Enforce C4715 (not all control paths return a value)
Most of the time people write code that always returns a value,
terminates execution, throws an exception, or uses an unconventional
jump primitive.
This is not always true when we build without asserts on mainline builds.
To avoid introducing undefined behavior on our most used builds, enforce
this warning signalling an error and stopping the build from shipping.
5 years ago
ReinUsesLisp
4d7405712a
vk_shader_decompiler: Silence warning when compiling without asserts
5 years ago
bunnei
3cde4f549b
Merge pull request #5217 from lat9nq/save-on-boot
yuzu/main: Save settings when starting guest
5 years ago
LC
dbfc54519a
Merge pull request #5223 from lat9nq/menu-navigation
yuzu/main: Improve menubar access keys
5 years ago
lat9nq
662c4a68f6
yuzu/main: Improve menubar access keys
Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
5 years ago
bunnei
54069afbdb
Merge pull request #5178 from german77/dockedresize
Add option to reset window size to 1080p
5 years ago