7161 Commits (9cd79c25ed04bb1bf67192d810791ab39e09ee96)

Author SHA1 Message Date
bunnei 8b08cb925b gl_rasterizer: Use baseInstance instead of moving the buffer points. 7 years ago
Patrick Elsässer a8974f0556 video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262) 7 years ago
Lioncash 564b7fdc9c yuzu: Move GameListWorker to its own source files 7 years ago
CaptV0rt3x 9382414b20 For SDL Frontend 7 years ago
CaptV0rt3x e3af341d5b Better Title Bar Display 7 years ago
Lioncash 3f17fe7133 core: Migrate current_process pointer to the kernel 7 years ago
bunnei 820f646458 gl_rasterizer: Call state.Apply only once on SetupShaders. 7 years ago
bunnei 948f6c0738 gl_shader_decompiler: Implement saturate mode for IPA. 7 years ago
Lioncash ddcdbce067 gl_buffer_cache: Default initialize member variables 7 years ago
Lioncash 8d685a29bc gl_buffer_cache: Make GetHandle() a const member function 7 years ago
Lioncash 14230fe2af gl_buffer_cache: Remove unnecessary includes 7 years ago
Lioncash 68296d9474 gl_buffer_cache: Make constructor explicit 7 years ago
Lioncash 8f4e09ba07 video_core/CMakeLists: Add missing gl_buffer_cache.h 7 years ago
Lioncash 56ab608044 core/core: Remove unnecessary sm/controller include 7 years ago
Lioncash 54724fe918 file_sys/nca_patch: Amend constructor initializer list order 7 years ago
Lioncash b155b3ef81 file_sys/nca_patch: Remove unnecessary includes 7 years ago
Lioncash a859a35ec8 file_sys/patch_manager: Add missing includes 7 years ago
fearlessTobi 742f895f8b frontend: Set swap interval to 0 7 years ago
Markus Wick a781042700 gl_shader_gen: Initialize position. 7 years ago
FernandoS27 e63b229f4a Implemented IPA Properly 7 years ago
Markus Wick 7f15306f78 gl_rasterizer: Skip TODO log. 7 years ago
Lioncash 6bd6beee20 file_sys/submission_package: Correct constructor initialization list order 7 years ago
Markus Wick d3ad9469a1 gl_rasterizer: Implement a VAO cache. 7 years ago
Lioncash c0b7ed8b58 file_sys/submission_package: Replace includes with forward declarations where applicable 7 years ago
Markus Wick 50a806ea67 renderer_opengl: Implement a buffer cache. 7 years ago
Zach Hilman c913136eb2 bktr: Fix bucket overlap error 7 years ago
Zach Hilman 7d5d781b20 drd: Parse title ID from program metadata 7 years ago
Zach Hilman 23a16c1720 patch_manager: Centralize Control-type NCA parsing 7 years ago
Zach Hilman 92e26df00f nsp: Fix error masking issue with XCI files 7 years ago
Zach Hilman c91b60a421 game_list: Fix version display on non-NAND titles 7 years ago
Zach Hilman cbd517d8cc bktr: Add logging on successful patch 7 years ago
Zach Hilman 2814ca3624 game_list: Use friendly game versions 7 years ago
Zach Hilman a6e75cd45b bktr: Implement IVFC offset shifting 7 years ago
Zach Hilman 9664ce255d bktr: Fix missing includes and optimize style 7 years ago
Zach Hilman f92b3512e0 main: Make game updates installable 7 years ago
Zach Hilman 8e150c46b9 game_list: Display patch names and versions on list 7 years ago
Zach Hilman f5e03b9173 loader: Add BKTR-specific error messages and codes 7 years ago
Zach Hilman 08fcb4694f loader: Ignore patches on NRO and DRD 7 years ago
Zach Hilman 97bf83bc56 patch_manager: Add usages of patches to ExeFS 7 years ago
Zach Hilman 8e900a301a file_sys: Add class to manage game patches 7 years ago
Zach Hilman 54e7ddb93a file_sys: Add BKTR patching mechanism 7 years ago
Zach Hilman 1efe5a76b1 content_archive: Add BKTR header parsing to NCA 7 years ago
Zach Hilman 9951f6d054 registration: Add RegisteredCacheUnion 7 years ago
Zach Hilman d2caf4af7d game_list: Use RegisteredCacheUnion for installed 7 years ago
Zach Hilman 99fbcb3bf2 aes_util: Fix error involving reads of less than 0x10 7 years ago
Markus Wick 99a71580c4 gl_shader_cache: Use an u32 for the binding point cache. 7 years ago
Zach Hilman 87be4bc283 main: Only show DRD deprecation warning once 7 years ago
Zach Hilman e973cceadd control_metadata: Use alternate language names if AmericanEnglish isn't available 7 years ago
Zach Hilman 23d2c50479 card_image: Add program title ID getter 7 years ago
Zach Hilman 1280061725 qt: Add deprecation warnings for DRD format 7 years ago