unknown
75a7fb11ff
gl_shader_disk_cache: Use Zstandard for compression
7 years ago
unknown
2d755221e8
common/zstd_compression: Add Zstandard wrapper
7 years ago
unknown
8583ce229a
common: Link libzstd_static
7 years ago
unknown
cd2f756175
externals: Add libzstd_static to externals CMakeLists.txt
7 years ago
unknown
6532a2b347
externals: Add Zstandard v1.3.8
7 years ago
unknown
161c82078c
Addressed feedback
7 years ago
unknown
bad8750fe8
core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.
7 years ago
unknown
92e1f5a5a9
gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time
7 years ago
unknown
27aac8d363
Addressed feedback
7 years ago
unknown
44e5cc7a29
core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.
7 years ago
unknown
19f787cdea
gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files
7 years ago
unknown
96e14e0718
data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression
7 years ago
fearlessTobi
86a7ab36ba
core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
7 years ago
ReinUsesLisp
90d3207122
vk_swapchain: Implement a swapchain manager
7 years ago
Lioncash
60167a13eb
kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
7 years ago
Lioncash
4ee615b15a
kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
7 years ago
bunnei
6584dbafae
Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
7 years ago
bunnei
1913519836
Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
7 years ago
Lioncash
9a748d6f28
kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
7 years ago
Lioncash
62afbfe707
kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
7 years ago
Lioncash
ccbb4dd036
kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
7 years ago
bunnei
9b1c2f37ed
Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
7 years ago
bunnei
0ac7add529
Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
7 years ago
bunnei
4cfa419b5d
Merge pull request #2295 from lioncash/typo
video_core/gpu: Amend typo in GPU member variable name
7 years ago
Lioncash
781f4d8440
gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.
core/memory.h is also not used within this file at all, so we can remove
it as well.
7 years ago
Lioncash
70a42ea349
gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
7 years ago
Lioncash
1df62d861c
gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.
This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
7 years ago
Zach Hilman
d6744d9b06
patch_manager: Dump NSO name with build ID
7 years ago
Fernando Sahmkow
1e7fd04059
Fixes and corrections on formatting.
7 years ago
Fernando Sahmkow
15307bc4d1
Fixes to multilevelqueue's iterator.
7 years ago
Fernando Sahmkow
19cec0236a
Use MultiLevelQueue instead of old ThreadQueueList
7 years ago
Fernando Sahmkow
8fd9babe62
Add MultiLevelQueue Tests
7 years ago
Fernando Sahmkow
10cedd8bd7
Implement intrinsics CountTrailingZeroes and test it.
7 years ago
Fernando Sahmkow
8c04ac69c5
Implement a MultiLevelQueue
7 years ago
Lioncash
4c07a71739
gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
7 years ago
Lioncash
3b04b916bb
gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
7 years ago
Lioncash
549882f019
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
7 years ago
Lioncash
e2256a1d54
video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.
This also silences -Wreorder warnings.
7 years ago
Lioncash
5b0afa2188
video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.
Also silences a few compilation warnings.
7 years ago
Lioncash
c34cb4ebcc
video_core/gpu: Amend typo in GPU member variable name
smaphore -> semaphore
7 years ago
Zach Hilman
ec383a021b
game_list: Register content with ContentProvider
7 years ago
Zach Hilman
3f62d06b38
core: Port current uses of RegisteredCache to ContentProvider
7 years ago
Zach Hilman
73a4412736
core: Store system-wide ContentProvider for the emulator
7 years ago
Zach Hilman
0cfcb928ce
file_sys: Create ContentProvider interface and default implementations
7 years ago
Lioncash
16498c1ff4
service/am: Implement EnterFatalSection and LeaveFatalSection
These functions act in tandem similar to how a lock or mutex require a
balanced lock()/unlock() sequence.
EnterFatalSection simply increments a counter for how many times it has
been called, while LeaveFatalSection ensures that a previous call to
EnterFatalSection has occured. If a previous call has occurred (the
counter is not zero), then the counter gets decremented as one would
expect. If a previous call has not occurred (the counter is zero), then
an error code is returned.
7 years ago
Lioncash
a02f8af45a
service/am: Sort ISelfController's member functions according to table order
Makes the declaration order of the handling functions consistent with
the handler table itself.
7 years ago
bunnei
e4fefa80c1
Merge pull request #2285 from lioncash/unused-struct
kernel/process: Remove unused AddressMapping struct
7 years ago
bunnei
119fd24785
Merge pull request #2287 from lioncash/coretiming-cb
core/core_timing: Make callback parameters consistent
7 years ago
bunnei
ef760c9e07
Merge pull request #2286 from lioncash/fwd
kernel/kernel: Remove unnecessary forward declaration
7 years ago
bunnei
11e381f517
Merge pull request #2288 from lioncash/linkage
core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
7 years ago