79 Commits (92fb89cbf0c18d314520275b714d8a7a3e2d18a4)

Author SHA1 Message Date
lizzie 92fb89cbf0 [vk] use RTE for FMZ mode; be more strict on missing FTZ-defaultness 1 month ago
crueter 09a8fab2a2
[spirv] improved spir-v shader opt (#239) 4 months ago
crueter 51b170b470
[cmake] refactor: Use CPM over submodules (#143) 5 months ago
Gamer64 a002730d68
[VK] Rework SPIRV Shader Optimization (#238) 6 months ago
Liam 749f0564ae shader_recompiler: throw on missing geometry streams in geometry shaders 2 years ago
Liam a41e57d968 renderer_vulkan: ignore viewport stores on non-supporting drivers 2 years ago
Kelebek1 c7430e51e3 Remove memory allocations in some hot paths 3 years ago
Liam 0a077cb467 Vulkan: update initialization 3 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 712b7883be emit_spirv: Add Xfb execution mode when transform feedback is used 4 years ago
Matías Locatti 244dff4e6e Empty spaces 4 years ago
Matías Locatti 1a30c0a125 Changes to avoid warnings in SSE4.2 optimized SPIR-V 4 years ago
ameerj 3f06a447fb emit_spirv: Reduce emit_spirv.h include overhead 4 years ago
ReinUsesLisp ff35ef8ec1 emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 04c1dca457 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp 04fed81921 spirv: Reduce log severity of mismatching denorm rules 5 years ago
ReinUsesLisp f40daa777e shader: Add logging 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp 5c6dc51c69 shader: Read branch conditions from an instruction 5 years ago
lat9nq 69210028b4 shader_recompiler: GCC fixes 5 years ago
ReinUsesLisp 6be1db8873 emit_spirv: Jump to loop body with local variable 5 years ago
ReinUsesLisp cb344497a7 emit_spirv: Add missing block in case 5 years ago
ReinUsesLisp f2ae32fa76 glasm: Initial implementation of phi nodes on GLASM 5 years ago
ReinUsesLisp 03f6d424ce glasm: Rework control flow introducing a syntax list 5 years ago
ReinUsesLisp 7273fcab95 glasm: Implement shuffle and vote instructions on GLASM 5 years ago
ReinUsesLisp 055db41f19 Move SPIR-V emission functions to their own header 5 years ago
ameerj 455872a4af shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp d2e6291c0e spirv: Do not enable ShaderLayer 5 years ago
ReinUsesLisp b2fe282ad3 spirv: Enable DemoteToHelperInvocationEXT only when supported 5 years ago
ReinUsesLisp 2ee532c9bc spirv: Use OriginLowerLeft when requested 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
FernandoS27 f1a3f449d6 shader: Address feedback 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp b6b541e36a spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp bba876f192 spirv: Implement Layer stores 5 years ago
ReinUsesLisp e59971ea1b shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp 4a6c299e3f shader: Implement early Z tests 5 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 5 years ago
ReinUsesLisp 1cae8e9a10 spirv: Define StorageImageWriteWithoutFormat capability when used 5 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp ece2e64825 spirv: Move phi node patching to a separate function 5 years ago
ReinUsesLisp 480ce24b7e spirv: Guard against typeless image reads on unsupported devices 5 years ago
ReinUsesLisp 1e5255de49 spirv: Fix forward declarations on phi nodes 5 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 5 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago