139 Commits (91dbebbcc5007c3286f0f9948c2225ff5b5c8260)

Author SHA1 Message Date
Yuri Kunde Schlesner 81004211dd Pica: Improve accuracy of immediate-mode support 10 years ago
Lioncash c928b04eee core/video_core: Make NumIds functions constexpr 10 years ago
Lioncash 39baad9926 core/video_core: Don't cast away const in subscript operators 10 years ago
Jannik Vogel 964cfaea47 PICA: Fix viewport offset 10 years ago
Jannik Vogel f746a00964 Respect vs output map 10 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
bunnei 19557aaab3 pica: Cleanup lighting register definitions and documentation. 10 years ago
bunnei 9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. 10 years ago
bunnei 348c9c9ff3 gl_shader_gen: Implement lighting red, green, and blue reflection. 10 years ago
bunnei c37de30cfc gl_shader_gen: Implement fragment lighting fresnel effect. 10 years ago
bunnei 0e67c21c9e gl_shader_gen: Implement fragment lighting specular 1 component. 10 years ago
bunnei 781b046579 gl_shader_gen: Add support for D0 LUT scaling. 10 years ago
bunnei 3d89dacd56 gl_shader_gen: Refactor lighting config to match Pica register naming. 10 years ago
bunnei 6307999116 pica: Cleanup and add some comments to lighting registers. 10 years ago
bunnei 6878ba7608 gl_rasterizer: Minor naming refactor on Pica register naming. 10 years ago
bunnei bf89870437 renderer_opengl: Initial implementation of basic specular lighting. 10 years ago
bunnei e9af70eaf3 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 10 years ago
bunnei afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
bunnei b003075570 pica: Implement decoding of basic fragment lighting components. 10 years ago
bunnei 281bc90ad2 pica: Implement fragment lighting LUTs. 10 years ago
bunnei 4369767c72 pica: Add decodings for distance attenuation and LUT registers. 10 years ago
bunnei 38c7b20475 pica: Add pica_types module and move float24 definition. 10 years ago
bunnei 3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 10 years ago
Subv e3f4233cef Initial implementation of fragment shader generation with caching. 11 years ago
Lioncash aec28ed91e video_core: Reorganize headers 10 years ago
Yuri Kunde Schlesner 466e608c19 OpenGL: Remove ugly and endian-unsafe color pointer casts 11 years ago
Subv 58a04c0776 Pica: Added the primitive_restart register (0x25f) to the registers map. 10 years ago
Subv 149ea561a6 Pica: Add the vertex_offset register to the Pica registers map. 11 years ago
Subv 12a11472f1 GPU: Implemented register 0x22A. 11 years ago
Yuri Kunde Schlesner eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf 11 years ago
Yuri Kunde Schlesner 630a850d4d Shaders: Fix multiplications between 0.0 and inf 11 years ago
Subv 7c1f84a92b SWRasterizer: Implemented stencil ops 6 and 7. 11 years ago
Subv fef1462371 SWRasterizer: Implemented stencil action 1 (GL_ZERO). 11 years ago
Subv 186873420f GPU/Rasterizer: Corrected the stencil implementation. 11 years ago
Tony Wasserka 4cb302c8ae citra-qt: Improve shader debugger. 11 years ago
Patrick Martin 5b65d95310 videocore: Added RG8 texture support 11 years ago
bunnei 3f69c2039d Shader: Define a common interface for running vertex shader programs. 11 years ago
Yuri Kunde Schlesner e130dac7de Videocore: Don't reinitialize register name map on every query 11 years ago
Subv 009e34f08a GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. 11 years ago
Yuri Kunde Schlesner ae985bf500 Pica: Correct switched S/T texture wrapping registers 11 years ago
Subv 3600c32483 Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride. 11 years ago
zawata f7050021de Video_Core: Finally fix pesky warning 11 years ago
Tony Wasserka 33568494af Pica/Shader: Add geometry shader definitions. 11 years ago
Lectem d08e9b29e2 VideoCore: Implement the DOT3_RGB combiner 11 years ago
Tony Wasserka 5e79706db2 Pica: Implement stencil testing. 11 years ago
Lectem 58d1c6398e Added GL_CLAMP_TO_BORDER support 11 years ago
Emmanuel Gil Peyrot 22ae87530b Common: Cleanup emu_window includes. 11 years ago
Yuri Kunde Schlesner 9b7d85a4f5 video_core: add extra braces around initializer 11 years ago
bunnei 33b9abb91e Pica: Use zero for the SecondaryFragmentColor source. 11 years ago
bunnei e6ace38815 Pica: Implement LogicOp function. 11 years ago