MerryMage
904a319694
audio_core: Add EnableStretching to interface so that one can toggle stretching on and off
9 years ago
MerryMage
0ef4185644
sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector
9 years ago
MerryMage
f4d364a60e
DSP/HLE: Audio output
10 years ago
MerryMage
6542c60602
DSP/HLE: Implement mixer processing
10 years ago
Maribel
6f6af6928f
AudioCore: Implement time stretcher ( #1737 )
* AudioCore: Implement time stretcher
* fixup! AudioCore: Implement time stretcher
* fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
10 years ago
MerryMage
b242bdf945
DSP/HLE: Implement Source processing
10 years ago
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
10 years ago
MerryMage
22995bd9bf
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
10 years ago
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
10 years ago