179 Commits (8f21c5d44fa4d0ac85d8e0803e427bedec8cac04)

Author SHA1 Message Date
Subv 70f55cf738 GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. 8 years ago
Subv 20afd1187d GPU: Support clears that don't clear the color buffer. 8 years ago
Subv fd4699c84f GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 years ago
Subv be5f1dde73 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 8 years ago
Subv 40fd6504e2 GPU: Use only the least significant 3 bits when reading the depth test func. 8 years ago
James Rowe d74d2a77cb Update clang format 8 years ago
James Rowe e159c550d8 Rename logging macro back to LOG_* 8 years ago
Subv 6880dd7352 GPU: Implemented MUFU suboperation 8, sqrt. 8 years ago
Subv dfe650f7bd GPU: Added registers for depth test and cull mode. 8 years ago
Subv 62068f723a GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 8 years ago
Subv 270358e666 GPU: Added register definitions for the vertex buffer base element. 8 years ago
Subv 70196aa935 GPU: Directly copy the pixels when performing a same-layout DMA. 8 years ago
Subv b9e6f48dbb GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 8 years ago
bunnei 4406d9b84c gl_shader_decompiler: Implement predicate NotEqualWithNan. 8 years ago
bunnei 1576d41c0f maxwell_3d: Add a struct for RenderTargetConfig. 8 years ago
Subv cb4ff57322 Build: Fixed some MSVC warnings in various parts of the code. 8 years ago
Subv cd61616ddb GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. 8 years ago
bunnei a72b4c358d gl_shader_decompiler: Implement LOP instructions. 8 years ago
bunnei b071232a75 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. 8 years ago
bunnei dc1808fa4a gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. 8 years ago
Subv 1a0c6910ce GPU: Implemented the iadd32i shader instruction. 8 years ago
Subv df214db493 GPU: Partially implemented the Maxwell DMA engine. 8 years ago
bunnei 37110bbc02 gl_shader_decompiler: Implement saturate for float instructions. 8 years ago
Subv 297a99944e GPU: Implement the iset family of shader instructions. 8 years ago
Subv f387d11882 GPU: Added decodings for the ISET family of instructions. 8 years ago
bunnei 9c12d989c3 gl_shader_decompiler: Implement SHR instruction. 8 years ago
Subv 6d7be6fc08 GPU: Stub the SSY shader instruction. 8 years ago
bunnei 179623a99c gl_shader_decompiler: Implement IADD instruction. 8 years ago
bunnei 54408c16a8 gl_shader_decompiler: Add missing asserts for saturate_a instructions. 8 years ago
Subv 3e48928bf2 GPU: Added registers for normal and independent blending. 8 years ago
bunnei 221a29f0fd gl_shader_decompiler: Implement BFE_IMM instruction. 8 years ago
bunnei 1586ee87ae gl_shader_decompiler: F2F: Implement rounding modes. 8 years ago
bunnei 8160467a6d shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. 8 years ago
bunnei 8ff7558d0c gl_shader_decompiler: Implement LD_C instruction. 8 years ago
bunnei dbdf703c20 gl_shader_decompiler: Refactor uniform handling to allow different decodings. 8 years ago
Subv 411f04b5a4 GPU: Implement sampling multiple textures in the generated glsl shaders. 8 years ago
Subv 18d020ae81 GPU: Corrected the branch targets for the shader bra instruction. 8 years ago
Subv 1476b79308 GPU: Implemented the F2I_R shader instruction. 8 years ago
bunnei 3ffb26b0a6 gl_shader_decompiler: Implement SHL instruction. 8 years ago
Subv 368be6ae32 GPU: Implement the ISCADD shader instructions. 8 years ago
Subv 4e153d2bd6 GPU: Added decodings for the ISCADD instructions. 8 years ago
Subv 3e3e3274c7 GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. 8 years ago
Subv a58a06a218 GPU: Calculate the correct viewport dimensions based on the scale and translate registers. 8 years ago
Subv 7caec68586 GPU: Implemented the LOP32I instruction. 8 years ago
Subv c330734536 GPU: Implemented the ISETP_R and ISETP_C shader instructions. 8 years ago
Subv 54a12f1b84 GPU: Partially implemented the shader BRA instruction. 8 years ago
Subv d75c79b61a GPU: Added decoding for the BRA instruction. 8 years ago
Subv 315e5e6cf3 GPU: Partial implementation of long GPU queries. 8 years ago
bunnei 94b620a89e gl_shader_decompiler: Implement TEXS component mask. 8 years ago
bunnei 76da1f526a gl_shader_decompiler: Implement RRO as a register move. 8 years ago