948 Commits (8d7a55be5b033d0e2a33e268c2894fbed65f4400)

Author SHA1 Message Date
Lioncash 1c340c6efa CMakeLists: Specify -Wextra on linux builds 7 years ago
ReinUsesLisp fefe7f18f9 shader/arithmetic: Add FCMP_CR variant 7 years ago
ReinUsesLisp 6dfcabc800 gl_rasterizer: Implement constant vertex attributes 7 years ago
ReinUsesLisp 76615b9f34 gl_rasterizer: Implement line widths and smooth lines 7 years ago
ReinUsesLisp 76f178ba6e shader/video: Partially implement VMNMX 7 years ago
ReinUsesLisp a7baf6fee4 video_core: Add MSAA registers in 3D engine and TIC 7 years ago
ReinUsesLisp da706cad25 shader/conversion: Implement I2I sign extension, saturation and selection 7 years ago
ReinUsesLisp 3185245845 shader/memory: Implement RED.E.ADD 7 years ago
ReinUsesLisp 8b719e9e1d shader_bytecode: Rename MOV_SYS to S2R 7 years ago
ReinUsesLisp 9d15feb892 shader_bytecode: Add encoding for BAR 7 years ago
ReinUsesLisp c02a2dc24a shader_bytecode: Add encoding for VOTE.VTG 7 years ago
ReinUsesLisp 2339fe199f shader_decompiler: Remove FragCoord.w hack and change IPA implementation 7 years ago
namkazy c8f6d9effd shader_decode: merge GlobalAtomicOp to AtomicOp 7 years ago
ReinUsesLisp 08470d261d shader_bytecode: Fix I2I_IMM encoding 7 years ago
ReinUsesLisp cedbe925cd engines/const_buffer_engine_interface: Store image format type 7 years ago
namkazy fc37672f26 apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) 7 years ago
namkazy f66743cd0c maxwell_3d: change declaration order 7 years ago
namkazy d4e93cf38c maxwell_3d: init shadow_state 7 years ago
namkazy 22f4268c2f maxwell_3d: this seem more correct. 7 years ago
namkazy 7051dc1902 maxwell_3d: update comments for shadow ram usage 7 years ago
Nguyen Dac Nam 63c2635e6f maxwell_3d: track shadow ram ctrl and hw reg value 7 years ago
Nguyen Dac Nam dbfbe352e0 maxwell_3d: implement MME shadow RAM 7 years ago
ReinUsesLisp 9f46066bda kepler_compute: Remove unused variables 7 years ago
ReinUsesLisp 6442e02c5d shader/shader_ir: Track usage in input attribute and of legacy varyings 7 years ago
ReinUsesLisp afebdda203 maxwell_3d: Add padding words to XFB entries 7 years ago
ReinUsesLisp 8e9f23f393 gl_rasterizer: Implement transform feedback bindings 7 years ago
Nguyen Dac Nam 93547cac68
shader_bytecode: update BFE instructions struct. 7 years ago
ReinUsesLisp e4bc3c3342 gl_rasterizer: Implement polygon modes and fill rectangles 7 years ago
ReinUsesLisp eb5861e0a2 engines/maxwell_3d: Add TFB registers and store them in shader registry 7 years ago
ReinUsesLisp 978172530e const_buffer_engine_interface: Store component types 7 years ago
ReinUsesLisp 042256c6bb state_tracker: Remove type traits with named structures 7 years ago
ReinUsesLisp 15cadc3948 maxwell_3d: Use two tables instead of three for dirty flags 7 years ago
ReinUsesLisp 9b08698a0c maxwell_3d: Change write dirty flags to a bitset 7 years ago
ReinUsesLisp 9e74e6988b maxwell_3d: Flatten cull and front face registers 7 years ago
ReinUsesLisp eed789d0d1 video_core: Reintroduce dirty flags infrastructure 7 years ago
ReinUsesLisp 1eee891f6e gl_state: Remove clip distances tracking 7 years ago
ReinUsesLisp d3e433a380 gl_state: Remove viewport and depth range tracking 7 years ago
ReinUsesLisp 96ac3d518a gl_rasterizer: Remove dirty flags 7 years ago
ReinUsesLisp 6a0220b2e1 texture_cache: Implement layered framebuffer attachments 7 years ago
ReinUsesLisp 91aa58e410 maxwell_3d: Unify draw methods 7 years ago
ReinUsesLisp 73d2d3342d gl_query_cache: Optimize query cache 7 years ago
ReinUsesLisp aae8c180cb gl_query_cache: Implement host queries using a deferred cache 7 years ago
ReinUsesLisp 2b58652f08 maxwell_3d: Slow implementation of passed samples (query 21) 7 years ago
Fernando Sahmkow d6ed31b9fa GPU: Address Feedback. 7 years ago
Fernando Sahmkow 8e9a4944db GPU: Implement GPU Clock correctly. 7 years ago
Fernando Sahmkow 0cb3bcfbb7 Maxwell3D: Correct query reporting. 7 years ago
ReinUsesLisp bf9a822b87 shader/decode: Fix constant buffer offsets 7 years ago
ReinUsesLisp 7da52673d0 gl_rasterizer: Implement GL_POINT_SPRITE 7 years ago
ReinUsesLisp 4eed744277 maxwell_3d: Fix stencil back mask 7 years ago
ReinUsesLisp 017474c3f8 shader/shift: Implement SHF_LEFT_{IMM,R} 7 years ago