948 Commits (8d7a55be5b033d0e2a33e268c2894fbed65f4400)

Author SHA1 Message Date
Marcos cb8d51e37e GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784) 8 years ago
FernandoS27 ddfbe0b58d Implemented Tile Width Spacing 8 years ago
ReinUsesLisp 924e834b8f gl_shader_decompiler: Implement S2R's Y_DIRECTION 8 years ago
Rodolfo Bogado 13f6a603c2 Add support for viewport_transfom_enable register 8 years ago
Rodolfo Bogado 54c2a4cafc Add support for clear_flags register 8 years ago
Hexagon12 3135dbc29c Added predicate comparison LessEqualWithNan (#1736) 8 years ago
ReinUsesLisp b3853403b7 gl_shader_decompiler: Implement clip distances 8 years ago
bunnei 0e6a608245 maxwell_3d: Implement alternate blend equations. 8 years ago
ReinUsesLisp 8a5e6fce07 gl_shader_decompiler: Rename control codes to condition codes 8 years ago
ReinUsesLisp 642dfeda2a gl_shader_decompiler: Implement BFI_IMM_R 8 years ago
ReinUsesLisp d92afc7493 gl_shader_decompiler: Implement R2P_IMM 8 years ago
bunnei 1a543723ab maxwell_3d: Initialize rasterizer color mask registers as enabled. 8 years ago
Rodolfo Bogado 5297495c87 small fix for alphaToOne bit location 8 years ago
Rodolfo Bogado e69eb3c760 fix for gcc compilation 8 years ago
Rodolfo Bogado 53b4a1af0f add AlphaToCoverage and AlphaToOne 8 years ago
Rodolfo Bogado 8ed7e1af2c add support for fragment_color_clamp 8 years ago
Rodolfo Bogado 6a2aa6dbdb set default value for point size register 8 years ago
Rodolfo Bogado 1881e86c43 fix viewport and scissor behavior 8 years ago
Markus Wick 97f5c4ffd3 gl_rasterizer: Skip VB upload if the state is clean. 8 years ago
Frederic L ab362aa7e5
gl_rasterizer: Minor cleanup 8 years ago
Rodolfo Bogado 4a6eff3b7b Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. 8 years ago
Markus Wick 359db6a673 gl_rasterizer: Skip VAO binding if the state is clean. 8 years ago
Rodolfo Bogado 19038db489 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 8 years ago
Rodolfo Bogado 145ae36963 Implement multi-target viewports and blending 8 years ago
bunnei de0ab806df maxwell_3d: Restructure macro upload to use a single macro code memory. 8 years ago
FernandoS27 5bb80ab009 Assert Control Codes Generation 8 years ago
Frederic L 7a5eda5914 global: Use std::optional instead of boost::optional (#1578) 8 years ago
FernandoS27 3aa8b644a9 Assert Control Flow Instructions using Control Codes 8 years ago
Rodolfo Bogado 0287b2be6d Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 8 years ago
bunnei 58444a0376 gl_rasterizer: Implement primitive restart. 8 years ago
bunnei 949d9a7136 maxwell_3d: Add code for initializing register defaults. 8 years ago
FernandoS27 ca142f35c0 Implemented LD_L and ST_L 8 years ago
Lioncash a97cdb5eb4
maxwell_3d: Remove unused variable within ProcessQueryGet() 8 years ago
FernandoS27 ed8ca608a0 Implement PointSize 8 years ago
ReinUsesLisp 7d6dca0d0a gl_shader_decompiler: Implement VSETP 8 years ago
ReinUsesLisp 5dfb43531c gl_shader_decompiler: Abstract VMAD into a video subset 8 years ago
FernandoS27 259da93567 Added Saturation to FMUL32I 8 years ago
FernandoS27 aa620c14af Implemented Alpha Testing 8 years ago
FernandoS27 5c5b4e8e7d Fixed FSETP and FSET 8 years ago
Lioncash c1e5525fc6 engines/maxwell_*: Use nested namespace specifiers where applicable 8 years ago
Lioncash d53c73adaa maxwell_dma: Make variables const where applicable within HandleCopy() 8 years ago
Lioncash dd1ee39426 maxwell_dma: Make FlushAndInvalidate's size parameter a u64 8 years ago
Lioncash 08e574eec4 maxwell_dma: Remove unused variables in HandleCopy() 8 years ago
bunnei 7e665c2721 GPU: Improved implementation of maxwell DMA (Subv). 8 years ago
bunnei a5d853a9f8 GPU: Invalidate destination address of kepler_memory writes. 8 years ago
bunnei 6b333d862b fermi_2d: Add support for more accurate surface copies. 8 years ago
ReinUsesLisp 41fb25349a gl_shader_decompiler: Implement PBK and BRK 8 years ago
FernandoS27 fd9e2d0073 Implement 3D Textures 8 years ago
ReinUsesLisp 936c36a514 shader_bytecode: Add Control Code enum 0xf 8 years ago
ReinUsesLisp 6312eec5ef gl_shader_decompiler: Implement HSET2_R 8 years ago