12984 Commits (8bf40a4abccdb9c1b03ef7d242536aaab4350e4a)

Author SHA1 Message Date
Jannik Vogel 1404a3c19a Minor cleanup in GLSL code 10 years ago
Jannik Vogel 98bb00a643 Offset lighting LUT samples correctly 10 years ago
wwylele 0372b0ea28 Core: reset cpu_core in Shutdown to make IsPoweredOn work properly 10 years ago
wwylele 2c0bde2fb7 file_util: fix missing sysdata path 10 years ago
MerryMage 4aaaea9758 core: Move emu_window and key_map into core 10 years ago
mailwl 3a05b161bc Service/NWM: add nwm services 10 years ago
MerryMage 608278503c arm_dynarmic: Provide MemoryReadCode callback 10 years ago
bunnei d445aad022 ThreadContext: Move from "core" to "arm_interface". 10 years ago
bunnei 8cfd0762fd core: Replace "AppCore" nomenclature with just "CPU". 10 years ago
bunnei 1fd7cfb69e Address clang-format issues. 10 years ago
bunnei 5d22844f3e core: Remove HLE module, consolidate code & various cleanups. 10 years ago
bunnei d504f6cf08 core: Consolidate core and system state, remove system module & cleanups. 10 years ago
bunnei b2fcbaedf4 file_util: Remove unused paths. 10 years ago
bunnei 98bf7cc82f core: Consolidate top-level system state into a singleton. 10 years ago
bunnei fdcff791c3 loader: Remove duplicate docstrings. 10 years ago
Lioncash 0ecbd152b1 citra-qt: Move graphics debugging code into its own folder 10 years ago
Lioncash 20112a1c26 disassembler: Remove mutable specifier from breakpoints member variable 10 years ago
Lioncash bf5974f077 citra-qt: Move bits of constructor behavior to named functions 10 years ago
Albin Bernhardsson 0a2259ad11 Use GL_TRUE when setting color_mask 10 years ago
CaptV0rt3x 258f683672 line fixup for travis ci 10 years ago
Vamsi Krishna 5d3470c841 screen swap - Hotkey mapping 10 years ago
Vamsi Krishna c8117b76a0 Fixed GPLv2 license text in the start. 10 years ago
Vamsi Krishna 255b58025b Fixed game_list focusing issue. 10 years ago
bunnei 1224db246e Revert "Memory: Always flush whole pages from surface cache" 10 years ago
wwylele c62bc4e616 Thread: remove the thread from the thread list when exiting 10 years ago
wwylele ea4217939a Kernel: remove object's waiting thread if it is dead 10 years ago
Lioncash cae211f90c gdbstub: const correctness changes 10 years ago
Yuri Kunde Schlesner 7d4827f520 VideoCore/Shader: Extract DebugData out from UnitState 10 years ago
Yuri Kunde Schlesner e847c70fb6 Remove unnecessary cast 10 years ago
Yuri Kunde Schlesner d94a04ced7 VideoCore/Shader: Extract evaluate_condition lambda to function scope 10 years ago
Yuri Kunde Schlesner fc3d8c77c8 VideoCore/Shader: Extract call lambda up a scope and remove unused param 10 years ago
Yuri Kunde Schlesner 4a688688b1 VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 10 years ago
Yuri Kunde Schlesner ec7b3940b0 VideoCore/Shader: Move DebugData to a separate file 10 years ago
wwylele 267f26d7df FS: fix debug build from #2249 10 years ago
Lioncash bec7bc3ec9 gdbstub: Remove global variable from public interface 10 years ago
Lioncash 7c1a069ab6 hid: Get rid of a double -> float truncation warning 10 years ago
Lioncash cb4293adf1 core: Add missing #pragma once directives where applicable 10 years ago
Lioncash 8e6bf2478f act: Fix docstring typo 10 years ago
MerryMage ee1822efa9 main: Open folder when open save folder location context menu is clicked 10 years ago
MerryMage 33831718fa game_list: Implement context menu for items in list 10 years ago
MerryMage af97174940 loader: Implement ReadProgramId 10 years ago
Yuri Kunde Schlesner 50a3f434a0 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 10 years ago
MerryMage 6e2d70a777 archive_source_sd_savedata: Add static method to get a specific save data path 10 years ago
Yuri Kunde Schlesner 415064165a Memory: Always flush whole pages from surface cache 10 years ago
mailwl c7a28acce4 Service/CECD: Add cecd:ndm service 10 years ago
Yuri Kunde Schlesner 66efdff1a7 VideoCore: Make profiling scope more representative 10 years ago
Yuri Kunde Schlesner eb75205231 VideoCore: Inline IsPicaTracing 10 years ago
Yuri Kunde Schlesner d8fc6ee91b VideoCore: Eliminate an unnecessary copy in the drawcall loop 10 years ago
Yuri Kunde Schlesner 8ec064951f shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 10 years ago
Yuri Kunde Schlesner 2d892f845c VideoCore: Convert x64 shader JIT to use Xbyak for assembly 10 years ago