Subv
8b0ee93526
CFG: Implemented block 0x00070001 in the config savefile
11 years ago
Subv
b3d1c8ba6a
CFGU: Use an absolute offset in the config savefile blocks
11 years ago
Subv
95ca6ae1e1
CFG: Load the Config savedata file if it already exists.
11 years ago
Subv
b49bdb6ba7
CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
11 years ago
Subv
4cd21b43c1
CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
11 years ago
Subv
462740278d
CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
11 years ago
Subv
fa3d72ab3e
CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
11 years ago
archshift
0625dd09ea
Added CreateFile to the FS_USER service
Tested with hwtests.
11 years ago
purpasmart96
ebfd831ccb
License change
11 years ago
Yuri Kunde Schlesner
82528ba7df
Common: Add a clone of std::make_unique
11 years ago
Subv
fc73bef692
FS_U: Added the command to the docs of SaveData functions
11 years ago
purpasmart96
b2c64eb5ff
GSP_GPU: Shut up FlushDataCache
11 years ago
Subv
78e0f36857
SystemSaveData: Fixed a typo that was segfaulting
11 years ago
Subv
77f0cdfaf4
SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
11 years ago
Subv
bec527fa24
SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
11 years ago
Subv
ea9ce0fba7
Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
11 years ago
Yuri Kunde Schlesner
082bf803ab
Comment out empty arrays causing compile errors in MSVC
11 years ago
Yuri Kunde Schlesner
666f6deb47
Work around libstdc++'s lack of support for std::hash on enums
11 years ago
Yuri Kunde Schlesner
83e6e4ffec
FS.Archive: Clean up treatment of archives and their handles
- Refactor FS::Archive internals to make Archive creation and lifetime
management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
11 years ago
Yuri Kunde Schlesner
0931a42af0
Service.FS: Rename FileSys::File to FileBackend
11 years ago
Yuri Kunde Schlesner
d51afab0bc
Service.FS: Rename FileSys::Directory to DirectoryBackend
11 years ago
Yuri Kunde Schlesner
82fe821e87
Service.FS: Rename FileSys::Archive to ArchiveBackend
11 years ago
Yuri Kunde Schlesner
f6153679b0
Service.FS: Do archive registration using IdCode instead of name
11 years ago
Yuri Kunde Schlesner
ca67bb7945
HLE: Rename namespaces to match move & fix initialization order
11 years ago
Yuri Kunde Schlesner
c72ccfa6db
HLE: Move kernel/archive.* to service/fs/
11 years ago
archshift
89eef9eb6d
Added stub for nim:aoc service...
11 years ago
archshift
1356a6b313
Added stub for cecd:u service...
I couldn't find any information about this service...
11 years ago
archshift
6117fad036
Added stub for ldr:ro service...
11 years ago
archshift
6b51683bb1
Added am:app service stub.
Apparently nothing at all is known about this service...
11 years ago
Yuri Kunde Schlesner
e321decf98
Remove SyncRequest from K::Object and create a new K::Session type
This is a first step at fixing the conceptual insanity that is our
handling of service and IPC calls. For now, interfaces still directly
derived from Session because we don't have the infrastructure to do it
properly. (That is, Processes and scheduling them.)
11 years ago
Yuri Kunde Schlesner
0600e2d8b5
Convert old logging calls to new logging macros
11 years ago
bunnei
6fe61d3deb
APT_U: Added GetSharedFont service function.
11 years ago
bunnei
988998cca5
DSP: Added stub for ReadPipeIfPossible.
11 years ago
Emmanuel Gil Peyrot
5a3b1b5f44
CFG:U: Store country codes as u16 instead of char pointers, and return the correct error in GetCountryCodeID.
11 years ago
bunnei
f94d8f9603
GSP: Trigger GPU interrupts at more accurate locations.
11 years ago
bunnei
e90b37b935
GSP: Updated TriggerCmdReqQueue to return success code.
11 years ago
bunnei
3e1654eaa8
GSP: Updated RegisterInterruptRelayQueue to return expected magic number.
11 years ago
bunnei
170123982d
GPU: Fixed bug in command list size decoding.
11 years ago
archshift
139a4d91d9
Updated archive.cpp functions for proper error handling
11 years ago
archshift
a404ad5272
Add stub for ConvertProcessFromDspDram
Should theoretically push retail stuff further along
11 years ago
Lioncash
7ff8f0d916
hid_user: Pass by reference with PadButtonPress/PadButtonRelease
11 years ago
purpasmart96
16fc98af64
PTM_U: Added a stub for GetBatteryLevel & GetBatteryChargeState & GetAdapterState
11 years ago
purpasmart96
32d420330d
AC_U: Added a stub for GetWifiStatus
11 years ago
bunnei
3e286fff7c
DSP: Added stubs for several commonly used DSP service functions.
11 years ago
bunnei
45fd3fe5c4
DSP: Fixed typo in port name.
11 years ago
Subv
4cdaac44d3
PTM_U: Implemented the GetShellState function.
11 years ago
Subv
5753da89e4
CFG:U: Implemented the GetCountryCodeID and GetCountryCodeString.
11 years ago
vaguilar
223e76d51d
Fixed formatting and switch statement warnings
11 years ago
archshift
43a682a106
Log the cmd_buff arguments when citra comes across an unimplemented function
11 years ago
archshift
e5ff01c2cd
Implemented RenameDirectory in FS:USER
11 years ago