David Marcec
e9d19add7d
Used revision 5 instead of 7, marked constexpr as static
6 years ago
David Marcec
01a4afee42
Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
6 years ago
David Marcec
c2f966dbc1
Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
6 years ago
Fernando Sahmkow
433e764bb0
Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing
6 years ago
Fernando Sahmkow
4b81d19a1a
Shader_IR: Implement ICMP.
6 years ago
David Marcec
b54cdeb284
Added frame_count for REV7 audio renderer
Added framecount
6 years ago
David Marcec
0740758b25
disable clang-format temp
6 years ago
Fernando Sahmkow
7761e44d18
Rasterizer: Refactor and simplify DrawBatch Interface.
6 years ago
Fernando Sahmkow
d2ea592ddb
Rasterizer: Address Feedback and conscerns.
6 years ago
Fernando Sahmkow
c17655ce74
Rasterizer: Refactor draw calls, remove deadcode and clean up.
6 years ago
Fernando Sahmkow
7606da5611
VideoCore: Corrections to the MME Inliner and removal of hacky instance management.
6 years ago
Fernando Sahmkow
ba02d564f8
Video Core: initial Implementation of InstanceDraw Packaging
6 years ago
David Marcec
f9259c0383
Initial implementation of Ioctl2 & Ioctl3
Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
6 years ago
Fernando Sahmkow
50259d7bdc
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
6 years ago
ReinUsesLisp
0526bf1895
shader_ir/warp: Implement SHFL
6 years ago
ReinUsesLisp
2dd6411753
maxwell_to_gl: Fix mipmap filtering
OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
6 years ago
ReinUsesLisp
af809b491e
gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
6 years ago
Morph
8d778c90e2
When docked mode is checked, uncheck "joycons docked"
6 years ago
Rodrigo Locatti
193bfefce4
maxwell_3d: Update firmware 4 call stub commentary
6 years ago
ReinUsesLisp
01d96e1136
vk_device: Add miscellaneous features and minor style changes
* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
6 years ago
ReinUsesLisp
99e23bd0fd
video_core/surface: Add function to detect sRGB surfaces
This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
6 years ago
ReinUsesLisp
6b997c8f7f
renderer_opengl: Fix rebase mistake
6 years ago
ReinUsesLisp
36abf67e79
shader/image: Implement SUATOM and fix SUST
7 years ago
Fernando Sahmkow
e60d281a01
gl_rasterizer: Correct sRGB Fix regression
6 years ago
ReinUsesLisp
78574746bd
renderer_opengl: Fix sRGB blits
Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.
Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
6 years ago
FearlessTobi
d36a7a43c5
Address review comments
6 years ago
fearlessTobi
684b616f0d
Add frametime logging for tracking performance over time
Co-Authored-By: jroweboy <jroweboy@gmail.com>
6 years ago
Nick Renieris
bfc5bacecd
nro: Implement ReadControlData
With this, the "Developer" field in the Properties for homebrew is now populated.
Signed-off-by: Nick Renieris <velocityra@gmail.com>
6 years ago
ReinUsesLisp
17a9b0178d
gl_shader_decompiler: Avoid writing output attribute when unimplemented
6 years ago
ReinUsesLisp
1f43e5296f
gl_shader_decompiler: Keep track of written images and mark them as modified
6 years ago
ReinUsesLisp
7228e22098
texture_cache: Minor changes
6 years ago
ReinUsesLisp
322d0200c8
gl_rasterizer: Apply textures and images state
7 years ago
ReinUsesLisp
80ec2feee8
gl_rasterizer: Add samplers to compute dispatches
7 years ago
ReinUsesLisp
954fc02fdd
gl_rasterizer: Minor code changes
7 years ago
ReinUsesLisp
04cdecb7a1
gl_state: Split textures and samplers into two arrays
7 years ago
ReinUsesLisp
6170337001
gl_rasterizer: Implement image bindings
7 years ago
ReinUsesLisp
5edf24b510
gl_state: Add support for glBindImageTextures
7 years ago
ReinUsesLisp
2424eefad2
texture_cache: Pass TIC to texture cache
7 years ago
ReinUsesLisp
3a450c1395
kepler_compute: Implement texture queries
7 years ago
ReinUsesLisp
2e5b5c2358
gl_rasterizer: Split SetupTextures
7 years ago
ReinUsesLisp
0f7b813d65
gl_shader_decompiler: Implement shared memory
6 years ago
ReinUsesLisp
4de04eba39
shader_ir: Implement LD_S
Loads from shared memory.
6 years ago
ReinUsesLisp
f17415d431
shader_ir: Implement ST_S
This instruction writes to a memory buffer shared with threads within
the same work group. It is known as "shared" memory in GLSL.
7 years ago
FearlessTobi
1aec2ff4d2
Address review comments
6 years ago
Lioncash
d1abe8e92a
service/am: Remove usages of global system accessors
Avoids the use of global accessors, removing the reliance on global
state. This also makes dependencies explicit in the interface, as
opposed to being hidden
7 years ago
FearlessTobi
ea8244301d
yuzu/configure: move speed limiter to general
The speed limiter being a frame limiter is an implmentation detail and can be changed in the future. What user care about is that it limit the emulation speed in genenral (not just graphics but also audio+input)
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
6 years ago
Lioncash
f763e23083
kernel/vm_manager: Correct doxygen comment parameter tags for MapPhysicalMemory/UnmapPhysicalMemory
Corrects the parameter names within the doxygen comments so that they
resolve properly.
7 years ago
Lioncash
b0da7e4262
kernel/vm_manager: Move variables closer to usage spots in MapPhysicalMemory/UnmapPhysicalMemory
Narrows the scope of variables down to where they're only necessary.
7 years ago
ReinUsesLisp
6177cbdbe1
gl_shader_decompiler: Fixup slow path
6 years ago
mailwl
a1d48b5f52
AM: Stub IApplicationFunctions::GetGpuErrorDetectedSystemEvent ( #2827 )
* AM: Implement IApplicationFunctions::GetGpuErrorDetectedSystemEvent
* Remove unneeded event clear
* Fix event name
6 years ago