Lioncash
8309d0dade
citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
9 years ago
Lioncash
963aedd8cc
Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
9 years ago
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
9 years ago
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
9 years ago
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
9 years ago
Yuri Kunde Schlesner
1ed7f3e028
GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
10 years ago
Lioncash
abe5bb4019
citra_qt: Reorganize headers
10 years ago
Yuri Kunde Schlesner
c7745408f7
citra-qt: Add helper function to get a monospace QFont
11 years ago
chrisvj
b0a14cfe7f
citra-qt: Renamed all .hxx headers to .h
11 years ago
Daniel Lundqvist
a35e3a8632
Set object name for the graphics debugger
Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
11 years ago
purpasmart96
ebfd831ccb
License change
11 years ago
bunnei
4e9f305ed2
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
- Various other cleanups.
12 years ago
Tony Wasserka
9b0d0c81a0
GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
Anonymous structs are not standard C++, hence don't use them.
12 years ago
Tony Wasserka
87e98ff97b
citra-qt: Add GX command history viewer.
12 years ago