4957 Commits (808704c78cd2bb39523e488687eb3743ca443847)

Author SHA1 Message Date
Subv 808704c78c FS: Implement MountSdCard. 8 years ago
Subv c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 8 years ago
Subv dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. 8 years ago
Subv cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. 8 years ago
bunnei c1c92c30f9 vi: Remove DequeueBuffer and wait until next available buffer. 8 years ago
bunnei c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. 8 years ago
bunnei 2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 8 years ago
bunnei 019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 8 years ago
bunnei e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 8 years ago
Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 8 years ago
Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE. 8 years ago
Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method. 8 years ago
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file. 8 years ago
Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 8 years ago
Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 8 years ago
Subv ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 8 years ago
Subv 88698c156f GPU: Store shader constbuffer bindings in the GPU state. 8 years ago
Subv 66dae22790 GPU: Corrected some register offsets and removed superfluous macro registers. 8 years ago
Subv 1d9d9c16e8 GPU: Make the SetShader macro call do the same as the real macro's code. 8 years ago
Subv 579000e747 GPU: Corrected the parameter documentation for the SetShader macro call. 8 years ago
Subv f93d769a1c GPU: Handle the SetShader method call (0xE24) and store the shader config. 8 years ago
Subv d2888f7e90 GPU: Added the vertex array registers. 8 years ago
Subv 29feece4b8 GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 8 years ago
Subv bf310a41b8 GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine. 8 years ago
Subv cbec739e7b GPU: Added Maxwell registers for Shader Program control. 8 years ago
bunnei 494275fd38 nvflinger: Remove superfluous buffer format check. 8 years ago
bunnei cc6f22e0e4 process: MirrorMemory should use MemoryState::Mapped. 8 years ago
bunnei e9a857ce82 process: Unmap previously allocated heap. 8 years ago
bunnei 403f8e79ea arm_interface: Support unmapping previously mapped memory. 8 years ago
bunnei 34a29ad051 svc: Use more correct values for GetInfo MapRegion and NewMapRegion. 8 years ago
bunnei 8581404482 kernel: Move stack region outside of application heap. 8 years ago
bunnei 69ee9edd8d memory: Add regions for map region, "new" map region, etc. 8 years ago
bunnei 3923b0f589 process: Fix stack memory state. 8 years ago
bunnei 8be7131033 MemoryState: Add additional memory states and improve naming. 8 years ago
mailwl fbfa7ddd62 IGeneralService: fix function list 8 years ago
mailwl 9289255314 Service/NIFM: stub cancel function 8 years ago
mailwl ec030a542f Service/NIFM: convert to module 8 years ago
bunnei 7d6653268f core: Move process creation out of global state. 8 years ago
Subv 5fb4c718cc GPU: Intercept writes to the VERTEX_END_GL register. 8 years ago
Subv 84e1c0a430 FS: Use the correct error code when trying to open files that don't exist. 8 years ago
Subv e4b7a1d160 FS: Stubbed CreateSaveData. It currently does nothing. 8 years ago
Subv 0eefe6e4d1 FS: Make EnsureSaveData create the savedata folder when called for the first time. 8 years ago
Subv 248881fa7f CoreTiming: Unschedule the pending events when an Interface is destroyed. 8 years ago
Subv 656e7aab29 Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called. 8 years ago
mailwl 28669872d9 Service/Set: add more services 8 years ago
Subv 3209cff530 SaveData: Use the current titleid when opening the savedata archive. 8 years ago
Subv 827f8ca3c7 Kernel: Store the program id in the Process class instead of the CodeSet class. 8 years ago
Subv cc6e4ae6cf FS: Implement MountSaveData and some of the IFile interface. 8 years ago
Subv d140c8ecf7 Filesystem: Added a SaveData Factory and associated Disk_FileSystem. 8 years ago
Jules Blok c74af07c49 thread: Clear the process list on shutdown. 8 years ago