2642 Commits (7d1c0fd1ad00b042a75f96f0091f80cb4abb914e)

Author SHA1 Message Date
ReinUsesLisp 33a0597603 vk_stream_buffer: Implement a stream buffer 7 years ago
ReinUsesLisp 281a8bf259 vk_resource_manager: Minor VKFenceWatch changes 7 years ago
ReinUsesLisp 92050c4d86 vk_memory_manager: Fixup commit interval allocation 7 years ago
ReinUsesLisp abef11a540 gl_rasterizer_cache: Fixup parameter order in layered swizzle 7 years ago
ReinUsesLisp f546fb35ed vk_scheduler: Implement a scheduler 7 years ago
Markus Wick 6dd40976d0 video_core/dma_pusher: Simplyfy Step() logic. 7 years ago
Markus Wick 717394c980 video_core/dma_pusher: The full list of headers at once. 7 years ago
ReinUsesLisp b675c97cdd vk_memory_manager: Implement memory manager 7 years ago
Lioncash a8fa5019b5 video_core: Remove usages of System::GetInstance() within the engines 7 years ago
Lioncash bd983414f6 core_timing: Convert core timing into a class 7 years ago
fearlessTobi 9a56b99fa4 renderer_opengl: respect the sRGB colorspace for the screenshot feature 7 years ago
ReinUsesLisp 8dfc81239f gl_state: Synchronize gl_state even when state is disabled 7 years ago
ReinUsesLisp ae6c052ed9 vk_resource_manager: Implement a command buffer pool with VKFencedPool 7 years ago
ReinUsesLisp a2b6de7e9f vk_resource_manager: Add VKFencedPool interface 7 years ago
ReinUsesLisp 0ffdd0a683 vk_resource_manager: Implement VKResourceManager and fence allocator 7 years ago
ReinUsesLisp aa0b6babda vk_resource_manager: Implement VKFenceWatch 7 years ago
ReinUsesLisp 25c2fe1c6b vk_resource_manager: Implement VKFence 7 years ago
ReinUsesLisp 33a4cebc22 vk_resource_manager: Add VKResource interface 7 years ago
Fernando Sahmkow 10682ad7e0 shader_decompiler: Improve Accuracy of Attribute Interpolation. 7 years ago
Fernando Sahmkow bb41683394 rasterizer_cache_gl: Only do fast layered copy on the same format. As 7 years ago
ReinUsesLisp 8beca060d1 vk_device: Abstract device handling into a class 7 years ago
Lioncash 86b55cb6df renderer_opengl: Remove reference to global system instance 7 years ago
Lioncash 054e39647c gl_rasterizer_cache: Remove unnecessary newline 7 years ago
Lioncash e25c464c02 gl_rasterizer_cache: Get rid of variable shadowing 7 years ago
ReinUsesLisp 18fe910957 renderer_vulkan: Add declarations file 7 years ago
ReinUsesLisp e60d4d70bc gl_shader_decompiler: Re-implement TLDS lod 7 years ago
Lioncash 48d9d66dc5 core_timing: Rename CoreTiming namespace to Core::Timing 7 years ago
Fernando Sahmkow f5ec165e8c Corrected F2I None mode to RoundEven. 7 years ago
Fernando Sahmkow edd668047c Fix incorrect value for CC bit in IADD 7 years ago
ReinUsesLisp 1ddcd0e6f0 kepler_compute: Fixup assert and rename engines 7 years ago
greggameplayer a6a73d8892 Implement BGRA8 framebuffer format 7 years ago
Fernando Sahmkow e543320129 Implement linear textures (#2089) 7 years ago
ReinUsesLisp e36e7ae74e gl_rasterizer_cache: Fixup texture view parameters 7 years ago
ReinUsesLisp 889c646ac0 shader_ir: Remove F4 prefix to texture operations 7 years ago
ReinUsesLisp d62b0a9e29 shader_ir: Clean texture management code 7 years ago
bunnei 35e1118766 gl_rasterizer_cache: Mark surface copy destinations as modified. 7 years ago
bunnei dd1aab5446 gl_rasterizer: Implement a more accurate fermi 2D copy. 7 years ago
Frederic L d0ac624403 gl_shader_disk_cache: Check LZ4 size limit 7 years ago
Frederic L 9f0b247cf6 gl_shader_disk_cache: Consider compressed size zero as an error 7 years ago
ReinUsesLisp e6a2245304 gl_shader_disk_cache: Use unordered containers 7 years ago
ReinUsesLisp e147ed4fc0 gl_shader_cache: Fixup GLSL unique identifiers 7 years ago
ReinUsesLisp eb73247433 gl_shader_cache: Link loading screen with disk shader cache load 7 years ago
ReinUsesLisp df0f31f44e gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders 7 years ago
ReinUsesLisp 7fefec585c gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 7 years ago
ReinUsesLisp 2bc6a699dc gl_shader_disk_cache: Guard reads and writes against failure 7 years ago
ReinUsesLisp 750abcc23d gl_shader_disk_cache: Address miscellaneous feedback 7 years ago
ReinUsesLisp 8ee3666a3c gl_shader_disk_cache: Pass return values returning instead of by parameters 7 years ago
ReinUsesLisp ed956569a4 gl_shader_disk_cache: Compress program binaries using LZ4 7 years ago
ReinUsesLisp f087639e4a gl_shader_disk_cache: Compress GLSL code using LZ4 7 years ago
ReinUsesLisp cfb20c4c9d gl_shader_disk_cache: Save GLSL and entries into the precompiled file 7 years ago