4460 Commits (7b893c7963a57bf41f5dad7dd1709985971ce291)

Author SHA1 Message Date
Morph e2f5d16540 gl_device: Reserve at least 4 image bindings for fragment stage 6 years ago
MerryMage cf0aad7d6a macro_jit_x64: Remove NEXT_PARAMETER 6 years ago
MerryMage 1799f4e774 macro_jit_x64: Remove unused function Compile_WriteCarry 6 years ago
MerryMage c09a9e5cc7 macro_jit_x64: Select better registers 6 years ago
MerryMage 79aa7b3ace macro_jit_x64: Remove REGISTERS 6 years ago
MerryMage 35db6e1c68 macro_jit_x64: Remove JITState::parameters 6 years ago
MerryMage 389549b80d macro_jit_x64: Remove METHOD_ADDRESS_64 6 years ago
MerryMage a6a43a5ae0 macro_jit_x64: Remove RESULT_64 6 years ago
MerryMage d563017dfe xbyak_abi: Remove *GPS variants of stack manipulation functions 6 years ago
ReinUsesLisp 6e5d8aac4d video_core/macro_jit_x64: Remove initializer in member variable 6 years ago
ReinUsesLisp 87011a97f9 gl_arb_decompiler: Implement FSwizzleAdd 6 years ago
ReinUsesLisp a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler 6 years ago
ReinUsesLisp 6508cdd003 buffer_cache: Avoid passing references of shared pointers and misc style changes 6 years ago
ReinUsesLisp 7646f2c21d gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation 6 years ago
ReinUsesLisp 6e122f0b2c buffer_cache: Return stream buffer invalidation in Map instead of Unmap 6 years ago
ReinUsesLisp bd43c05470 texture_cache: Port original code management for 2D vs 3D textures 6 years ago
ReinUsesLisp c99f5d405b texture_cache: Simplify blit code 6 years ago
ReinUsesLisp 3c2ae53b4c texture_cache: Handle 3D texture blits with one layer 6 years ago
ReinUsesLisp c95c254f3e texture_cache: Implement rendering to 3D textures 6 years ago
ReinUsesLisp abcea1bb18 rasterizer_cache: Remove files and includes 6 years ago
ReinUsesLisp 678f95e4f8 vk_pipeline_cache: Use generic shader cache 6 years ago
ReinUsesLisp b96f65b62b gl_shader_cache: Use generic shader cache 6 years ago
ReinUsesLisp dc27252352 shader_cache: Implement a generic shader cache 6 years ago
ReinUsesLisp e78d681a6c gl_device: Black list NVIDIA 443.24 for fast buffer uploads 6 years ago
ReinUsesLisp 354fbe701e renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled 6 years ago
ReinUsesLisp 5b2b6d594c shader/texture: Join separate image and sampler pairs offline 6 years ago
ReinUsesLisp e1438f8e91 shader/track: Move bindless tracking to a separate function 6 years ago
David Marcec eca3d16e54 Default init labels and use initializer list for macro engine 6 years ago
ReinUsesLisp 3d99b449d3 gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders 6 years ago
David Marcec 411f5527d4 Mark parameters as const 6 years ago
David Marcec 3a20e74f40 Pass by reference instead of copying parameters 6 years ago
ReinUsesLisp 866c1165af vk_shader_decompiler: Implement atomic image operations 6 years ago
ReinUsesLisp 4a6b9a1a71 vk_rasterizer: Implement storage texels 6 years ago
ReinUsesLisp 3a59e724c9 maxwell_to_vk: Add R16UI image format 6 years ago
Morph 74f2e5f1a4 gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVertex for vertex and tessellation shaders 6 years ago
Morph 70188d69b0 gl_shader_decompiler: Fix geometry shader outputs for Intel drivers 6 years ago
ReinUsesLisp 0ee310ebdc gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC 6 years ago
ReinUsesLisp ee21e4ecd3 glsl: Squash constant buffers into a single SSBO when we hit the limit 6 years ago
Morph bb8ef38152 gl_device: Enable compute shaders for Intel proprietary drivers 6 years ago
ReinUsesLisp f2d1aa97ad shader/other: Fix hardcoded value in S2R INVOCATION_INFO 6 years ago
ReinUsesLisp 1ee1a5d3d6 texture_cache: More relaxed reconstruction 6 years ago
David Marcec 8118ea160b Favor switch case over jump table 6 years ago
David Marcec b032ebdfee Implement macro JIT 6 years ago
David Marcec d0bdd26c26 Add xbyak external 6 years ago
ReinUsesLisp e454f7e7a7 texture_cache: Only copy textures that were modified from host 6 years ago
ReinUsesLisp dd70e097cc texture_cache: Reload textures when number of resources mismatch 6 years ago
ReinUsesLisp 5616be12be vk_rasterizer: Skip transform feedbacks when extension is unavailable 6 years ago
ReinUsesLisp 5b37cecd76 texture_cache: Handle overlaps with multiple subresources 6 years ago
ReinUsesLisp 9b06e823ee maxwell_3d: Reduce severity of logs that can be spammed 6 years ago
ReinUsesLisp fc153f6bcd format_lookup_table: Implement G24S8 format as S8Z24 6 years ago