Chloe Marcec
dea89a59c9
cleanup commenting
5 years ago
Chloe Marcec
3edb06af11
Drop m_ from lock
5 years ago
Chloe Marcec
a69befa745
Move to GetGlobalTimeNs, fix GetTotalPhysicalMemoryAvailable
5 years ago
Chloe Marcec
68a52e9050
kernel: Rewrite resource limit to be more accurate
Matches closer to hardware
5 years ago
german
11815a3499
Stub GetSystemSessionId
5 years ago
bunnei
189340d654
hle: kernel: KLightLock: Fix several bugs.
5 years ago
bunnei
d09ade6cab
hle: kernel: KThread: Release thread resource on thread exit.
5 years ago
bunnei
a96667d30c
yuzu: debugger: Ignore HLE threads.
5 years ago
bunnei
38ae7c53c0
hle: kernel: process: Add state lock.
5 years ago
bunnei
1a1bef5154
hle: kernel: threading: Fix bug with host thread naming.
5 years ago
bunnei
bb41b9d462
hle: kernel: k_scheduler_lock: Cleanup.
5 years ago
bunnei
cf3a05cf8c
hle: kernel: Allocate a dummy KThread for each host thread, and use it for scheduling.
5 years ago
bunnei
0b307a12f3
hle: kernel: k_scheduler: Use atomics for current_thread, etc.
5 years ago
bunnei
9b0a981710
hle: kernel: k_scheduler: Fix for single core mode.
5 years ago
bunnei
67d28075dd
kernel: Fix build errors.
5 years ago
bunnei
177b4da4e7
hle: kernel: KScheduler: Introduce thread context_guard.
5 years ago
bunnei
f34dd04d09
hle: kernel: Recode implementation of KThread to be more accurate.
5 years ago
bunnei
25cece3cea
kernel: svc_types: Add ThreadActivity.
5 years ago
bunnei
589ecb9a75
kernel: KSchedulerPriorityQueue: Lowest priority should be LowestThreadPriority.
5 years ago
bunnei
4440a59cb6
kernel: k_light_lock: Simplify EmuThreadHandle implementation.
5 years ago
bunnei
86206c81c2
hle: kernel: TimeManager: Simplify to not rely on previous EmuThreadHandle implementation.
5 years ago
bunnei
eb3a02a3fd
core: hle: kernel: object: Implement Finalize() virtual method.
5 years ago
bunnei
3cefddbb47
core: hle: kernel: svc_results: Populate with several missing error codes.
5 years ago
bunnei
ddfa48d704
core: hle: kernel: Implement KLightLock.
5 years ago
bunnei
54620961fb
core: hle: kernel: Implement KThreadQueue.
5 years ago
bunnei
4ba9d6f969
hle: kernel: KThread: Clean up thread priorities.
5 years ago
bunnei
0ae0bc4340
hle: kernel: KThread: Reorganize thread priority defaults.
5 years ago
bunnei
eb396cd021
hle: kernel: KThread: Fix ThreadType definition.
5 years ago
bunnei
d49e29d866
hle: kernel: Move single core "phantom mode" out of KThread.
- This is a workaround that does not belong in a kernel primitive.
5 years ago
bunnei
e74f682506
hle: kernel: KThread: Remove thread types that do not exist.
5 years ago
bunnei
3d70b4a4ea
core: hle: kernel: Rename Thread to KThread.
5 years ago
german
f970b836e5
Fix user changing to 0 if valid
5 years ago
Morph
83f6fc1a5f
hid: Add static_assert for Parameter size
5 years ago
Morph
7e9385d035
prepo: Fix BufferDescriptorX invalid buffer errors and add "New" variants of SaveReport
The second input buffer could be optional when prepo/srepo is called, test for the availability of the second buffer prior to reading from it.
5 years ago
Morph
afa0d5efb3
hle_ipc: Add Can(Read, Write)Buffer
Allows us to test whether a buffer can be read from or written to memory
5 years ago
german
7cb9b24f6d
Stub GetSockOpt
5 years ago
Morph
d6cb14fbf3
npad: Remove unused device handle parameter
5 years ago
Chloe Marcec
df783fc0cd
Omit system reference
5 years ago
Chloe Marcec
5d4edf4d30
psm: IPsmSession
Used by homebrew menu
5 years ago
german
264bcb9e1d
Stub Set/Get/Reset SixaxisSensorFusionParameters
5 years ago
Chloe Marcec
3aa402b373
Print Process ID and Thread ID as hex
5 years ago
Chloe Marcec
dba86775cb
hle: Implement remaining services for Stereo Vision
Used by Zelda Breath of the Wild, Super Mario Odyssey and Nintendo Labo
5 years ago
Chloe Marcec
b467478dcf
audout: FlushAudioOutBuffers
Fixes Devil May Cry
5 years ago
Chloe Marcec
586c1cee87
Simplify condition
5 years ago
Chloe Marcec
8687476cd1
nvdrv: Unregister already registered events
5 years ago
Chloe Marcec
1a88d8b4e6
Clamp string reads to buffer size
5 years ago
bunnei
4daf48ffbf
hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
- Used by Monster Hunter Rise demo.
5 years ago
Chloe Marcec
156e795758
lbl: Implement most of lbl
Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
5 years ago
Chloe Marcec
3d4f05299e
mii: Fix BuildRandomStoreData & Cleanup raw_data
Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes.
Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
5 years ago
Chloe Marcec
4b0d52ae64
Mark DestinationToString as static
5 years ago