Liam
011dfe1db7
textures: add BC1 and BC3 compressors and recompression setting
3 years ago
Liam
d23a532bf4
k_memory_block_manager: remove auditing calls
3 years ago
Liam
147f6129f4
renderer_vulkan: barrier attachment feedback loops
3 years ago
scorpion81
9c33fade59
Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).
But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
3 years ago
GPUCode
7732ce8a92
vk_master_semaphore: Move fence wait on separate thread
3 years ago
german77
7a3b44abc8
input_common: Map motion with relative values not absolute ones
3 years ago
Liam
f532faa5c3
renderer_vulkan: remove wrong constexpr
3 years ago
lat9nq
6597d2a5d3
vulkan_device: Disable VK_KHR_push_descriptor on ANV
Mesa commit ff91c5ca42 breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
3 years ago
Narr the Reg
e0d140581b
input_common: Fix pro controller amiibo support
3 years ago
german77
5e95870b1f
service: hid: Use span instead of vector reference
3 years ago
Fernando Sahmkow
525cb91e3b
Buffer Cache: Clear sync code.
3 years ago
Liam
41353d738a
vulkan_device: reserve extra memory to prevent swaps
3 years ago
german77
62d019dd72
input_common: Make amiibo scanning less demanding
3 years ago
Liam
b10b8b7a57
vulkan_common: fix incompatible property flags
3 years ago
Liam
50b42ab980
vulkan_common: disable depth clamp dynamic state for older radv
3 years ago
Danila Malyutin
84df6eb7f9
Fix missing pic_order_present_flag in h264 header
Fixes #9635
3 years ago
Liam
78b97867cb
time: implement ContinuousAdjustmentTimePoint
3 years ago
Kelebek1
8a5db1aeff
Correctly track RT indexes for image aspect lookup during clears
3 years ago
Liam
7e3c5fa38a
fs: adjust future save path
3 years ago
Liam
1fc6519671
am: stub CreateCacheStorage
3 years ago
Liam
6bee9352b7
fs: stub cache storage and fix params alignment
3 years ago
Liam
c59b0c9715
nvnflinger: fix Parcel serialization
3 years ago
Liam
b929ebf49e
nvnflinger: fix producer slot fence init
3 years ago
Kelebek1
2e478a66cf
Fix Tears of the Kingdom flickering clouds and depths.
3 years ago
Kelebek1
fc6c77f7ae
Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.
3 years ago
grimkor
ba492a616d
Allow fully customisable controller hotkeys
3 years ago
Liam
66732f3e22
renderer_vulkan: separate guest and host compute descriptor queues
3 years ago
Narr the Reg
cc610d369c
service: nfc: Seed all random values
3 years ago
german77
e43d1c20d5
service: nfp: Allow to load with a different amiibo id
3 years ago
Kelebek1
b72b1f0a4e
Use the rendertarget format of the correct RT rather than the first valid
3 years ago
Kelebek1
05dcdf5793
Swap order of checking/setting region modifications in the buffer_cache
3 years ago
german77
5d49fffd67
input_common: Fix nfc detection for joycons
3 years ago
Fernando Sahmkow
a1317c3a6e
Texture Cache: Fix ASTC textures
3 years ago
Jan Beich
5a4e361862
qt_common: consistently ifdef QPlatform after 17507c4849
src/yuzu/qt_common.cpp:45:33: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.display_connection = pni->nativeResourceForWindow("display", window);
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
src/yuzu/qt_common.cpp:47:42: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
3 years ago
Narr the Reg
5dd7748371
yuzu: Make 3d cube with joycon shape
3 years ago
Narr the Reg
63ab5ee887
core: hid: Allow to calibrate gyro sensor
3 years ago
lat9nq
f7cd4ecf9b
configure_graphics_advanced: Hide input compute toggle a little later
SetColoredTristate causes the setting to become visible as it calls
`show()` on it.
3 years ago
Liam
69b754f096
bootmanager: remove stop_token header
3 years ago
Liam
174bad7011
vfs_layered: avoid n^2 lookup in layeredfs building
3 years ago
german77
62acd50c0b
core: hid: Update motion on a better place
3 years ago
Fernando Sahmkow
5fa8c8685e
Texture cache: Only force flush the dma downloads
3 years ago
Fernando Sahmkow
8203f2d8e1
Buffer Cache: disable reactive flushing in it.
3 years ago
Fernando Sahmkow
a7a63d119c
Texture cache: reverse inmediate flush changes
3 years ago
Fernando Sahmkow
1a2ed85a28
Buffer cache: always use async buffer downloads and fix regression.
3 years ago
Fernando Sahmkow
134c14f089
Address feedback, add CR notice, etc
3 years ago
Fernando Sahmkow
dffc48b942
Query cache: stop updating pages as it's not affected by cpu writes
3 years ago
Fernando Sahmkow
62295b5069
Settings: add option to enable / disable reactive flushing
3 years ago
Fernando Sahmkow
f1aa574448
Texture cache: sync the first flush.
3 years ago
Fernando Sahmkow
6bc60f78d9
GPU: Add Reactive flushing
3 years ago
Liam
b0c0344388
vfs_vector: avoid n^2 lookup in layeredfs building
3 years ago