11 Commits (771827a792001aba22767905d93cd1ebcc86af1c)

Author SHA1 Message Date
tarako 771827a792 Fixed dual-source blending to correctly map shader outputs. Fixes Skyward Sword HD eye gitch and a related MoltenVK crash due to the incorrect outputs. 1 week ago
rayman30 643f11d972
[VK, MacOS] Fix strict output type mismatch on Metal (MK8D/TOTK fix) (#3414) 1 month ago
MrPurple666 44dc152a2b Add InputTopologyVertices from torzu adapted to eden 11 months ago
Kelebek1 c7430e51e3 Remove memory allocations in some hot paths 3 years ago
Billy Laws 2beb3051c1 Implement scaled vertex buffer format emulation 3 years ago
FengChen 1dd5d8fc8e video_core: Fix legacy to generic location unpaired 4 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 0df188787a shader_recompiler: Reduce unused includes 4 years ago
ReinUsesLisp d04e2dac6c shader: Properly scale image reads and add GL SPIR-V support 5 years ago
ReinUsesLisp e63fc7a4bb spirv: Implement rescaling patching 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp c4a71824d5 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 9389e71b12 shader: Split profile and runtime info headers 5 years ago