4990 Commits (75ccd9959ca7aa78b71fbb800ed2127d8613e9dc)

Author SHA1 Message Date
bunnei b5c13ee0eb gpu_thread: Use MPSCQueue for GPU commands. 6 years ago
bunnei 7cacb08cdf video_core: memory_manager: Use GPU interface for cache functions. 6 years ago
ReinUsesLisp bf9a822b87 shader/decode: Fix constant buffer offsets 6 years ago
ReinUsesLisp 8bb9eef97b maxwell_to_gl: Implement R8G8_USCALED 6 years ago
ReinUsesLisp c81c361e82 maxwell_to_gl: Reduce unimplemented formats to LOG_ERROR 6 years ago
ReinUsesLisp 0eb36c90f4 vk_rasterizer: Use noexcept variants of std::bitset 6 years ago
ReinUsesLisp 7da52673d0 gl_rasterizer: Implement GL_POINT_SPRITE 6 years ago
ReinUsesLisp 4eed744277 maxwell_3d: Fix stencil back mask 6 years ago
ReinUsesLisp 223a89a19f shader: Remove curly braces initializers on shared pointers 6 years ago
ReinUsesLisp 729ca120e3 shader/shift: Implement SHIFT_RIGHT_{IMM,R} 6 years ago
ReinUsesLisp 017474c3f8 shader/shift: Implement SHF_LEFT_{IMM,R} 6 years ago
ReinUsesLisp b69321650e gl_rasterizer: Fix instanced draw arrays 6 years ago
ReinUsesLisp f92cbc5501 yuzu: Implement Vulkan frontend 6 years ago
ReinUsesLisp 788d57d723 settings: Add settings for graphics backend 6 years ago
ReinUsesLisp 9f0162e4b5 shader/other: Fix skips for SYNC and BRK 6 years ago
ReinUsesLisp 270177f38a shader/other: Stub S2R LaneId 6 years ago
ReinUsesLisp b35449c85d buffer_cache: Delay buffer destructions 6 years ago
ReinUsesLisp 8178fe8960 gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize 6 years ago
ReinUsesLisp abae795986 gl_texture_cache: Silence implicit sign cast warnings 6 years ago
ReinUsesLisp 137a8aa55c shader/bfi: Implement register-constant buffer variant 6 years ago
ReinUsesLisp e3fc3459c8 shader/arithmetic: Implement FCMP 6 years ago
ReinUsesLisp f55f6ff9bb texture_cache/surface_base: Fix layered break down 6 years ago
ReinUsesLisp d17dfa6104 gl_texture_cache: Properly implement depth/stencil sampling 6 years ago
ReinUsesLisp d95d4ac843 shader/memory: Implement ATOM.ADD 6 years ago
Fernando Sahmkow bb8eb15d39 Shader_IR: Address feedback. 6 years ago
ReinUsesLisp d26e74f0a3 shader/memory: Implement STL.S16 and STS.S16 6 years ago
ReinUsesLisp 9a2cdf8520 shader/memory: Implement unaligned LDL.S16 and LDS.S16 6 years ago
ReinUsesLisp 531f25a037 shader/memory: Move unaligned load/store to functions 6 years ago
ReinUsesLisp 96638f57c9 shader/memory: Implement LDL.S16 and LDS.S16 6 years ago
Fernando Sahmkow 806f569143 Shader_IR: Change name of TrackSampler function so it does not confuse with the type. 6 years ago
Fernando Sahmkow 3919b7b8a9 Shader_IR: Corrections, styling and extras. 6 years ago
Fernando Sahmkow 37b8504faa Shader_IR: Correct Custom Variable assignment. 6 years ago
Fernando Sahmkow 7c530e0666 Shader_IR: Propagate bindless index into the GL compiler. 6 years ago
Fernando Sahmkow 3c34678627 Shader_IR: Implement Injectable Custom Variables to the IR. 6 years ago
Fernando Sahmkow 2b02f29a2d GL Backend: Introduce indexed samplers into the GL backend 6 years ago
Fernando Sahmkow 037ea431ce Shader_IR: deduce size of indexed samplers 6 years ago
Fernando Sahmkow f4603d23c5 Shader_IR: Setup Indexed Samplers on the IR 6 years ago
Fernando Sahmkow 603c861532 Shader_IR: Implement initial code for tracking indexed samplers. 6 years ago
Fernando Sahmkow 64496f2456 Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow b97608ca64 Shader_IR: Allow constant access of guest driver. 6 years ago
Fernando Sahmkow dc5cfa8d28 Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow 74aa7de5e3 Guest_driver: Correct compiling errors in GCC. 6 years ago
Fernando Sahmkow 1e4b6bef6f Shader_IR: Store Bound buffer on Shader Usage 6 years ago
Fernando Sahmkow c921e496eb GPU: Implement guest driver profile and deduce texture handler sizes. 6 years ago
ReinUsesLisp 1690f1adba vk_shader_decompiler: Disable default values on unwritten render targets 6 years ago
ReinUsesLisp 3ce28342a2 gl_shader_cache: Disable fastmath on Nvidia 6 years ago
ReinUsesLisp a665581684 vk_blit_screen: Address feedback 6 years ago
ReinUsesLisp f5dfe68a94 vk_blit_screen: Initial implementation 6 years ago
ReinUsesLisp b2c976ad0e vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V 6 years ago
ReinUsesLisp d110a371bb gl_state: Use bool instead of GLboolean 6 years ago