15 Commits (75596c07e0fc1462c2a19484e168f4944c33d3d3)

Author SHA1 Message Date
Feng Chen 75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 3 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 4 years ago
ameerj 41aec2773f general: Add missing copyright notices 4 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp dd860b684c shader: Implement D3D samplers 5 years ago
FernandoS27 34aba9627a shader: Implement BRX 5 years ago
ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp 17063d16a3 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp c63cf4fa2e vk_pipeline_cache: Add pipeline cache 5 years ago
ReinUsesLisp 260743f371 shader: Add partial rasterizer integration 5 years ago
ReinUsesLisp ab46371247 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp 85cce78583 shader: Primitive Vulkan integration 5 years ago
ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work 5 years ago