Emmanuel Gil Peyrot
739bb58c3a
Remove tabs in all files except in skyeye imports and in generated GL code
11 years ago
Emmanuel Gil Peyrot
f5d38649c7
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
11 years ago
Tony Wasserka
688a5c033e
citra-qt: Small cleanup.
11 years ago
Tony Wasserka
182476c96a
EmuWindow: Remove window title getters/setters.
The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there.
Providing properly thread-safe window title getters and setters is a mess anyway.
11 years ago
Tony Wasserka
722ce22589
EmuWindow: Add support for specifying minimal client area sizes.
11 years ago
Tony Wasserka
bd8f491e4c
Fixup EmuWindow interface and implementations thereof.
11 years ago
Kevin Hartman
221a9b023d
Viewport scaling and display density independence
The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window.
On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly.
11 years ago
bunnei
0fab380801
Citra-Qt: Use Core::RunLoop when not single stepping.
11 years ago
Yuri Kunde Schlesner
d72708c1f5
Add `override` keyword through the code.
This was automated using `clang-modernize`.
11 years ago
Yuri Kunde Schlesner
ac54cd13db
OpenGL renderer: Request a forward compatible context in citra-qt
This should fix context creation on OS X. Also requests a core context on all platforms in Citra-GLFW, for consistency.
11 years ago
archshift
e6594f9f53
Added configuration file system.
Uses QSettings on citra-qt, and inih on citra-cli.
11 years ago
Kevin Hartman
02fd19b2f6
Added support for multiple input device types for KeyMap and connected Qt.
11 years ago
archshift
9c0efdb75b
bootmanager::EmuThread: fixed initialization order
11 years ago
Sacha
1b1205cf73
Pass format to the QGLWidget and use atomic instead of mutex.
12 years ago
Sacha
b044510fa9
Fix EmuThread loop by ensuring it exits properly.
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
12 years ago
Sacha
a3a70e56ac
Fix the threading for GL Context in Qt5.
Connect the emu_thread start/finish to a moveContext slot.
12 years ago
archshift
d93dc81953
Revert "Removed redundant loop in EmuThread::run()"
12 years ago
archshift
9a4e58c370
Removed redundant loop in EmuThread::run()
12 years ago
archshift
6096b289b7
Bootmanager: changed `filename` to std::string
12 years ago
bunnei
2003ccf09d
Qt: Removed unnecessary HW::Update.
12 years ago
bunnei
0aca202ae9
Loader: Moved elf and loader modules to a "loader" subdirectory.
12 years ago
archshift
034e3aabc8
Improved clarity and whitespace
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
12 years ago
bunnei
265c770a9d
updated how we call ARM core to make things much faster
12 years ago
archshift
704075f04a
Fixed indents
12 years ago
archshift
3dad4e3b5c
Sets OGL version for Qt; will only work with Qt5
12 years ago
Mathieu Vaillancourt
68a8594d04
Init window size from VideoCore. Start changing the default window behavior...
12 years ago
Mathieu Vaillancourt
ff4fe52bf6
Temporarily "fix" citra_qt for Windows
12 years ago
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
12 years ago
Mathieu Vaillancourt
9b6041d818
Remove Core::GetState(). Use new ARM_Interface instead.
12 years ago
Mathieu Vaillancourt
1c7120b3aa
More Qt changes for debugger
12 years ago
Mathieu Vaillancourt
81b61ee720
Load file in qt window
12 years ago
Mathieu Vaillancourt
05be8d2f0c
Basic QT window
12 years ago