Andrew Strelsky
31b9797296
Fixed ARM_Dynamic_64 Step
4 years ago
Billy Laws
2dbef58eeb
Fixup channel submit IOCTL syncpoint parameters
The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
4 years ago
ameerj
ef811c6425
settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
4 years ago
Fernando Sahmkow
da6673e79a
SVC: Implement svcInfo:IdleTickCount
Used by the Witcher 3
4 years ago
Feng Chen
de81571289
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory ( #7184 )
4 years ago
Fernando Sahmkow
53cf91d151
NvHost/Core: Address Feedback.
4 years ago
FernandoS27
198c6ad0d7
Suspend temporally
4 years ago
FernandoS27
7dca0bc11d
NVHost_Ctrl: Force wait if the gpu falls behind too long.
4 years ago
Morph
17763a44d5
core: Move ResultStatus outside of System
Allows it to be a forward declaration in other header files.
4 years ago
Morph
b6719094e6
core: Remove static system instance
4 years ago
Morph
50384e2619
KPageTable: Perform ranged invalidation when unmapping code memory
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
4 years ago
Feng Chen
0ee2185c59
applets/web: Fallback to loader to get the manual romfs if none is found
4 years ago
Morph
bea7824bd1
kernel: hle_ipc: Foward declare KAutoObject
4 years ago
Morph
7bb2dd75cd
service: Reduce header include overhead
4 years ago
ameerj
71e19153ef
nvflinger: Use jthread and stop_token for VSync thread
Avoids a destruction data race that may occur on the vsync thread
4 years ago
ameerj
6c0d902373
nvhost_ctrl: Refactor usage of gpu.LockSync()
This seems to only be used to protect a later gpu function call. So we can move the lock into that call instead.
4 years ago
ameerj
427bf76e62
gpu: Migrate implementation to the cpp file
4 years ago
Morph
2f5808b7ff
service: am: Make use of Exit to exit the currently running application
This also moves the call to the end to ensure services are properly destructed on exit.
4 years ago
Morph
d8467ca6c0
core: Add Exit and ExitCallback
This allows ISelfController::Exit to stop the currently running application. This is typically used by homebrew to exit back to the homebrew menu after calling consoleExit with libnx.
4 years ago
Morph
fadcee14f8
service: Replace service event creation with ServiceContext::CreateEvent
The service context helps to manage all created events and allows us to close them upon destruction.
4 years ago
Morph
219d0ba978
network: Do not log IP address
Logging this may be a privacy concern for some users.
4 years ago
ameerj
579f4ea4bd
common/logging: Reduce scope of fmt include
4 years ago
ameerj
5daf3abe65
common/logging: Move Log::Entry declaration to a separate header
This reduces the load of requiring to include std::chrono in all files which include log.h
4 years ago
Andrew Strelsky
4ce0a650d1
prevent access violation from iob in Memory::IsValidVirtualAddress
4 years ago
Morph
e29f3b87f1
style: Remove extra space preceding the :: operator
4 years ago
Morph
4acec5283e
service: bcat: Remove BoxCat BCAT implementation
The current implementation of BoxCat as it stands is non-functional due to the reliance on a server providing BCAT files.
This implementation will eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch.
4 years ago
Morph
5f6cd32c9e
externals: Remove libzip
4 years ago
Morph
616d0236f5
file_sys: Remove vfs_libzip
4 years ago
Feng Chen
5fbfc4c19e
Fix KShareMemory object leak
4 years ago
german77
bc4b4e3f56
service/es: Update to 13.0.0
4 years ago
german77
d780eab357
service/npns: Update to 13.0.0
4 years ago
german77
b0e83f949e
service/vi: Update to 13.0.0
4 years ago
german77
321c64a122
service/am: Update to 13.0.0
4 years ago
german77
d103e2daf9
service/audio: Update to 13.0.0
4 years ago
german77
e401c77351
service/hid: Update to 13.0.0
4 years ago
german77
4b5f0af3fd
service/btdrv: Update to 13.0.0
4 years ago
german77
f5b41068e6
service/usb: Update to 13.0.0
4 years ago
Feng Chen
7cd43b139a
Fix KScopedAutoObject object leak when SendSyncRequest
4 years ago
Morph
7dd7c54add
service: bsd: Stub Read
- Used by Diablo II: Resurrected
4 years ago
Morph
06f22c3d28
service: bsd: Implement Read
- Used by Diablo II: Resurrected
4 years ago
ameerj
73666fb262
general: Update style to clang-format-12
4 years ago
ameerj
ab63a193d7
video_core: Fix jthread related hangs when stopping emulation
jthread on some compilers is more picky when it comes to the order in which objects are destroyed.
4 years ago
Lioncash
091e141142
core/profile_select: Avoid uninitialized read in SelectProfile()
The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
4 years ago
Lioncash
40314cc586
common/uuid: Add validity checking functions to interface
Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
4 years ago
MonsterDruide1
f078b15565
input_common/tas: Fallback to simple update
5 years ago
german77
c01a872c8e
config: Move TAS options to it's own menu
5 years ago
MonsterDruide1
4297d2fea2
core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.
First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.
Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
5 years ago
Moonlacer
44135b011f
remove-audio-stretching-setting
4 years ago
ameerj
877cd60b00
gpu: Use std::jthread for async gpu thread
4 years ago
lat9nq
7bc07195c5
audin_u: Return a buffer event in RegisterBufferEvent
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
4 years ago