bunnei
890bbc0cd3
config: Default CPU core to Unicorn.
8 years ago
MerryMage
b628192bf2
configuration: Add cpu_core configuration option
8 years ago
bunnei
0906de9a14
hle: Remove a large amount of 3ds-specific service code.
8 years ago
B3n30
28c726f205
WebService: Verify username and token ( #2930 )
* WebService: Verify username and token; Log errors in PostJson
* Fixup: added docstrings to the functions
* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits
* fixup: fmt warning
8 years ago
bunnei
5d7b364a21
default_ini: Use correct telemetry endpoint URL.
8 years ago
bunnei
c781aea947
settings: Add enable_telemetry, citra_username, and citra_token.
8 years ago
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
9 years ago
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
9 years ago
danzel
8d3f48d0a3
Fix some spelling mistakes
9 years ago
bunnei
8abf808854
settings: Add telemetry endpoint URL.
9 years ago
wwylele
4ad82f2e5a
input_common/sdl: add support for binding button to axis
9 years ago
wwylele
5a692ddaec
citra: update default ini with new input system
9 years ago
SonofUgly
e0a4450bbd
Add custom layout settings.
9 years ago
Kloen Lansfiel
f852369986
SDL: Select audio device ( #2403 )
* Initial Commit
Added Device logic to Sinks
Started on UI for selecting devices
Removed redundant import
* Audio Core: Complete Device Switching
Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.
Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.
* Clean original implementation.
* Refactor GetSinkDetails
9 years ago
wwylele
cf3a272332
CAM: implement basic camera functions with a blank camera
9 years ago
bunnei
22ad9094e6
config: Add option for specifying screen resolution scale factor.
9 years ago
bunnei
02b4b2ed6e
config: SDL: Move background color setting to correct section.
9 years ago
wwylele
84e78790ab
Config: auto-select region and language
9 years ago
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
* implement frame limiter
* fixes
9 years ago
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
Fixes #1960 .
9 years ago
James Rowe
2b1654ad9b
Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
10 years ago
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
9 years ago
bunnei
14085ec670
core: Add configuration option for CPU JIT.
9 years ago
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
9 years ago
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
9 years ago
bunnei
7b4dcacbb2
citra: Default to HW renderer.
10 years ago
Emmanuel Gil Peyrot
a251b323a0
SDL2: Add forgotten default config changes from 7129611e65.
10 years ago
wwylele
416faa20d1
implement circle pad modifier
10 years ago
wwylele
03631f9b8f
Refactor input subsystem
10 years ago
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
10 years ago
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
10 years ago
tfarley
e46d086189
Config: Add scaled resolution option
10 years ago
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
10 years ago
polaris-
31dee93e84
Implement gdbstub
10 years ago
polaris-
5114d75647
Implement gdbstub
10 years ago
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
11 years ago
Emmanuel Gil Peyrot
168997df46
Citra: Remove dead gpu_refresh_rate option from the default ini file.
11 years ago
tfarley
6d995b1ff6
INI hw/sw renderer toggle
11 years ago
archshift
cae89fb315
Allow the user to set the background clear color during emulation
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
11 years ago
archshift
539bbd3c59
default_ini.h: Put comments on their own lines
Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values.
11 years ago
Emmanuel Gil Peyrot
aa64f69af0
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
11 years ago
purpasmart96
60ce36f721
Services: Stub some functions
11 years ago
Lioncash
f44781fd7b
arm: Adios armemu
11 years ago
bunnei
853b46c681
Core: Change default CPU to dyncom.
11 years ago
bunnei
3b9d181b8e
GPU: Implement frameskip and remove forced framebuffer swap hack.
11 years ago
bunnei
a2005d0657
GPU: Change internal framerate to 30fps.
11 years ago
purpasmart96
ebfd831ccb
License change
11 years ago
Yuri Kunde Schlesner
0e0a007a25
Add configurable per-class log filtering
11 years ago
bunnei
3409790668
ARM: Fixed several dyncom bugs.
- Fixed NZCVT flags to properly save state when function returns.
- Fixed counter to keep track of the actual number of instructions executed.
- Fixed single-step mode to only execute one instruction at a time.
- DefaultIni: Removed comment that no longer applied to dyncom.
11 years ago
Sean
371b61f3ea
Add support for disabling log from settings
11 years ago