Lioncash
43e7c6cf49
ldr: Clean up error codes
The separate enum isn't particularly necessary here, and the values can
just be directly put into the ResultCode instances, given the names are
also self-documenting here.
7 years ago
Zach Hilman
409dcf0e0a
svc: Implement yield types 0 and -1
7 years ago
Zach Hilman
c3becdbca7
filesystem: Clear registered union paths on factory creation
7 years ago
Zach Hilman
aef0d88165
configure_input: Use Joycons Docked instead of Connected as label
7 years ago
Zach Hilman
312ef596a5
configure_input_player: Set minimum width on controls
7 years ago
Zach Hilman
dd92db3fb0
configure_input: Properly update UI components on removal of player
7 years ago
Zach Hilman
e58c951a59
configure_input: Make None a controller option instead of checkbox
7 years ago
Zach Hilman
3a6cd5b3c8
hid: Use player-defined controller type as PREFERRED_CONTROLLER
7 years ago
Zach Hilman
3d1a221893
qt: Move controller button config to separate dialog
Handles button configuration for all controller layouts and debug pads. Configurable at construction.
7 years ago
Zach Hilman
afe8df5020
qt: Add UI to configure touchscreen parameters
This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do.
7 years ago
Zach Hilman
2e1dd9c649
qt: Add UI to configure mouse buttons
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
7 years ago
Zach Hilman
f1aec256d7
configure_input: Add support for multiplayer and controller types
This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab.
7 years ago
Zach Hilman
55ded706d6
hid/npad: Update NPad to use player controller bindings and type
7 years ago
Zach Hilman
e9145c3e16
hid/touchscreen: Update Touchscreen to use advanced parameters
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
7 years ago
Zach Hilman
3b25426bd9
hid: Add controller bindings for Mouse controller
7 years ago
Zach Hilman
0fd45e78f4
hid: Add keyboard bindings for Keyboard controller
7 years ago
Zach Hilman
06cf050c0a
hid: Add controller bindings for DebugPad controller
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
7 years ago
Zach Hilman
d1b7c65b9e
yuzu/config: Add (de-)serialization for multiplayer
Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
7 years ago
Zach Hilman
b8f7f9651e
yuzu_cmd/config: Add config deserialization for multiplayer
7 years ago
Zach Hilman
c77454b9d0
settings: Add settings for multiple players and controllers
Uses the PlayerInput struct to represent all of the data that constitutes a player.
7 years ago
Zach Hilman
fd5fa48674
settings: Add Native type for keyboard
7 years ago
Zach Hilman
152422bab1
settings: Add Native type for mouse buttons
7 years ago
David Marcec
0c3e7b7086
Added missing start/end touch attributes to touchscreen
7 years ago
David Marcec
f66c6fe554
Added debugpad skeleton
7 years ago
David Marcec
362b28d052
Added controller helper funcs
7 years ago
David Marcec
a69b9d73f5
Changed polling rate of hid and Right joycon rotation
7 years ago
David Marcec
7fbe2c83a7
Left joycon rotation button remapping
7 years ago
David Marcec
b9c1e4b0e7
Added automatic npad switch based on supported stylesets
7 years ago
David Marcec
beab38601b
Added multi-input support and controller assignment at any port
7 years ago
David Marcec
60fecee1ec
Removed hard coded values for width and height
7 years ago
Zach Hilman
ea680bea60
software_keyboard: Check for UTF-8 config flag
7 years ago
Frederic L
11a1442229
Eliminated unnessessary memory allocation and copy ( #1702 )
7 years ago
Schplee
9a47e40dd6
Correctly sets default system language for yuzu-CLI ( #1727 )
* Correctly sets default system language for yuzu-CLI
A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that.
* fix clang issue
deleted whitespace
7 years ago
ReinUsesLisp
29e7c76d66
gl_rasterizer: Remove default clip distance
7 years ago
Tobias
13f79cc5bd
svc: ResetSignal is not stubbed
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
7 years ago
Zach Hilman
56cf5b7b17
software_keyboard: Add max and current length display to dialog
7 years ago
Zach Hilman
02e6602baa
software_keyboard: Push all data over all channels on dialog completion
7 years ago
Zach Hilman
4ee087fb3c
applet: Use std::queue instead of std::vector for storage stack
7 years ago
Zach Hilman
19b2571aec
applet: Add operation completed callback
7 years ago
Zach Hilman
6209fe0c27
software_keyboard: Push buffer size to offset 0x4 in output data
7 years ago
Zach Hilman
8b433beff3
software_keyboard: Make GetText asynchronous
a
7 years ago
Zach Hilman
7cfb29de23
am: Allow applets to push multiple and different channels of data
7 years ago
Zach Hilman
3cf7246e37
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
7 years ago
Zach Hilman
fed6ab14c3
am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
7 years ago
Zach Hilman
e696ed1f4d
am: Deglobalize software keyboard applet
7 years ago
Zach Hilman
a81645400f
qt/main: Register Qt Software Keyboard frontend with AM
Allows using Qt provider over default.
7 years ago
Zach Hilman
48fcb43585
am: Construct and use proper applets with ILibraryAppletAccessor
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
7 years ago
Zach Hilman
5454494adb
qt/applets: Provide Qt frontend implementation of software keyboard
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
7 years ago
Zach Hilman
de16c1e453
am/applets: Add connector between frontend and AM applet classes
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
7 years ago
Zach Hilman
ae53b84efd
frontend/applets: Add frontend software keyboard provider and default
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
7 years ago