2758 Commits (6fca6e20c93c42dd24bdc0a52b932340ee04e48c)

Author SHA1 Message Date
Fernando Sahmkow 02be88825a Apply Position Y Direction 7 years ago
Fernando Sahmkow 54ede7cc0a make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages. 7 years ago
ReinUsesLisp 42b61daeba gl_state: Fix samplers memory corruption 7 years ago
Fernando Sahmkow ad686a3c0d Implement IsBlockContinous 7 years ago
Fernando Sahmkow 56c2b0ea86 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 7 years ago
Fernando Sahmkow 994393bd02 Use ReadBlockUnsafe for fetyching DMA CommandLists 7 years ago
Fernando Sahmkow 86d3cb5fa7 Document unsafe versions and add BlockCopyUnsafe 7 years ago
Fernando Sahmkow cde8e7f605 Use ReadBlockUnsafe for Shader Cache 7 years ago
Fernando Sahmkow b33c627670 Use ReadBlockUnsafe on TIC and TSC reading 7 years ago
Fernando Sahmkow 57051db434 GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe 7 years ago
Fernando Sahmkow 525211db3b Use WriteBlock and ReadBlock. 7 years ago
Fernando Sahmkow 15368c6070 Implement Block Linear copies in Kepler Memory. 7 years ago
ReinUsesLisp 45044529b4 vk_shader_decompiler: Add missing operations 7 years ago
ReinUsesLisp 6ea1afc2bc shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic 7 years ago
ReinUsesLisp 7e58372bb9 gl_shader_decompiler: Fix MrgH0 decompilation 7 years ago
ReinUsesLisp 6d47914b88 shader_ir/decode: Implement half float saturation 7 years ago
ReinUsesLisp 9c4449696a shader_ir/decode: Reduce severity of unimplemented half-float FTZ 7 years ago
ReinUsesLisp a87fe3ea63 renderer_opengl: Implement half float NaN comparisons 7 years ago
ReinUsesLisp b6a805df3b shader_ir: Avoid using static on heap-allocated objects 7 years ago
Fernando Sahmkow 73f925a949 Do some corrections in conversion shader instructions. 7 years ago
Fernando Sahmkow 02c84726ed Correct Kepler Memory on Linear Pushes. 7 years ago
Fernando Sahmkow 0e8065d640 Support compressed formats on linear textures. 7 years ago
Fernando Sahmkow 7e2bd462f9 Correct Pitch in Fermi2D 7 years ago
ReinUsesLisp 4338b9d829 gl_shader_decompiler: Use variable AOFFI on supported hardware 7 years ago
ReinUsesLisp 79e7fb6d6f shader_ir: Implement STG, keep track of global memory usage and flush 7 years ago
Lioncash e0962940a2 video_core/gpu: Create threads separately from initialization 7 years ago
Fernando Sahmkow 5a01502521 gl_rasterizer_cache: Relax restrictions on FastCopySurface and FastLayeredCopySurface 7 years ago
ReinUsesLisp 750ff46cbc gl_shader_manager: Move code to source file and minor clean up 7 years ago
ReinUsesLisp 3215c52cad gl_rasterizer: Apply just the needed state on Clear 7 years ago
ReinUsesLisp 1c4f5b2737 gl_device: Implement interface and add uniform offset alignment 7 years ago
ReinUsesLisp d334042c75 vk_shader_decompiler: Implement flow primitives 7 years ago
ReinUsesLisp e3c886a149 vk_shader_decompiler: Implement most common texture primitives 7 years ago
ReinUsesLisp 7b813afc88 vk_shader_decompiler: Implement texture decompilation helper functions 7 years ago
ReinUsesLisp 357a5fcded vk_shader_decompiler: Implement Assign and LogicalAssign 7 years ago
ReinUsesLisp b6b1cc9ffa vk_shader_decompiler: Implement non-OperationCode visits 7 years ago
ReinUsesLisp 4d83f1ea9e vk_shader_decompiler: Implement OperationCode decompilation interface 7 years ago
ReinUsesLisp 86647aee2e vk_shader_decompiler: Implement Visit 7 years ago
ReinUsesLisp 4d331aeab6 vk_shader_decompiler: Implement labels tree and flow 7 years ago
ReinUsesLisp 946b97b6f4 vk_shader_decompiler: Implement declarations 7 years ago
ReinUsesLisp 0589785e80 vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler 7 years ago
ReinUsesLisp 6272cafac7 video_core: Add sirit as optional dependency with Vulkan 7 years ago
Fernando Sahmkow 3d337af7b8 Remove bounding in LD_C 7 years ago
Fernando Sahmkow 50484ee68a Correct Fermi Copy on Linear Textures. 7 years ago
Fernando Sahmkow 1f12f92fc8 Implement Texture Format ZF32_X24S8. 7 years ago
Fernando Sahmkow 9360d5e854 Correct depth compare with color formats for R32F 7 years ago
Fernando Sahmkow 7f9e792814 gl_backend: Align Pixel Storage 7 years ago
Fernando Sahmkow 25e6fb72eb Correct LOP_IMN encoding 7 years ago
Fernando Sahmkow 34b15b69df Correct XMAD mode, psl and high_b on different encodings. 7 years ago
Fernando Sahmkow 061d68acaa Adapt Bindless to work with AOFFI 7 years ago
Fernando Sahmkow f5792ffeab Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. 7 years ago