10856 Commits (6fba18806a6736950116f1ae3a187ae9830d9296)

Author SHA1 Message Date
ReinUsesLisp 5423bdebdc gl_shader_decompiler: Fixup slow path 6 years ago
mailwl 2e2c350032 AM: Stub IApplicationFunctions::GetGpuErrorDetectedSystemEvent (#2827) 6 years ago
Ethan 94ed7e8de1 Fix clang-format 6 years ago
fearlessTobi 3f51d3134f Fix uisettings include 6 years ago
fearlessTobi 84b839d021 Limit the size of directory icons, fix text when icon size is none 7 years ago
fearlessTobi 8289656196 Change QList to QVector 7 years ago
fearlessTobi 56f0da852a Separate UserNand and Sdmc directories 7 years ago
fearlessTobi 51734c36f7 Address more trivial review comments 7 years ago
fearlessTobi 5eb2368b6b Address trivial review comments 7 years ago
fearlessTobi 890b0ce5f6 yuzu: Add support for multiple game directories 7 years ago
Morph1984 fe122507f1 ditto 6 years ago
Morph1984 dec5cac1c1 IsVibrationEnabled() as a const member func 6 years ago
Morph1984 32f74d8a88 clang-format 6 years ago
Morph1984 bad4a8a199 Update npad.h 6 years ago
Morph1984 8e070a3c14 Update npad.cpp 6 years ago
Morph1984 d8368a564d Update hid.h 6 years ago
Morph1984 460e77c935 Update hid.cpp 6 years ago
ReinUsesLisp e5ce849acb gl_device: Disable precise in fragment shaders on bugged drivers 6 years ago
ReinUsesLisp 173fd3e8f4 gl_shader_decompiler: Fixup AMD's slow path type 6 years ago
ReinUsesLisp 87151a35cf gl_shader_decompiler: Rework GLSL decompiler type system 6 years ago
Morph1984 a8ba3efc3f remove <f32> 6 years ago
Morph1984 d543e28fe8 explicitly represent 1 as a float (1.0f instead of 1) 6 years ago
Morph1984 cadaf5aadb Change u32 -> f32 6 years ago
fearlessTobi 1dd8f2f20b configuration/config: Add missing screenshot path read 6 years ago
fearlessTobi 3b8ad70f7e Fix to Windows sleep issues 6 years ago
Morph1984 37076c7419 service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume 6 years ago
ReinUsesLisp 95df43ec32 maxwell_3d: Fix macro binding cursor 6 years ago
Rodrigo Locatti 598157a8c9 video_core: Silent miscellaneous warnings (#2820) 6 years ago
ReinUsesLisp fce2cd83d6 gl_buffer_cache: Add missing include 6 years ago
Ethan e250a95348 accommodate for fmt update 6 years ago
ReinUsesLisp 6f134adf2a shader_ir/conversion: Split int and float selector and implement F2F H1 6 years ago
ReinUsesLisp d9ad389777 shader_ir/conversion: Implement F2I F16 Ra.H1 6 years ago
ReinUsesLisp d490cc5285 float_set_predicate: Add missing negation bit for the second operand 6 years ago
ReinUsesLisp 67f47b2f6a shader_ir: Implement VOTE 6 years ago
Fernando Sahmkow e1f3d5114f Buffer Cache: Adress Feedback. 6 years ago
Fernando Sahmkow cf08eba948 Buffer_Cache: Implement flushing. 7 years ago
Fernando Sahmkow 51e03c738a Buffer_Cache: Implement barriers. 7 years ago
Fernando Sahmkow 4d5e3ee41c Buffer_Cache: Optimize and track written areas. 7 years ago
Fernando Sahmkow 2ecf0de665 BufferCache: Rework mapping caching. 7 years ago
Fernando Sahmkow 6bdc557f72 Buffer_Cache: Fixes and optimizations. 7 years ago
Fernando Sahmkow 8098f3ba58 Video_Core: Implement a new Buffer Cache 7 years ago
ReinUsesLisp 73e1bc3348 renderer_opengl: Implement RGB565 framebuffer format 6 years ago
ReinUsesLisp c970b5bb4f renderer_opengl: Use block linear swizzling for CPU framebuffers 6 years ago
ReinUsesLisp 0a9f3a7a43 renderer_opengl: Use VideoCore pixel format 6 years ago
ReinUsesLisp d762e37a18 gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 6 years ago
James Rowe 8795e9bee8 Fixup! #2772 missed this one file 6 years ago
Lioncash 7c15a53048 yuzu/CMakeLists: Remove qt5_wrap_ui macro usage 7 years ago
ReinUsesLisp b6272eb8e2 shader_ir: Implement NOP 7 years ago
ReinUsesLisp 48e8b1ab74 half_set_predicate: Fix HSETP2_C constant buffer offset 6 years ago
Silent 70c839c55d Qt: Fixed behaviour of buttons by connecting functors to correct signals 7 years ago