Dwayne Slater
6b775034dd
Add immediate mode vertex submission
10 years ago
Lioncash
cee8df6ff0
core: Use unique_ptr for holding the interpreter instances
10 years ago
Rohit Nirmal
32391cffdd
Silence -Wsign-compare warnings.
10 years ago
Yuri Kunde Schlesner
1ed7f3e028
GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
10 years ago
Lioncash
07bfe0abbb
general: Replace 0 literals with nullptr where applicable
10 years ago
Lioncash
ec93d6e19a
graphics_breakpoints_p: Add missing override specifier
10 years ago
Lioncash
60b3fc01a2
General: Replace NULL and '0' usages with nullptr where applicable
10 years ago
Lioncash
abe5bb4019
citra_qt: Reorganize headers
10 years ago
Yuri Kunde Schlesner
2011f9a042
Shader Debugger: Allow editing of input vertex data
11 years ago
Yuri Kunde Schlesner
2bdf9ede91
Shader Debugger: Highlight current instruction instead of focusing
This avoid some annoying focus stealing in some situations, and looks
nicer in general.
11 years ago
Yuri Kunde Schlesner
2c98275b51
Shader Debugger: Remove useless signal
11 years ago
Yuri Kunde Schlesner
f77dfb3966
Shader Debugger: Fix only first vertex attribute being loaded
11 years ago
Yuri Kunde Schlesner
c1beb2ce20
Shader Debugger: Fix freeze when double-clicking shader disassembly
11 years ago
Yuri Kunde Schlesner
2d195ba64e
Shader Debugger: Improve space efficiency of the layout
11 years ago
Yuri Kunde Schlesner
8540e02176
Shader Disassembly: Fix printing of jump offsets
11 years ago
Yuri Kunde Schlesner
3194f40e96
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
11 years ago
Yuri Kunde Schlesner
bc3f57efd0
Shader Disassembly: Implement support for MAD/MADI
11 years ago
Yuri Kunde Schlesner
86d5461bcd
Shader Disassembly: Introduce variables to hold common subexpressions
11 years ago
Yuri Kunde Schlesner
ecbad494d9
Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
11 years ago
Yuri Kunde Schlesner
9431ee330a
Shader Disassembly: Cleanup code and improve output alignment
11 years ago
Kloen
a962c30df1
citra-qt: Use monospace font on Disassembler and ARM Registers
10 years ago
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
11 years ago
Yuri Kunde Schlesner
c7745408f7
citra-qt: Add helper function to get a monospace QFont
11 years ago
Tony Wasserka
32592364b8
citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
11 years ago
Tony Wasserka
493c432d1e
citra-qt: Fix comment style.
11 years ago
Tony Wasserka
33ba604fd9
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
11 years ago
Tony Wasserka
2e3601f415
Pica/DebugUtils: Include uniform information into shader dumps.
11 years ago
Tony Wasserka
4cb302c8ae
citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
11 years ago
Tony Wasserka
6a5d560c4f
citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
11 years ago
Yuri Kunde Schlesner
7d0c17d2ae
citra-qt: Give RG8 format a proper name in the texture viewer
11 years ago
bunnei
18527b9e21
Shader: Move shader code to its own subdirectory, "shader".
11 years ago
bunnei
642b9b5030
GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
11 years ago
Emmanuel Gil Peyrot
5115d0177e
ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.
11 years ago
Lioncash
132961b14f
registers: Support viewing VFP registers
11 years ago
Lioncash
5855cf087d
registers: Fix a typo with CPSR's name
11 years ago
Lioncash
5df3afd522
citra-qt: Adjust initializer list order
Silences a warning.
11 years ago
Lectem
b335cce22e
citra-qt/command list: Do not recreate a widget after each selection
Recreating / replacing a widget is slow since it triggers a layout pass.
11 years ago
Lectem
e663751f8b
citra-qt/command list: Add mask column
11 years ago
Lectem
cd06f5cedb
citra-qt/command list: monospace font on windows
11 years ago
Lioncash
dfb424b6d1
dyncom: Rename armdefs.h to armstate.h
11 years ago
Lioncash
4bb1a5ca47
dyncom: Get rid of skyeye typedefs
11 years ago
Lectem
e286cfbadf
citra-qt/command list: Enable uniform row heights and automatically resize columns.
Uniform row heights enables some optimisations for a smoother scrolling.
Resize columns to content so that we don't have to do it manually
11 years ago
Lectem
129e3dedc3
citra-qt/command list: Split register and value columns.
Also removed the extra spaces for each cell
11 years ago
Subv
23fd13dd64
Qt/GPU Breakpoints: Changed the widget so that we don't have to select and click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name.
11 years ago
Subv
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
11 years ago
Yuri Kunde Schlesner
a48aa4f924
Resolve issue accidentally left unaddressed in PR #930
11 years ago
Subv
3600c32483
Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
Also added its name to the texture viewer widget
11 years ago
zawata
c66b5ca3d9
Citra_QT : Another Conversion Warning Fix
11 years ago
zawata
3c802b06e9
Citra_QT : Fix Conversion Warnings
11 years ago
Tony Wasserka
7fd03750bd
citra-qt: Add support for copying the command list contents to clipboard.
11 years ago