ReinUsesLisp
6d3a046caa
query_cache: Address feedback
6 years ago
ReinUsesLisp
54a00ee4cf
query_cache: Fix ambiguity in CacheAddr getter
6 years ago
ReinUsesLisp
cc0694559f
query_cache: Add a recursive mutex for concurrent usage
6 years ago
ReinUsesLisp
bcd348f238
vk_query_cache: Implement generic query cache on Vulkan
6 years ago
ReinUsesLisp
c31382ced5
query_cache: Abstract OpenGL implementation
Abstract the current OpenGL implementation into the VideoCommon
namespace and reimplement it on top of that. Doing this avoids repeating
code and logic in the Vulkan implementation.
6 years ago
ReinUsesLisp
73d2d3342d
gl_query_cache: Optimize query cache
Use a custom cache instead of relying on a ranged cache.
6 years ago
ReinUsesLisp
aae8c180cb
gl_query_cache: Implement host queries using a deferred cache
Instead of waiting immediately for executed commands, defer the query
until the guest CPU reads it. This way we get closer to what the guest
program is doing.
To archive this we have to build a dependency queue, because host APIs
(like OpenGL and Vulkan) use ranged queries instead of counters like
NVN.
Waiting for queries implicitly uses fences and this requires a command
being queued, otherwise the driver will lock waiting until a timeout. To
fix this when there are no commands queued, we explicitly call glFlush.
6 years ago
ReinUsesLisp
ef9920e164
gl_rasterizer: Sort method declarations
6 years ago
ReinUsesLisp
fe1238be7a
gl_rasterizer: Add queued commands counter
Keep track of the queued OpenGL commands that can signal a fence if
waited on. As a side effect, we avoid calls to glFlush when no commands
are queued.
6 years ago
ReinUsesLisp
2b58652f08
maxwell_3d: Slow implementation of passed samples (query 21)
Implements GL_SAMPLES_PASSED by waiting immediately for queries.
7 years ago
ReinUsesLisp
3217400dd1
gl_resource_manager: Add managed query class
7 years ago
Fernando Sahmkow
d6ed31b9fa
GPU: Address Feedback.
6 years ago
Lioncash
be269e21a5
address_arbiter: Collapse loops in InsertThread() and RemoveThread()
Same behavior, but without the need to explicitly loop through
everything manually.
6 years ago
Lioncash
9f2c703137
address_arbiter: Simplify GetThreadsWaitingOnAddress()
Simplifies the overall function and also allows for it to become a
const-qualified member function.
6 years ago
Lioncash
f00a54f508
bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPassphrase()
Aligns the '=' to be consistent with the rest of the logs within this
source file.
6 years ago
Lioncash
eefd97e80d
bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
A formatting specifier within Clear wasn't being used, which will cause
fmt to throw an exception. This fixes that.
6 years ago
Lioncash
b80c348b09
kernel/thread: Remove trivial usages of the global system accessor
We can just use the kernel member variable directly instead of going
through the system to obtain the same thing.
6 years ago
Fernando Sahmkow
8e9a4944db
GPU: Implement GPU Clock correctly.
6 years ago
Fernando Sahmkow
0cb3bcfbb7
Maxwell3D: Correct query reporting.
6 years ago
Morph
fcf3425b1b
Remove option "Show files with type 'Unknown'"
6 years ago
bunnei
7b07e521ca
hle: services: Use std::shared_ptr instead of copy by value.
6 years ago
bunnei
b5c13ee0eb
gpu_thread: Use MPSCQueue for GPU commands.
- Necessary for multiple service threads.
6 years ago
bunnei
7cacb08cdf
video_core: memory_manager: Use GPU interface for cache functions.
6 years ago
bunnei
ba53543da6
kernel: transfer_memory: Properly reserve and reset memory region.
6 years ago
Zach Hilman
7a547b9342
wait_object: Make wait behavior only require one object to signal.
- This was holdover from citra.
7 years ago
bunnei
3a0c1e79f8
am: Correct IPC object count mismatch.
6 years ago
bunnei
77da74e17a
services: am: Clear events on PopOutData and PopInteractiveOutData.
6 years ago
bunnei
84e895cdd6
am: Refactor IStorage interface.
6 years ago
bunnei
3557fa25d0
applets: software_keyboard: Signal state change on end of interactive session.
6 years ago
bunnei
be5fcffb89
applets: software_keyboard: Minor cleanup.
6 years ago
bunnei
2245c24e21
services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser.
6 years ago
bunnei
9751ccc5e0
hle_ipc: Add error checking to read/write buffer access.
6 years ago
ReinUsesLisp
8bb9eef97b
maxwell_to_gl: Implement R8G8_USCALED
6 years ago
ReinUsesLisp
c81c361e82
maxwell_to_gl: Reduce unimplemented formats to LOG_ERROR
6 years ago
ReinUsesLisp
0eb36c90f4
vk_rasterizer: Use noexcept variants of std::bitset
Removes bounds checking from "texceptions" instances.
6 years ago
ReinUsesLisp
7da52673d0
gl_rasterizer: Implement GL_POINT_SPRITE
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL
compatibility we have to explicitly enable it. This fixes
gl_PointCoord's behaviour.
6 years ago
Lioncash
c7678c3044
input_common/udp: Ensure that UDP is shut down within Shutdown()
Previously the UDP backend would never actually get shut down.
6 years ago
Lioncash
83f8090273
input_common/udp: Add missing override specifiers
Prevents trivial warnings and ensures interfaces are properly
maintained between the base class.
6 years ago
Lioncash
5c61e0ba39
input_common/udp: std::move SocketCallback instances where applicable
std::function is allowed to heap allocate if the size of the captures
associated with each lambda exceed a certain threshold. This prevents
potentially unnecessary reallocations from occurring.
6 years ago
Lioncash
fb9c9ddcc9
input_common/udp: std::move shared_ptr within Client constructor
Gets rid of a trivially avoidable atomic reference count increment and
decrement.
6 years ago
Lioncash
9bb6ab77f4
udp/client: Replace deprecated from_string() call with make_address_v4()
Future-proofs code if boost is ever updated.
6 years ago
Lioncash
881408445a
input_common/udp: Silence -Wreorder warning for Socket
Amends the constructor initializer list to specify the order of its
elements in the same order that initialization would occur.
6 years ago
Lioncash
36524465a6
input_common/udp: Remove unnecessary inclusions
6 years ago
Lioncash
4aa9c9632d
input_common/udp: Add missing header guard
6 years ago
ReinUsesLisp
4eed744277
maxwell_3d: Fix stencil back mask
6 years ago
ReinUsesLisp
223a89a19f
shader: Remove curly braces initializers on shared pointers
6 years ago
ReinUsesLisp
729ca120e3
shader/shift: Implement SHIFT_RIGHT_{IMM,R}
Shifts a pair of registers to the right and returns the low register.
6 years ago
ReinUsesLisp
017474c3f8
shader/shift: Implement SHF_LEFT_{IMM,R}
Shifts a pair of registers to the left and returns the high register.
6 years ago
bunnei
91b0a3f799
Revert "system_archive: Fix Korean and Chinese fonts"
6 years ago
Lioncash
472319e573
core/arm: Remove usage of global GetCurrentThread()
Now both CPU backends go through their referenced system instance to
obtain the current thread.
6 years ago