Lioncash
308205980e
game_list: Remove unnecessary QString initialization in KeyReleaseEater
QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
8 years ago
Lioncash
e0c31daa57
astc: Initialize vector size directly in Decompress
There's no need to perform a separate resize.
8 years ago
Lioncash
fa13cedc7a
astc: Mark functions as internally linked where applicable
8 years ago
Lioncash
03f1f17552
astc: const-correctness changes where applicable
A few member functions didn't actually modify class state, so these can
be amended as necessary.
8 years ago
Lioncash
62eb3b3ede
astc: Delete Bits' copy contstructor and assignment operator
This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value.
8 years ago
Lioncash
6b32ef1d9e
astc: In-class initialize member variables where appropriate
8 years ago
bunnei
6143bfd58a
settings: Turn docked mode off by default.
8 years ago
bunnei
ad40c27409
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
8 years ago
bunnei
3ff59a95d5
vi: Fix size for ListDisplays default display.
8 years ago
bunnei
42b866afc5
vi: Partially implement buffer crop parameters.
8 years ago
bunnei
8931dadcf7
Merge pull request #675 from Subv/stencil
GPU: Added register definitions for the stencil parameters.
8 years ago
Subv
8335e656bb
GPU: Added register definitions for the stencil parameters.
8 years ago
Zach Hilman
753d85fb0c
General Filesystem and Save Data Fixes ( #670 )
8 years ago
bunnei
5dde645197
Merge pull request #671 from MerryMage/clear-exclusive-state
scheduler: Clear exclusive state when switching contexts
8 years ago
bunnei
430c52b249
Merge pull request #672 from SciresM/to_address_fix
svc:: Fix bug in svcWaitForAddress
8 years ago
bunnei
ee0b6ccce5
Merge pull request #673 from bunnei/fix-buffer-queue-evt
nvflinger: Fix for BufferQueue event handling.
8 years ago
bunnei
df66fadc12
nvflinger: Fix for BufferQueue event handling.
8 years ago
Michael Scire
045893374f
Kernel/Arbiter: Fix bug in WaitIfLessThan
8 years ago
MerryMage
bd97579188
scheduler: Clear exclusive state when switching contexts
8 years ago
bunnei
a9caafead6
Merge pull request #669 from lioncash/dynarmic
externals: Update dynarmic to dfdec79
8 years ago
Lioncash
d59fddcdea
externals: Update dynarmic to dfdec79
8 years ago
bunnei
0677b5e281
Merge pull request #668 from jroweboy/controller-lag
HID: Update controllers less often
8 years ago
bunnei
f804c21cc8
Merge pull request #664 from jroweboy/logging-stuff
Minor logging improvements
8 years ago
James Rowe
12e7a3065a
HID: Update controllers less often
8 years ago
James Rowe
9e5bc967de
Logging: Dump all logs in the queue on close in debug mode
8 years ago
bunnei
21acca5b46
Merge pull request #666 from bunnei/g8r8
gl_rasterizer_cache: Implement texture format G8R8.
8 years ago
bunnei
efc5bbb9ab
gl_rasterizer_cache: Implement texture format G8R8.
8 years ago
bunnei
bba5e84efc
Merge pull request #665 from bunnei/fix-z24-s8
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
8 years ago
bunnei
b7ef31c136
Merge pull request #659 from bunnei/depth16
gl_rasterizer_cache: Implement depth format Z16_UNORM.
8 years ago
bunnei
50037e0c4f
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
8 years ago
bunnei
f5feb89c86
gl_rasterizer_cache: Implement depth format Z16_UNORM.
8 years ago
bunnei
c503bd852d
Merge pull request #598 from bunnei/makedonecurrent
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
8 years ago
bunnei
062a6e2f5a
Merge pull request #663 from Subv/bsd
Services/BSD: Corrected the return for StartMonitoring according to SwIPC
8 years ago
bunnei
d86d300744
Merge pull request #662 from Subv/delete_file
FileSys: Append the requested path to the filesystem base path in DeleteFile
8 years ago
James Rowe
ada0d38ca9
Logging: Don't lock the queue for the duration of the write
8 years ago
Subv
a4f321da14
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
8 years ago
bunnei
aae6eacbca
Merge pull request #661 from ogniK5377/assert-nit
No need to use ASSERT_MSG with an empty assert message
8 years ago
Subv
d4a639a08e
FileSys: Append the requested path to the filesystem base path in DeleteFile.
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
8 years ago
David Marcec
66bd4de380
No need to use ASSERT_MSG with an empty message
8 years ago
bunnei
be34ff65f1
Merge pull request #660 from Subv/depth_write
GPU: Always enable the depth write when clearing the depth buffer.
8 years ago
bunnei
91e048cce7
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
8 years ago
Subv
021731e42a
GPU: Always enable the depth write when clearing the depth buffer.
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
8 years ago
bunnei
8e9285f679
Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
8 years ago
Hedges
d8d8be6ac0
More improvements to GDBStub ( #653 )
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
8 years ago
bunnei
e904e1f785
gl_rasterizer: Fix check for if a shader stage is enabled.
8 years ago
bunnei
6e04dd24fe
gl_shader_gen: Implement dual vertex shader mode.
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
8 years ago
bunnei
30b352bfc4
Merge pull request #656 from ogniK5377/audren-mem-init
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
8 years ago
bunnei
7fa10a188d
Merge pull request #655 from bunnei/pred-lt-nan
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
8 years ago
bunnei
c5d46223fa
Merge pull request #654 from bunnei/cond-exit
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
8 years ago
David Marcec
0b2adb2672
We only need to alert for memory pool changes
8 years ago