ReinUsesLisp
e1afeec76d
yuzu/game_list_worker: Silence warnings
6 years ago
ReinUsesLisp
f297e9ff22
yuzu/game_list: Silence -Wswitch and -Wunused-variable
6 years ago
ReinUsesLisp
2b9b695fa7
yuzu/configure_service: Silence -Wswitch
6 years ago
ReinUsesLisp
e03f46fb0e
yuzu_tester: Remove unused variable
6 years ago
ReinUsesLisp
8d0b1a957e
service/nvdrv: Silence -Wswitch
6 years ago
ReinUsesLisp
5c907f85fc
service/nfp: Silence -Wunused and -Wswitch
6 years ago
ReinUsesLisp
0759df0aff
service/hid: Silence -Wunused and -Wswitch
6 years ago
ReinUsesLisp
ab6f8d8a1e
service/am: Silence -Wreorder
6 years ago
ReinUsesLisp
634c6e24b0
service/hid: Remove unused system reference
6 years ago
ReinUsesLisp
1dbd22e695
service/friend: Remove unused field
6 years ago
ReinUsesLisp
99db7d23dd
service/filesystem: Silence -Wunused-variable
6 years ago
ReinUsesLisp
8566096794
service/bcat: Silence -Wreorder and -Wunused
6 years ago
ReinUsesLisp
87e7cc2d5a
service/audio: Silence -Wunused
6 years ago
ReinUsesLisp
aacb473aa2
service/apm: Silence -Wunused and -Wreorder
6 years ago
ReinUsesLisp
f4417eab8f
common/file_util: Silence -Wswitch
6 years ago
Fernando Sahmkow
ab47a660c8
Texture_Cache: Blit Deduction corrections and simplifications.
6 years ago
Fernando Sahmkow
2036504a82
TextureCache: Add the ability to deduce if two textures are depth on blit.
6 years ago
Fernando Sahmkow
e6eae4b815
Shader_ir: Address feedback
6 years ago
Fernando Sahmkow
3c09d9abe6
Shader_Ir: Address Feedback and clang format.
6 years ago
Fernando Sahmkow
507a9c6a40
vk_shader_decompiler: Correct Branches inside conditionals.
6 years ago
Fernando Sahmkow
000ad558dd
vk_shader_decompiler: Clean code and be const correct.
6 years ago
Fernando Sahmkow
7c756baa77
Shader_IR: clean up AST handling and add documentation.
6 years ago
Fernando Sahmkow
5ea740beb5
Shader_IR: Correct OutwardMoves for Ifs
6 years ago
Fernando Sahmkow
100a4bd988
vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
6 years ago
Fernando Sahmkow
189a50bc2a
gl_shader_decompiler: Refactor and address feedback.
6 years ago
Fernando Sahmkow
b3c46d6948
Shader_IR: corrections and clang-format
6 years ago
Fernando Sahmkow
466cd52ad4
vk_shader_compiler: Correct SPIR-V AST Decompiling
6 years ago
Fernando Sahmkow
2e9a810423
Shader_IR: allow else derivation to be optional.
6 years ago
Fernando Sahmkow
ca9901867e
vk_shader_compiler: Implement the decompiler in SPIR-V
6 years ago
Fernando Sahmkow
0366c18d87
Shader_IR: mark labels as unused for partial decompile.
6 years ago
Fernando Sahmkow
47e4f6a52c
Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
6 years ago
Fernando Sahmkow
38fc995f6c
gl_shader_decompiler: Implement AST decompiling
7 years ago
Fernando Sahmkow
6fdd501113
shader_ir: Declare Manager and pass it to appropiate programs.
7 years ago
Fernando Sahmkow
8be6e1c522
shader_ir: Corrections to outward movements and misc stuffs
7 years ago
Fernando Sahmkow
4fde66e609
shader_ir: Add basic goto elimination
7 years ago
Fernando Sahmkow
c17953978b
shader_ir: Initial Decompile Setup
7 years ago
Fernando Sahmkow
678d9ccad6
SDL: Fix missing header
This fixes linux and mingw builds.
6 years ago
vperus
29b1d0db0f
[crypto] Use IsAllZeroArray helper function
6 years ago
Zach Hilman
e55d086cc9
qt: Add service dialog
6 years ago
Zach Hilman
5d86c52a3a
boxcat: Use updated game-asset API URL and tags
6 years ago
Zach Hilman
19c466dfb1
bcat: Add FSC accessors for BCAT data
Ports BCAT to use FSC interface
6 years ago
ReinUsesLisp
69c806feb6
gl_rasterizer: Fix polygon offset units
For some reason hardware divides polygon offset units by two. This is
visible since drivers multiply the application requested polygon offset
by two.
6 years ago
Zach Hilman
bcf1eafb8b
boxcat: Implement events global field
7 years ago
Zach Hilman
2d410ddf4d
bcat: Implement DeliveryCacheProgressImpl structure
Huge thanks to lioncash for re-ing this for me.
7 years ago
Zach Hilman
92b70a3bf9
boxcat: Use Etag header names for file digest
7 years ago
Zach Hilman
e8183f9ef0
boxcat: Add downloading and client for launch parameter data
7 years ago
Zach Hilman
b8ce87103d
bcat: Add backend function for BCAT Indirect (launch parameter)
Returns the data that should be returned by PopLaunchParameter kind=ApplicationSpecific.
7 years ago
Zach Hilman
ea17b294ea
bcat: Expose CreateBackendFromSettings helper function
7 years ago
Zach Hilman
fe8c7e66e2
am: Unstub PopLaunchParameter and add bcat connection for app-specific data
Previously we were simply returning the account-preselect structure all times but if passed with a different mode the game expects application-specific data. This also adds a hook for BCAT into this allowing us to send the launch parameter through bcat,
7 years ago
Zach Hilman
02f8f1bb3e
configure_service: Allow Qt to open external links
7 years ago