bunnei
588e3c253f
New3DS: Minor style cleanup to #1520 .
10 years ago
Emmanuel Gil Peyrot
3272e30eec
Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
10 years ago
Emmanuel Gil Peyrot
e52461f648
CitraQt: Simplify the game list loader code
10 years ago
Emmanuel Gil Peyrot
85a4eea460
Loader: Add a GetFileType method to get the type of a loaded file
10 years ago
Emmanuel Gil Peyrot
b0095b9584
Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
10 years ago
wwylele
a9073da0fd
SVC::WaitSynchronizationN: Reschedule at the end
10 years ago
Jannik Vogel
4511a8505d
Refactor Tev stage dumper
10 years ago
Jannik Vogel
79369e240a
Extend Tev stage dumper
10 years ago
James Rowe
44d7dc9cb1
Config: Restore previously selected audio sink option ( #1824 )
10 years ago
MerryMage
df2d284556
Tests: Run tests on CI
10 years ago
MerryMage
9d9970fba9
tests: Infrastructure for unit tests
10 years ago
MerryMage
ba0f27c797
DSP/HLE: Audio output
10 years ago
MerryMage
8a1bd3ee7a
DSP/HLE: Implement mixer processing
10 years ago
Maribel
3172c8cdad
Config: Audio sink configuration ( #1798 )
10 years ago
Jannik Vogel
128981cf3c
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
10 years ago
András Domonkos
af04290f90
Update ACT:U and create ACT:A ( #1809 )
* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
10 years ago
Jannik Vogel
f39adfffe7
Set fpscr for new threads
10 years ago
Maribel
eece919250
DSP_DSP: Remove GetHeadphoneStatus logspam ( #1799 )
10 years ago
Maribel
be941f1ecf
AudioCore: Implement time stretcher ( #1737 )
* AudioCore: Implement time stretcher
* fixup! AudioCore: Implement time stretcher
* fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
10 years ago
Subv
057cc2f94f
Memory: Fixed a regression caused by #1695 and #1689 .
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.
Closes #1790
10 years ago
Jannik Vogel
8655efef3e
OpenGL: Only update depth uniforms if the depth changed
10 years ago
Jannik Vogel
dc25f50017
OpenGL: value-initialize variables which cause uninitialised access otherwise
10 years ago
Jannik Vogel
208a74a882
Use new shader-jit signature for interpreter
10 years ago
Jannik Vogel
b3e96d8e29
Refactor access to state in shader-jit
10 years ago
Subv
3421ea5445
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
10 years ago
Subv
d6c25acc6e
Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.
10 years ago
Subv
c50dc194ca
APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.
10 years ago
Subv
d6223cfecd
Kernel/SharedMemory: Log an error when Map fails.
10 years ago
Subv
54871800a9
Kernel: Implemented shared memory permissions.
10 years ago
Subv
9c6e9195ca
APT: Implement relocating the shared font to its true address.
10 years ago
Subv
6e4ff1a857
Kernel/Memory: Remove the Shared Memory region from the legacy memory map.
10 years ago
Subv
b53900a6ab
Kernel/SharedMemory: Properly implemented shared memory support.
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
10 years ago
Subv
b2c771eed7
Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
R0 is used as the last parameter instead of R4.
10 years ago
Jannik Vogel
55e804b610
OpenGL: Support blend equation
10 years ago
MerryMage
49dea00b11
Microprofile: DPI-aware drawing
10 years ago
Jannik Vogel
ad0acfea14
Move program_counter and call_stack from UnitState to interpreter
10 years ago
Jannik Vogel
101eb11369
Move default_attributes into Pica state
10 years ago
Jannik Vogel
acfb5257dd
Turn ShaderSetup into struct
10 years ago
Jannik Vogel
833799a328
OpenGL: Implement texture type 3
10 years ago
Jannik Vogel
e149c3cad4
Rasterizer: Implement texture type 3
10 years ago
Jannik Vogel
76be1439f6
Pica: Add tc0.w to OutputVertex
10 years ago
Jannik Vogel
02a17627f5
Pica: Add texture type to state
10 years ago
Lioncash
4b5da9b606
gl_rasterizer: Fix compilation for debug builds
10 years ago
Lioncash
601a094367
gdbstub: Silence missing prototype warnings
10 years ago
Jannik Vogel
1f3ecfa49a
OpenGL: Implement W-Buffers and fix depth-mapping
10 years ago
Jannik Vogel
da761012b9
Pica: Implement W-Buffer in SW rasterizer
10 years ago
Lioncash
e4ccba3ffa
dyncom: Reset the context into user mode correctly
The other mode was system mode.
10 years ago
Lioncash
bb6bae806e
source: Fix missing logging arguments
Silences two warnings on OSX.
10 years ago
Lioncash
fabe55dda3
swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
10 years ago
Lioncash
a7ce0e430b
swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
10 years ago