423 Commits (5fced4319915e94201198882b1d3bf5327e6af95)

Author SHA1 Message Date
Morph 3d13bb3105 input_common: Remove unused core include 4 years ago
Narr the Reg 2198237e42 yuzu: ui: Improve battery symbols 4 years ago
german77 e19f0654f9 input_common: Use attributes for analog range modifiers 4 years ago
german77 a2fe5dffa9 input_common: Add home and hard touch press buttons to UDP controllers 4 years ago
Narr the Reg 9ea465d958 input_common: Add DS5 to HD rumble list 4 years ago
Lioncash 18c2bd5c12 input_common/input_engine: Ensure PadIdentifier UUIDs have a valid initial state 4 years ago
Lioncash f02a9e4d81 input_common/input_mapping: Simplify UUID validity checks 4 years ago
Lioncash 04a33bc652 input_common/input_mapping: Add missing includes 4 years ago
Lioncash cec9e4ec77 input_common/input_mapping: Remove const from return value 4 years ago
Lioncash 5f80c764b0 input_common/input_mapping: Default constructor 4 years ago
Lioncash 1bd76dcb77 input_common/main: Pass MappingData by const reference in callbacks 4 years ago
Lioncash feb5b56356 input_common/udp_client: Replace deprecated from_string()/to_ulong() functions 4 years ago
Lioncash de967b3967 input_common/udp_client: Prevent unnecessary string copies 4 years ago
german77 1fca7203d3 input_common: Add option to configure gyro threshold 4 years ago
Narr the Reg 527a74f48b input_common: Report battery for UDP controllers 4 years ago
Valeri ffc1f4df39 input_common: nitpick about SetHatButton usage 4 years ago
Valeri e3ee079aa4 input_common: fix copy-paste error 4 years ago
german77 991460cd98 input_common: Reintroduce motion from mouse and use button names 4 years ago
gidoly 3465aa5d57 Xbox controller default name nit pick 4 years ago
gidoly ede1976820 Change default name for ps controllers 4 years ago
german77 b6c23d1633 input_common: Handle errors on TAS scripts 4 years ago
german77 0e1d2581b7 input_common: Fix udp motion not automapping to both sides 4 years ago
german77 353317f31e yuzu: Add controller hotkeys 4 years ago
german77 10439bbfff input_common: Use accelerometer data for mapping 4 years ago
vperus e1250d7303 [input_common] Move variable declaration closer to usage 4 years ago
Valeri af37388ee5 input/SDL: Update SDL hints 4 years ago
Lioncash 726de453bb common/input: Avoid numerous large copies of CallbackStatus 4 years ago
Lioncash 3dbb700714 input_poller: Add missing override specifiers 4 years ago
Lioncash 46c7e48143 input_mapping: Amend specification of parameters 4 years ago
Lioncash c73ebb7d89 input_poller: Remove several unnecessary @param tags 4 years ago
Lioncash f63a50ce9d tas_input: Avoid minor copies in Read/WriteCommandButtons() 4 years ago
Lioncash bac72cecf9 tas_input: Remove unnecessary semicolon 4 years ago
Lioncash 6a9fe940d2 tas_input: Execute clear() even if empty 4 years ago
Lioncash 8b6137eb79 tas_input: Remove unnecessary includes 4 years ago
Lioncash 4284fe0d78 tas_input: std::move strings into vector 4 years ago
Lioncash c12653670c tas_input: Use istringstream over stringstream 4 years ago
Lioncash 4dce3a6cf4 tas_input: Use u8string_view instead of u8string 4 years ago
Lioncash b2c94d8cd4 tas_input: Remove unused std::smatch variable 4 years ago
Lioncash f1ff42541a tas_input: Amend -Wdocumentation warnings 4 years ago
Lioncash a82bb17b08 tas_input: Make TasAxes enum an enum class 4 years ago
Lioncash 71467b1383 input_engine: Fix typo in TriggerOnAxisChange() parameter name 4 years ago
Lioncash e609218c0f input_engine: Simplify PreSet* family of functions 4 years ago
Lioncash 14f7f35957 input_engine: Avoid redundant map lookups 4 years ago
Lioncash e7c5737e2e input_engine: Remove left-over namespace qualifiers 4 years ago
Lioncash f8db0a76af input_engine: Iterate by reference rather than by value where applicable 4 years ago
Lioncash 190cfc5997 input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange() 4 years ago
Lioncash e0e9f98fc6 input_engine: std::move InputIdentifier in SetCallback() 4 years ago
Lioncash cd45635f56 input_engine: Pass LedStatus by const reference 4 years ago
Lioncash f41c22d30f input_engine: Pass VibrationStatus by const reference in SetRumble() 4 years ago
Lioncash 54e164d9de input_engine: std::move engine name where applicable 4 years ago