Liam
13d25063a1
shader_recompiler: fix copy-paste error
3 years ago
Ariel Cabello
7d5df4f0ba
Don't exit when using "-u" option in yuzu-cmd
3 years ago
Liam
904dc1a567
video_core: don't garbage collect during configuration
3 years ago
Ariel Cabello
d33bdc97d0
Add short "-u" option for yuzu_cmd.
The -u short option was documented but not implemented in yuzu_cmd.
The same long option --user worked before.
3 years ago
Fernando Sahmkow
be3a7f4096
Texture cache: revert wrong acceleration assumption
3 years ago
Fernando Sahmkow
01c4568786
Texture Cache Util: Fix block depth adjustment on slices.
3 years ago
Fernando Sahmkow
72c1ee1bf9
texture_cache: process aliases and overlaps in the correct order
3 years ago
grimkor
b3ebfd2481
add context menu for filter and anti-aliasing status buttons
3 years ago
Liam
3b1172c10f
video_core: tune garbage collection aggressiveness
3 years ago
Liam
415c78b87c
textures: add BC1 and BC3 compressors and recompression setting
3 years ago
Liam
5e3b3c6643
k_memory_block_manager: remove auditing calls
3 years ago
Narr the Reg
f63586c5f5
service: nfc: Remove encryption key requirement
3 years ago
Liam
8bba9f7dea
vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
3 years ago
Liam
8758932031
renderer_vulkan: barrier attachment feedback loops
3 years ago
scorpion81
f8e7b44d28
Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).
But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
3 years ago
Narr the Reg
fdb2002f77
input_common: Implement amiibo writting
3 years ago
Danila Malyutin
7701a00a02
Add support for deinterlaced videos playback
This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey.
It uses ffmpeg's yadif filter for deinterlacing.
3 years ago
GPUCode
4e491ab59b
vk_master_semaphore: Move fence wait on separate thread
3 years ago
german77
dbcdb3523b
input_common: Map motion with relative values not absolute ones
3 years ago
Liam
de7c92d7c4
renderer_vulkan: remove wrong constexpr
3 years ago
Kelebek1
d75bcdd077
Smooth out the DSP callback by adding a 5ms wait time limit
3 years ago
lat9nq
c1a8a508bc
vulkan_device: Disable VK_KHR_push_descriptor on ANV
Mesa commit ff91c5ca42 breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
3 years ago
Narr the Reg
5693434b8a
input_common: Fix pro controller amiibo support
3 years ago
german77
6e54615b16
service: hid: Use span instead of vector reference
3 years ago
Fernando Sahmkow
c4bfbc6d25
Buffer Cache: Clear sync code.
3 years ago
Liam
2be751100b
vulkan_device: reserve extra memory to prevent swaps
3 years ago
german77
ac531aa15f
input_common: Make amiibo scanning less demanding
3 years ago
Liam
122435e080
vulkan_common: fix incompatible property flags
3 years ago
Danila Malyutin
c9c5d140b8
Use TARGET_FILE_DIR generator expression
Use $<TARGET_FILE_DIR:...> where appropriate instead of trying to guess where the binary will end up.
3 years ago
Liam
856838f7ce
vulkan_common: disable depth clamp dynamic state for older radv
3 years ago
Danila Malyutin
9367769fe7
Fix missing pic_order_present_flag in h264 header
Fixes #9635
3 years ago
Liam
a22c5a3880
time: implement ContinuousAdjustmentTimePoint
3 years ago
Kelebek1
cd0ded7771
Correctly track RT indexes for image aspect lookup during clears
3 years ago
Liam
351079a4ba
fs: adjust future save path
3 years ago
Liam
62bcb99ba8
am: stub CreateCacheStorage
3 years ago
Liam
13e4ceb990
fs: stub cache storage and fix params alignment
3 years ago
Liam
bb94beed15
nvnflinger: fix Parcel serialization
3 years ago
Liam
6e10a0c130
nvnflinger: fix producer slot fence init
3 years ago
Kelebek1
e42b4a16b6
Fix Tears of the Kingdom flickering clouds and depths.
3 years ago
Kelebek1
bf08bc3c0f
Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.
3 years ago
grimkor
ceb65c259a
Allow fully customisable controller hotkeys
3 years ago
Liam
67fd1df762
renderer_vulkan: separate guest and host compute descriptor queues
3 years ago
Narr the Reg
42e1db4b0e
service: nfc: Seed all random values
3 years ago
german77
1968cc7b10
service: nfp: Allow to load with a different amiibo id
3 years ago
Kelebek1
a386003b64
Use the rendertarget format of the correct RT rather than the first valid
3 years ago
Kelebek1
b3691fc33c
Swap order of checking/setting region modifications in the buffer_cache
3 years ago
german77
cb1487d774
input_common: Fix nfc detection for joycons
3 years ago
Fernando Sahmkow
8a214e5530
Texture Cache: Fix ASTC textures
3 years ago
Jan Beich
a4362765a6
qt_common: consistently ifdef QPlatform after cbd79df233
src/yuzu/qt_common.cpp:45:33: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.display_connection = pni->nativeResourceForWindow("display", window);
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
src/yuzu/qt_common.cpp:47:42: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
3 years ago
Narr the Reg
e1838f51a3
yuzu: Make 3d cube with joycon shape
3 years ago