Yuri Kunde Schlesner
c7745408f7
citra-qt: Add helper function to get a monospace QFont
11 years ago
bunnei
afd45d1d7f
Merge pull request #1063 from Subv/hw_renderer_debug_fb
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
11 years ago
Subv
583d777b1a
HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
Reported here https://communities.intel.com/message/324464
11 years ago
Yuri Kunde Schlesner
d6a5a00c24
Merge pull request #1064 from lioncash/matr
shader_jit: Replace two MDisp usages with MatR
11 years ago
Yuri Kunde Schlesner
eff10959de
fixup! Shaders: Fix multiplications between 0.0 and inf
11 years ago
Yuri Kunde Schlesner
d8ef20c856
Shader JIT: Tiny micro-optimization in DPH
11 years ago
Yuri Kunde Schlesner
630a850d4d
Shaders: Fix multiplications between 0.0 and inf
The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.
Fixes #1024 (missing OoT interface items)
11 years ago
Yuri Kunde Schlesner
082b74fa24
Shaders: Explicitly conform to PICA semantics in MAX/MIN
11 years ago
Yuri Kunde Schlesner
76247170df
Shader JIT: Add name to second scratch register (XMM4)
11 years ago
Lioncash
fa5076eb9b
shader_jit: Replace two MDisp usages with MatR
11 years ago
Yuri Kunde Schlesner
455147ee95
Shader JIT: Fix CMP NaN behavior to match hardware
11 years ago
bunnei
83c214f6d8
Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
11 years ago
bunnei
387bd3a1e4
Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
11 years ago
Subv
d1b9383d86
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
11 years ago
aroulin
03c5cfead4
Shader: Use std::sqrt for float instead of sqrt
11 years ago
aroulin
fa552f11ef
Shader: RCP and RSQ computes only the 1st component
11 years ago
aroulin
16f39aa452
x64-emitter: add RCPSS SSE instruction
11 years ago
Lioncash
250d474280
Merge pull request #1058 from lioncash/ptr
emitter: Remove pointer casts
11 years ago
Yuri Kunde Schlesner
78735e2ada
Fix broken boot introduced by last-minute change in #1025
11 years ago
Yuri Kunde Schlesner
3efb205a68
Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
11 years ago
aroulin
2f1514b904
Shader: implement DPH/DPHI in JIT
11 years ago
aroulin
2e7cf2f6cf
Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
11 years ago
Lioncash
78e7c77ff5
emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
11 years ago
Subv
0c7da9b815
HWRasterizer: Implemented stencil ops 6 and 7.
11 years ago
Subv
7c1f84a92b
SWRasterizer: Implemented stencil ops 6 and 7.
IncrementWrap and DecrementWrap, verified with hwtests.
11 years ago
Subv
e43eb130d4
HWRasterizer: Implemented stencil op 1 (GL_ZERO)
11 years ago
Subv
fef1462371
SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Verified with hwtests.
11 years ago
Subv
b3e530d005
SWRasterizer: Removed a todo. Verified with hwtests.
11 years ago
Subv
8e6336d96b
SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
The HW renderer already did this.
11 years ago
Subv
e74825e3d0
Rasterizer: Abstract duplicated stencil code into a lambda.
11 years ago
bunnei
d8908aef63
Merge pull request #1056 from lioncash/emitter
emitter: Minor cleanup
11 years ago
Subv
46f660a789
GLRasterizer: Implemented stencil testing in the hw renderer.
11 years ago
Subv
186873420f
GPU/Rasterizer: Corrected the stencil implementation.
Verified the behavior with hardware tests.
11 years ago
Lioncash
e85c5dbb54
emitter: Remove unnecessary defines
11 years ago
Lioncash
a796149c42
emitter: Remove unnecessary else keywords
11 years ago
Lioncash
e88dc7fc6d
emitter: Remove unused code
11 years ago
Lioncash
8738963bce
emitter: Remove unimplemented JMP prototype
11 years ago
Lioncash
55461125ba
emitter: Pass OpArg by reference where possible
11 years ago
Lioncash
0609b89f74
emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
11 years ago
bunnei
21ba05e5f1
Merge pull request #1035 from darkf/mingw-fix
Fix building under MinGW
11 years ago
bunnei
a575399fbc
Merge pull request #1055 from aroulin/shader-sge-sgei-slt
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
11 years ago
Yuri Kunde Schlesner
08325e51e5
Merge pull request #1045 from LittleWhite-tb/qt-recent-files
Improvements for MRU
11 years ago
LittleWhite
adee93d784
Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
11 years ago
aroulin
f3e8f42718
Shader: implement SGE, SGEI and SLT in JIT
11 years ago
aroulin
863730f6a7
Shader: implement SGE, SGEI in interpreter
11 years ago
Yuri Kunde Schlesner
a9fc659809
Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
11 years ago
bunnei
3c5ff418ca
Merge pull request #1047 from aroulin/shader-ex2-lg2
Shader: Save caller-saved registers in JIT before a CALL
11 years ago
aroulin
2f9eb98f03
Shader: Save caller-saved registers in JIT before a CALL
11 years ago
bunnei
026379ed55
Merge pull request #1037 from aroulin/shader-ex2-lg2
Shader: Implement EX2 and LG2 in interpreter/JIT
11 years ago
darkf
e053d30bf7
Fix building under MinGW
11 years ago