bunnei
9a9c860d55
android: config: Change docked mode and GPU accuracy to favor performance on Android.
3 years ago
german77
8da09657e6
service: account: Save user profile folder on first user creation
3 years ago
german77
a21d1dcd1e
android: Initialize account manager
3 years ago
german77
ea63f26a20
android: Remove unsafe null check
3 years ago
Charles Lombardo
5b201decb8
android: Scale input overlay independently of system display scale
3 years ago
Charles Lombardo
61346cfe43
android: Use apply instead of commit for shared preferences
Previously we were operating on the assumption that apply'd settings wouldn't be visible immediately. This isn't true and settings will be accessible via memory before being stored to disk. This reduces any potential stutters caused by saving to shared preferences.
3 years ago
Charles Lombardo
4b3b59611b
android: Add DPad slide toggle
3 years ago
Charles Lombardo
9f477c9592
android: Add relative stick center toggle
3 years ago
Charles Lombardo
5880b3d18d
android: Make hash and branch accessible from BuildConfig
3 years ago
Charles Lombardo
c04cc1b4f4
android: Backup shared preferences where applicable
3 years ago
Charles Lombardo
e9aa7de8d2
android: Enable retaining app data after uninstall
3 years ago
Charles Lombardo
aeeb148d1a
android: Remove unused doFrame function
3 years ago
Charles Lombardo
485074b57f
android: Convert NativeLibrary to Kotlin
3 years ago
Charles Lombardo
939dc1813e
android: Remove LocalBroadcastManager
This causes a couple of minor changes to directory initialization. We don't have a lengthy initialization step so we could spend less time creating state receivers and just run initialization on the main thread. We also don't have a situation where external storage will be a concern so checks are removed in favor of a binary check to see if initialization is ready.
This additionally removes the unused DoFrame callback.
3 years ago
Charles Lombardo
f41bca4873
android: Remove game database
The content provider + database solution was excessive and is now replaced with the simple file checks from before but turned into an array list held within a viewmodel.
3 years ago
Charles Lombardo
df2e69f896
android: Adjust game icon loading
3 years ago
Charles Lombardo
229c4f5895
android: Remove unused dimensions files
3 years ago
Charles Lombardo
7c887a4901
android: Slightly reduce game card size
3 years ago
Charles Lombardo
157c5286c1
android: Only show company text view if it has content
3 years ago
Charles Lombardo
40d7b3724b
android: Fix check for ok text in software keyboard
3 years ago
Narr the Reg
9d11e03d61
android: Implement amiibo reading from nfc tag
3 years ago
bunnei
bf598273e9
android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno.
- Causes crashes on sampler creation with Super Mario Odyssey.
3 years ago
Charles Lombardo
702b1a30ad
android: Add toggle controls option to input overlay
3 years ago
Charles Lombardo
8c40cdbb5c
android: Do not update FPS text on null view
3 years ago
Charles Lombardo
03275e4114
android: Convert keyboard applet to kotlin and refactor
3 years ago
bunnei
3a4270dbc2
android: Implement basic software keyboard applet.
3 years ago
bunnei
f3dfb76eb6
android: config: Disable shader cache by default on Android.
3 years ago
german77
2e0e20e86b
android: Fix fps counter not showing up
3 years ago
Charles Lombardo
4a06d464ff
android: Prevent showing games on an invalid view
3 years ago
Charles Lombardo
a8834fa20c
android: Re-implement overlay editing
3 years ago
Charles Lombardo
bbee31810f
android: Fix popup menu going out of bounds
3 years ago
Charles Lombardo
5e2695275e
android: Use autofit grid for games fragment
3 years ago
Charles Lombardo
8962c3456f
android: Prevent updating empty game list text on invalid view
3 years ago
Charles Lombardo
8a76f253e4
android: Persist settings across configuration changes
Mostly things get refactored here to remove previous assumptions made about how the activity/fragment lifecycles would operate. The important change for persistence is removing the assumption that the user will be at the first settings fragment on recreation when deciding whether or not to reload settings. Now we check a flag in Settings to know if we loaded the settings within this lifecycle.
3 years ago
Charles Lombardo
4bc0f87d96
android: Store settings object in viewmodel
3 years ago
Charles Lombardo
8fa08abdb3
android: Remove configChanges exceptions
3 years ago
Charles Lombardo
188516a016
Android: Enable resizeable activities
3 years ago
Charles Lombardo
59b20e67da
android: Fix emulation fragment comments
3 years ago
Charles Lombardo
947e46ef2e
android: Use modal navigation drawer as in game menu
3 years ago
Charles Lombardo
99d76acb77
android: Make Game class parcelable
3 years ago
Charles Lombardo
c41072feb0
android: Add kotlin parcelize plugin
3 years ago
Charles Lombardo
ef1b2561ef
android: Remove deprecated use of onActivityResult
3 years ago
Charles Lombardo
bb5faf6558
android: Fix RTL layouts
3 years ago
Charles Lombardo
f7fc5d6e07
android: Use ellipsis character
3 years ago
Charles Lombardo
6d28b14f2d
android: Move all array strings to main strings file
3 years ago
Charles Lombardo
c86d7eb8c2
android: Remove unused strings
3 years ago
Charles Lombardo
49417520ef
android: Remove unused colors
3 years ago
Charles Lombardo
5fd53f09c3
android: Remove citra date time picker
3 years ago
Charles Lombardo
f4fdf5a4ce
android: Remove unused premium header layout
3 years ago
Charles Lombardo
1c00ddcd05
android: Remove unused fragment animations
3 years ago