14 Commits (4533769f7f99abb8595fd0a78e714edbf9af2e57)

Author SHA1 Message Date
Kelebek1 dfb7fc8293 Fix shader dumps with nvdisasm 2 years ago
Kelebek1 f902cc2a2b Fix code resize to use word size rather than byte size 3 years ago
Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam 9737615948 general: fix compile for Apple Clang 3 years ago
Feng Chen 75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 3 years ago
Kelebek1 752659aef3 Update 3D regs 3 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 4 years ago
ameerj 427bf76e62 gpu: Migrate implementation to the cpp file 4 years ago
ReinUsesLisp 258f35515d shader_environment: Receive cache version from outside 4 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files 5 years ago