Lioncash
5da4c78c6a
filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
Avoids unnecessary atomic reference count incrementing and decrementing
8 years ago
Lioncash
abbf038191
filesystem: Use std::string's empty() function instead of comparing against a literal
This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
8 years ago
Lioncash
2cc0ef83cf
filesystem: Remove pragma disabling global optimizations
This was just an artifact missed during PR review.
8 years ago
Zach Hilman
29aff8d5ab
Virtual Filesystem 2: Electric Boogaloo ( #676 )
* Virtual Filesystem
* Fix delete bug and documentate
* Review fixes + other stuff
* Fix puyo regression
8 years ago
Lioncash
296e68fd43
service/prepo: Add missing header guard
8 years ago
Lioncash
079be8032d
hle/filesystem: Amend trace log in OpenSaveData() to compile in debug mode
Previously this wouldn't compile, since no such function named
SaveStructDebugInfo() exists.
8 years ago
Zach Hilman
c337272ca9
Fill in more fields in TouchScreenEntryTouch
8 years ago
Zach Hilman
f2f368014e
Single touch support
8 years ago
bunnei
49e5de9f03
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
8 years ago
bunnei
0d1a99edf6
vi: Fix size for ListDisplays default display.
8 years ago
bunnei
c3dd456d51
vi: Partially implement buffer crop parameters.
8 years ago
Zach Hilman
69bfe075b5
General Filesystem and Save Data Fixes ( #670 )
8 years ago
bunnei
170e19d4ea
nvflinger: Fix for BufferQueue event handling.
8 years ago
James Rowe
7d209b3c9f
HID: Update controllers less often
8 years ago
Subv
b07f4d6afb
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
8 years ago
David Marcec
8bd8d1e3da
We only need to alert for memory pool changes
8 years ago
David Marcec
6642011706
initialized voice status and unused sizes in the update data header
8 years ago
David Marcec
706892de7d
Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
8 years ago
David Marcec
3d68f6ba6c
Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
8 years ago
bunnei
12a6996262
hid: Fix timestamps and controller type.
- This fixes user input in SMO.
8 years ago
David Marcec
0944bfe3cb
NvOsGetConfigU32 production impl
Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
8 years ago
bunnei
1b3dd30ba8
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
8 years ago
bunnei
913896cbd9
Revert "Virtual Filesystem ( #597 )"
This reverts commit 77c684c114 .
8 years ago
Zach Hilman
77c684c114
Virtual Filesystem ( #597 )
* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
8 years ago
David
3dab0e284b
Update AudioRenderer Voice Sections ( #614 )
* voice section updating
* fixed slight offset miscalculation
* fixed overflow
8 years ago
James Rowe
0d46f0df12
Update clang format
8 years ago
James Rowe
638956aa81
Rename logging macro back to LOG_*
8 years ago
Subv
6c0c81dfdc
GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
8 years ago
Subv
a093feca62
nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
8 years ago
David
c9e821e93e
Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )
* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment
8 years ago
mailwl
11fb17054e
Service/Audio: add hwopus service, stub GetWorkBufferSize function
8 years ago
David
838724c588
Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO
8 years ago
David
81f24f5685
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
8 years ago
mailwl
c06d6b27f3
Service/Audio: update audren:u service
8 years ago
Subv
a3d82ef5d9
Build: Fixed some MSVC warnings in various parts of the code.
8 years ago
greggameplayer
be1f5dedfb
Implement GetAvailableLanguageCodes2 ( #575 )
* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3 .
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2
8 years ago
Subv
5f57a70a7d
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
8 years ago
Zach Hilman
ac88d3e89f
Narrow down filter of layout configs
8 years ago
Zach Hilman
a353322b58
Move loop condition to free function
8 years ago
Zach Hilman
50153a1cb2
Avoid initializing single-joycon layouts with handheld controller
8 years ago
shinyquagsire23
2f9c0e7c7e
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
8 years ago
mailwl
a2efb1dd48
Common/string_util: add StringFromBuffer function
convert input buffer (std::vector<u8>) to string, stripping zero chars
8 years ago
mailwl
61fbf5c8e6
Stub IUser::AttachAvailabilityChangeEvent
8 years ago
greggameplayer
be09dfeed9
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
8 years ago
mailwl
a776464a55
Remove unused header files
8 years ago
bunnei
c5684411a0
nifm: Stub out IRequest::SetConnectionConfirmationOption.
8 years ago
bunnei
2abe5e39fc
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
8 years ago
mailwl
62cd19e4ae
Small fixes
8 years ago
mailwl
7e3d746b06
Service/MM: add service and stub some functions
8 years ago
greggameplayer
4fad069870
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
8 years ago