bunnei
c18f9898d9
Merge pull request #3364 from lioncash/thread
core/arm: Remove usage of global GetCurrentThread()
6 years ago
bunnei
6b5b01b29f
Merge pull request #3363 from lioncash/unique_ptr
kernel/physical_core: Make use of std::unique_ptr instead of std::shared_ptr
6 years ago
bunnei
1948fc0858
Merge pull request #3365 from yuzu-emu/revert-3151-fix-korean
Revert "system_archive: Fix Korean and Chinese fonts"
6 years ago
bunnei
91b0a3f799
Revert "system_archive: Fix Korean and Chinese fonts"
6 years ago
Lioncash
472319e573
core/arm: Remove usage of global GetCurrentThread()
Now both CPU backends go through their referenced system instance to
obtain the current thread.
6 years ago
Lioncash
2de2bb980e
kernel/physical_core: Make use of std::unique_ptr
shared_ptr was used in 2d1984c20c due to a
misunderstanding of how the language generates move constructors and
move assignment operators.
If a destructor is user-provided, then the compiler won't generate the
move constructor and move assignment operators by default--they must be
explicitly opted into.
The reason for the compilation errors is due to the fact that the
language will fall back to attempting to use the copy constructor/copy
assignment operators if the respective move constructor or move
assignment operator is unavailable.
Given that we explicitly opt into them now, the the move constructor and
move assignment operators will be generated as expected.
6 years ago
Lioncash
16e7b7b83d
core/cpu_manager: Remove unused includes
Nothing from these headers are used within this source file, so we can
remove them.
6 years ago
Lioncash
51927bc9dc
kernel/physical_core: Remove unused kernel reference member variable
This isn't used within the class, so it can be removed to simplify the
overall interface.
While we're in the same area, we can simplify a unique_ptr reset() call.
6 years ago
bunnei
985d0f35e5
Merge pull request #3353 from FernandoS27/aries
System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel
6 years ago
bunnei
8a7cdfc3ff
Merge pull request #3151 from FearlessTobi/fix-korean
system_archive: Fix Korean and Chinese fonts
6 years ago
bunnei
c593e45dbd
Merge pull request #3347 from ReinUsesLisp/local-mem
shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16
6 years ago
ReinUsesLisp
b69321650e
gl_rasterizer: Fix instanced draw arrays
glDrawArrays was being used when the draw had a base instance specified.
This commit removes the draw parameters abstraction and fixes the
mentioned issue.
6 years ago
ReinUsesLisp
d027850f33
ci: Disable Vulkan for Windows MinGW builds
6 years ago
ReinUsesLisp
a7beabb68f
yuzu/bootmanager: Define Vulkan widget only when enabled
6 years ago
bunnei
2db7adc42a
Merge pull request #3350 from ReinUsesLisp/atom
shader/memory: Implement ATOM.ADD
6 years ago
ReinUsesLisp
252415a163
ci: Disable Vulkan for Linux builds
6 years ago
ReinUsesLisp
c29584a090
yuzu_cmd: Fix memcpy on Vulkan handlers
6 years ago
ReinUsesLisp
f92cbc5501
yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
6 years ago
ReinUsesLisp
8299f1ceef
web_service/telemetry_json: Report USER_CONFIG
6 years ago
ReinUsesLisp
788d57d723
settings: Add settings for graphics backend
6 years ago
ReinUsesLisp
e651e54b85
core: Only wait for idle on gpu_core when it was initialized
This fixes crashes when a Vulkan device fails to initialize.
6 years ago
ReinUsesLisp
9f0162e4b5
shader/other: Fix skips for SYNC and BRK
6 years ago
ReinUsesLisp
270177f38a
shader/other: Stub S2R LaneId
6 years ago
ReinUsesLisp
b35449c85d
buffer_cache: Delay buffer destructions
Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox.
6 years ago
bunnei
b11aeced18
Merge pull request #3355 from ReinUsesLisp/break-down
texture_cache/surface_base: Fix layered break down
6 years ago
bunnei
91f79225e7
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
gl_texture_cache: Silence implicit sign cast warnings
6 years ago
CJBok
8d6b4e836c
clang
6 years ago
CJBok
6e87111f91
minor corrections
6 years ago
CJBok
4bc4fdf5ff
GUI: Togglable graphics settings buttons in status bar
6 years ago
bunnei
c457e47297
Merge pull request #3359 from ReinUsesLisp/assert-point-size
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
6 years ago
ReinUsesLisp
8178fe8960
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
This was implemented by a previous commit and it's no longer required.
6 years ago
bunnei
283f3253bc
Merge pull request #3352 from Simek/dark-theme-refinements
GUI: dark themes refinements and QSS cleanup
6 years ago
bunnei
bea6327d74
Merge pull request #3354 from ReinUsesLisp/depth-stencil
gl_texture_cache: Properly implement depth/stencil sampling
6 years ago
ReinUsesLisp
abae795986
gl_texture_cache: Silence implicit sign cast warnings
6 years ago
bunnei
acfb0b4852
Merge pull request #3346 from bunnei/bsd-stub
bsd: Stub several more functions.
6 years ago
Fernando Sahmkow
2d1984c20c
System: Address Feedback
6 years ago
ReinUsesLisp
137a8aa55c
shader/bfi: Implement register-constant buffer variant
It's the same as the variant that was implemented, but it takes the
operands from another source.
6 years ago
ReinUsesLisp
e3fc3459c8
shader/arithmetic: Implement FCMP
Compares the third operand with zero, then selects between the first and
second.
6 years ago
ReinUsesLisp
f55f6ff9bb
texture_cache/surface_base: Fix layered break down
Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that.
6 years ago
ReinUsesLisp
d17dfa6104
gl_texture_cache: Properly implement depth/stencil sampling
This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle.
6 years ago
Fernando Sahmkow
de4b01f75d
System: Correct PrepareReschedule.
6 years ago
Fernando Sahmkow
a1630ab53e
Kernel: Remove a few global instances from the kernel.
6 years ago
Fernando Sahmkow
e4a1ead897
Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
This commit instends on better naming the new purpose of this classes.
6 years ago
Fernando Sahmkow
450341b397
ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce.
6 years ago
Bartosz Kaszubowski
f68bb4f55e
dark themes refinements and cleanup
6 years ago
ReinUsesLisp
d95d4ac843
shader/memory: Implement ATOM.ADD
ATOM operates atomically on global memory. For now only add ATOM.ADD
since that's what was found in commercial games.
This asserts for ATOM.ADD.S32 (handling the others as unimplemented),
although ATOM.ADD.U32 shouldn't be any different.
This change forces us to change the default type on SPIR-V storage
buffers from float to uint. We could also alias the buffers, but it's
simpler for now to just use uint. While we are at it, abstract the code
to avoid repetition.
6 years ago
Fernando Sahmkow
4d6a86b03f
Core: Refactor CPU Management.
This commit moves ARM Interface and Scheduler handling into the kernel.
6 years ago
Fernando Sahmkow
bb8eb15d39
Shader_IR: Address feedback.
6 years ago
ReinUsesLisp
d26e74f0a3
shader/memory: Implement STL.S16 and STS.S16
6 years ago
ReinUsesLisp
9a2cdf8520
shader/memory: Implement unaligned LDL.S16 and LDS.S16
6 years ago