23 Commits (41682e0888f7cb640787ab8d9a7e5c0ebb83d8fa)

Author SHA1 Message Date
Fernando Sahmkow 9df67b2095 Clang Format and Documentation. 6 years ago
Fernando Sahmkow 90e5694230 VideoCore/Engines: Refactor Engines CallMethod. 6 years ago
Fernando Sahmkow 5c9feaebb6 Clang Format. 6 years ago
Fernando Sahmkow 3fedcc2f6e DMAPusher: Propagate multimethod writes into the engines. 6 years ago
ReinUsesLisp 9f46066bda kepler_compute: Remove unused variables 6 years ago
ReinUsesLisp 978172530e const_buffer_engine_interface: Store component types 6 years ago
ReinUsesLisp eed789d0d1 video_core: Reintroduce dirty flags infrastructure 6 years ago
ReinUsesLisp 96ac3d518a gl_rasterizer: Remove dirty flags 6 years ago
Fernando Sahmkow b97608ca64 Shader_IR: Allow constant access of guest driver. 6 years ago
Fernando Sahmkow c921e496eb GPU: Implement guest driver profile and deduce texture handler sizes. 6 years ago
ReinUsesLisp c8a48aacc0
video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp fa31e5b868
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
Fernando Sahmkow e3afd6595a Shader_IR: Clang format 6 years ago
Fernando Sahmkow 33fcec3502 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 years ago
Fernando Sahmkow 1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 6 years ago
ReinUsesLisp 3a450c1395 kepler_compute: Implement texture queries 7 years ago
Fernando Sahmkow f2e7b29c14 Maxwell3D: Rework the dirty system to be more consistant and scaleable 7 years ago
ReinUsesLisp 725ba6cf63 gl_rasterizer: Implement compute shaders 7 years ago
Fernando Sahmkow 021d28c9b8 Corrections and styling 7 years ago
Fernando Sahmkow e4ff140b99 Introduce skeleton of the GPU Compute Engine. 7 years ago
Lioncash f9ee0dc7ee video_core/engines: Remove unnecessary includes 7 years ago
ReinUsesLisp 1ddcd0e6f0 kepler_compute: Fixup assert and rename engines 7 years ago