Yuri Kunde Schlesner
5dd7b48297
Shader Debugger: Remove useless signal
10 years ago
Yuri Kunde Schlesner
43ba2134d4
Shader Debugger: Fix only first vertex attribute being loaded
10 years ago
Yuri Kunde Schlesner
c1bdf33021
Shader Debugger: Fix freeze when double-clicking shader disassembly
10 years ago
Yuri Kunde Schlesner
8d415842f3
Shader Debugger: Improve space efficiency of the layout
10 years ago
Yuri Kunde Schlesner
db791bc10e
Shader Disassembly: Fix printing of jump offsets
10 years ago
Yuri Kunde Schlesner
968518e740
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
10 years ago
Yuri Kunde Schlesner
21c8b3c305
Shader Disassembly: Implement support for MAD/MADI
10 years ago
Yuri Kunde Schlesner
5752fbdaa3
Shader Disassembly: Introduce variables to hold common subexpressions
10 years ago
Yuri Kunde Schlesner
3e2dc6f659
Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
10 years ago
Yuri Kunde Schlesner
8b76af8d0e
Shader Disassembly: Cleanup code and improve output alignment
10 years ago
Kloen
0f0ef03bf6
citra-qt: Use monospace font on Disassembler and ARM Registers
10 years ago
LittleWhite
f8f97c3da1
Stop emulation when render window is closed
10 years ago
aroulin
964fa561c5
Shader JIT: Use SCALE constant from emitter
10 years ago
aroulin
f588077bbb
Shader: Fix size_t to int casts of register offsets
10 years ago
Yuri Kunde Schlesner
e06e37dd27
Merge pull request #1117 from yuriks/fix-glad-build
CMake: Add missing library required by Linux for compiling glad
10 years ago
Yuri Kunde Schlesner
25512d9e60
CMake: Add missing library required by Linux for compiling glad
10 years ago
Lioncash
8da17cb2b3
Merge pull request #1114 from archshift/conditioncode_al
DynCom: Converted all magic 0xE condition code checks to ConditionCode::AL
10 years ago
archshift
358f54fa1d
DynCom: Converted all 0xE condition code checks to ConditionCode::AL
10 years ago
bunnei
108c1e1f5f
Merge pull request #1104 from yuriks/opengl-samplers
OpenGL: Use Sampler Objects to decouple sampler config from textures
10 years ago
Yuri Kunde Schlesner
7f9a9f1339
OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
10 years ago
Yuri Kunde Schlesner
def0e7f71f
OpenGL: Remove ugly and endian-unsafe color pointer casts
10 years ago
Yuri Kunde Schlesner
efc72d0a4a
OpenGL: Add support for Sampler Objects to state tracker
10 years ago
Yuri Kunde Schlesner
c42f680c75
citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
10 years ago
Yuri Kunde Schlesner
2453064ccd
Merge pull request #1087 from yuriks/opengl-glad
Replace the previous OpenGL loader with a glad-generated 3.3 one
10 years ago
bunnei
1eacf4a3d2
Merge pull request #1101 from archshift/camu-service-names
Add cam:u service function names to its function table
10 years ago
archshift
0b274a5ca5
Add cam:u service function names to its function table
10 years ago
bunnei
43266c052e
Merge pull request #1088 from aroulin/x64-emitter-abi-call
x64: Proper stack alignment in shader JIT function calls
10 years ago
bunnei
e349840e89
Merge pull request #1099 from aroulin/video-core-format-specifier
video_core: Fix format specifiers warnings
10 years ago
aroulin
7019a4eaeb
video_core: Fix format specifiers warnings
10 years ago
aroulin
89a7c9068f
x64: Proper stack alignment in shader JIT function calls
Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
10 years ago
aroulin
22bc3b66d3
Common: Import BitSet from Dolphin
10 years ago
bunnei
f4e3d89fdd
Merge pull request #1072 from yuriks/GetSystemTick-advance-time
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
10 years ago
bunnei
e80c88786e
Merge pull request #1083 from yuriks/microprofile-vs2015
Common: Fix MicroProfile compilation in MSVC2015
10 years ago
Tony Wasserka
c4eca8d513
Merge pull request #1092 from Subv/vertex_offset
Pica: Add the vertex_offset register to the Pica registers map.
10 years ago
Subv
f747cb94de
Pica: Added the primitive_restart register (0x25f) to the registers map.
10 years ago
bunnei
aa1d84dc0b
Merge pull request #1086 from yuriks/precommit-hook
Only check src/ directory for whitespace errors in the pre-commit hook
10 years ago
bunnei
1f0748de71
Merge pull request #1091 from aroulin/shader-sge-nan-fix
Shader JIT: Fix SGE/SGEI NaN behavior
10 years ago
Subv
018d0f8c8f
Pica: Add the vertex_offset register to the Pica registers map.
10 years ago
Yuri Kunde Schlesner
cbc0062fd9
Only check src/ directory for whitespace errors in the pre-commit hook
This allows importing of external libraries into externals/ without
having to reformat them. Unfortunately it also allows whitespace to be
introduced in files like the root CMakeLists.txt, but that is a small
downside compared to the tradeoff.
10 years ago
aroulin
36ef773fe7
Shader JIT: Fix SGE/SGEI NaN behavior
SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
10 years ago
bunnei
70363eec82
Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
10 years ago
Subv
ad61138359
GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.
Register 0x22A doesn't affect indexed rendering.
10 years ago
bunnei
546ffa0046
Merge pull request #1085 from Subv/fs_stat
Services/FS: Correctly tell the guest app whether a file was correctly opened or not
10 years ago
Yuri Kunde Schlesner
084c527a95
Increase required OpenGL version to 3.3
This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
10 years ago
Yuri Kunde Schlesner
e5cc2e2ef0
Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
10 years ago
Yuri Kunde Schlesner
e5bcc24426
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
10 years ago
bunnei
d4266dd0ae
Merge pull request #1049 from Subv/stencil
Rasterizer: Corrected the stencil implementation.
10 years ago
Subv
3334ae7b74
Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
Closes #1067
10 years ago
Yuri Kunde Schlesner
b5ae1497e6
Common: Fix MicroProfile compilation in MSVC2015
10 years ago
Yuri Kunde Schlesner
759da65286
Merge pull request #1080 from yuriks/linear-heap-base-typo
Kernel: Fix wrong linear heap base on titles using newer kernels
10 years ago