Merry
|
3cf6593342
|
web_service: Replace lock_guard with scoped_lock
|
4 years ago |
Merry
|
bbc585881a
|
video_core: Replace lock_guard with scoped_lock
|
4 years ago |
Merry
|
159ae5e47c
|
input_common: Replace lock_guard with scoped_lock
|
4 years ago |
Merry
|
6a071c42d2
|
core: Replace lock_guard with scoped_lock
|
4 years ago |
Merry
|
1f275eb077
|
core/hle: Replace lock_guard with scoped_lock
|
4 years ago |
Merry
|
c589db6add
|
common: Replace lock_guard with scoped_lock
|
4 years ago |
Liam
|
0cfcee95c7
|
service: jit: stub JIT service
|
4 years ago |
Liam
|
52ebdd42c6
|
OpenGL: fix S8D24 to ABGR8 conversions
|
4 years ago |
german77
|
8c089f4e2a
|
service: hid: Partially revert #8123
|
4 years ago |
merry
|
7f11710e0a
|
dynarmic: Print stack trace on unrecognised instruction or other exception
|
4 years ago |
Andrea Pappacoda
|
ce859cf526
|
build: remove -fconcepts
It was needed on GCC versions not supporting `-std=c++20`, but GCC 10 and newer (required to compile yuzu) don't need it anymore
|
4 years ago |
bunnei
|
02473ea7d5
|
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
|
4 years ago |
Liam
|
1ab771c3ad
|
shader_recompiler: Decrease indirect cbuf limit to match hardware
|
4 years ago |
ameerj
|
494c41dd5a
|
texture_cache/util: Remove unneeded ReadBlockUnsafe
This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
|
4 years ago |
Liam
|
b7be6a4316
|
OpenGL: fix cropping
|
4 years ago |
Liam
|
c59c035d74
|
Vulkan: crop to screen dimensions if crop not explicitly requested
|
4 years ago |
Merry
|
4052bfb4ad
|
native_clock: Internal linkage for FencedRDTSC
__forceinline required on MSVC for function to be inlined
|
4 years ago |
merry
|
fdd4d019ef
|
native_clock: Use lfence with rdtsc
|
4 years ago |
merry
|
a5d040df3d
|
arm_dynarmic: Use HaltReason for svc calls and reschedules
|
4 years ago |
merry
|
f8b8af47ad
|
dynarmic: Better interrupts
|
4 years ago |
german77
|
3e5469a974
|
service: npad: Default initialize shared memory
|
4 years ago |
merry
|
979e53b87b
|
native_clock: Use writeback from CAS to avoid double-loading
|
4 years ago |
merry
|
084bd225dc
|
atomic_ops: Implement AtomicCompareAndSwap with writeback
|
4 years ago |
Merry
|
c562c1d6be
|
native_clock: Use AtomicLoad128
|
4 years ago |
Merry
|
b4746529e1
|
atomic_ops: Implement AtomicLoad128
|
4 years ago |
merry
|
f4004b1271
|
configure_per_game_addons: Set tree view minimum section size to 150px
|
4 years ago |
merry
|
8c57de1605
|
configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
|
4 years ago |
Andrea Pappacoda
|
0c214cb5b9
|
fix: typos
|
4 years ago |
merry
|
8dc1913db8
|
configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
|
4 years ago |
bunnei
|
fdf4909f97
|
hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes.
|
4 years ago |
bunnei
|
4036e37bbe
|
hle: service: nvflinger: consumer_base: Cleanup & fixes.
|
4 years ago |
bunnei
|
30b07878ba
|
hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers.
|
4 years ago |
bunnei
|
7610554b1e
|
hle: service: nvflinger: buffer_queue_core: Cleanup & fixes.
|
4 years ago |
bunnei
|
f9371f36a4
|
hle: service: nvflinger: Use correct logger namespace.
|
4 years ago |
Morph
|
93f010c988
|
hle: service: nvdrv: Create a service thread where appropriate.
|
4 years ago |
bunnei
|
d02bf6dab1
|
hle: service: vi: Create a service thread where appropriate.
|
4 years ago |
bunnei
|
99770653bb
|
hle: service: bsd: Create a service thread where appropriate.
|
4 years ago |
bunnei
|
2afef2b609
|
hle: service: filesystem: Create a service thread where appropriate.
|
4 years ago |
bunnei
|
11120b5b1e
|
hle: service: audio: Create a service thread where appropriate.
|
4 years ago |
bunnei
|
bf1750664c
|
hle: service: Add option for service interfaces to create or use the default thread.
|
4 years ago |
bunnei
|
864523327f
|
hle: kernel: Create a default thread for services that do not need their own host thread.
|
4 years ago |
Morph
|
1166c3910d
|
applets/web: Keep foreground (websession) web applet open
This is a hack to keep the foreground (websession) web applet open in games using these such as Super Mario 3D All-Stars.
|
4 years ago |
Liam
|
7d5a38ea6c
|
shader_compiler: support const buffer indirect addressing in GLSL
|
4 years ago |
Andrea Pappacoda
|
faf6a9876c
|
audio_core: remove time stretcher
Also drop the SoundTouch dependency
|
4 years ago |
Liam
|
a45baa0e78
|
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
|
4 years ago |
Fernando Sahmkow
|
e9e671d101
|
GPU Garbage Collection: Fix regressions.
|
4 years ago |
german77
|
9346f0b33d
|
service: hid: Remove inaccurate behavior on initialization
|
4 years ago |
Narr the Reg
|
c04e65c254
|
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
|
4 years ago |
ameerj
|
69807dd208
|
nvhost_ctrl: Only mark EventState::Busy as BadParameter
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
|
4 years ago |
lat9nq
|
0d7a0c0817
|
yuzu_cmd: Start the logging backend
|
4 years ago |