CaptV0rt3x
393a0f99da
line fixup for travis ci
9 years ago
Vamsi Krishna
77f4743199
screen swap - Hotkey mapping
9 years ago
Vamsi Krishna
0db22eadd5
Fixed GPLv2 license text in the start.
9 years ago
Vamsi Krishna
27217c621b
Fixed game_list focusing issue.
added line render_window->setFocus();
9 years ago
bunnei
4798b1d04d
Revert "Memory: Always flush whole pages from surface cache"
9 years ago
wwylele
5728e42634
Thread: remove the thread from the thread list when exiting
9 years ago
wwylele
4c9b80cee3
Kernel: remove object's waiting thread if it is dead
9 years ago
Lioncash
38a964735f
gdbstub: const correctness changes
Also uses size_t as the length indicator type, as is common with buffers.
9 years ago
Yuri Kunde Schlesner
c135317de1
VideoCore/Shader: Extract DebugData out from UnitState
9 years ago
Yuri Kunde Schlesner
6e7e767645
Remove unnecessary cast
9 years ago
Yuri Kunde Schlesner
b5e3599704
VideoCore/Shader: Extract evaluate_condition lambda to function scope
9 years ago
Yuri Kunde Schlesner
960578f4e1
VideoCore/Shader: Extract call lambda up a scope and remove unused param
9 years ago
Yuri Kunde Schlesner
e4e962bc7c
VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset
9 years ago
Yuri Kunde Schlesner
d27cb1dedc
VideoCore/Shader: Move DebugData to a separate file
9 years ago
wwylele
a7cd452ea1
FS: fix debug build from #2249
9 years ago
Lioncash
ba20dd9b61
gdbstub: Remove global variable from public interface
Currently, this is only ever queried, so adding a function to check if the
server is enabled is more sensible.
If directly modifying this externally is ever desirable, it should be done
by adding a function to the interface, rather than exposing implementation
details directly.
9 years ago
Lioncash
3faa675d6b
hid: Get rid of a double -> float truncation warning
float literals need to have the 'f' prefix.
9 years ago
Lioncash
2f3c1bdfb4
core: Add missing #pragma once directives where applicable
9 years ago
Lioncash
d467b5ce4f
act: Fix docstring typo
These aren't the AM services.
9 years ago
MerryMage
5a4e1b469d
main: Open folder when open save folder location context menu is clicked
9 years ago
MerryMage
f50dcc88bf
game_list: Implement context menu for items in list
* Add a context menu with a "Open Save Data Location" action
9 years ago
MerryMage
351b5d23f4
loader: Implement ReadProgramId
9 years ago
Yuri Kunde Schlesner
fb9e856b91
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
9 years ago
MerryMage
40b0ea1086
archive_source_sd_savedata: Add static method to get a specific save data path
9 years ago
Yuri Kunde Schlesner
f2b9be9bd3
Memory: Always flush whole pages from surface cache
This prevents individual writes touching a cached page, but which don't
overlap the surface, from constantly hitting the surface cache lookup.
9 years ago
mailwl
7f27be1521
Service/CECD: Add cecd:ndm service
9 years ago
Yuri Kunde Schlesner
945f554b84
VideoCore: Inline IsPicaTracing
Speeds up ALBW main menu slightly (~3%)
9 years ago
Yuri Kunde Schlesner
f00ada3363
VideoCore: Eliminate an unnecessary copy in the drawcall loop
9 years ago
Yuri Kunde Schlesner
5ff3206207
shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts
9 years ago
Yuri Kunde Schlesner
f4e98ecf3f
VideoCore: Convert x64 shader JIT to use Xbyak for assembly
9 years ago
Subv
016307ae65
Fixed the codestyle to match our clang-format rules.
9 years ago
Subv
5b1edc6ae7
Fixed the codestyle to match our clang-format rules.
9 years ago
mailwl
5dea1faedd
Service/ACT: move ACT services to folder
9 years ago
freiro
b7b2627b37
Modularized Qt and SDL file copying
Now cmake relies on two submodules to copy the libraries in the proper folders
9 years ago
Jeffrey Pfau
fb952c399e
Common: Fix gcc build on macOS
9 years ago
JamePeng
ac2ed18a3b
Minor amendment of GSP_GPU::ImportDisplayCaptureInfo code
9 years ago
Lioncash
efcab1e918
time_stretch: Add missing #pragma once directive
9 years ago
mailwl
e53cd12c42
APT::GetStartupArgument: force clear startup argument
9 years ago
freiro
031fc3a460
Modularization of copy_msvc_libraries cmake funct
Created a new folder in Citra's root called CMakeModules that should
contain cmake functions used by the various CMakeLists.txt.
9 years ago
Lioncash
d0e4d1182b
citra-qt: Make constructors explicit where applicable
9 years ago
freiro
942f70951d
Removed redundant Qt check and other fixes
This removes a redundant check and moves part of the code to a separate
function.
9 years ago
Lioncash
327b23e4ce
citra-qt: Add missing #pragma once directives
9 years ago
Lioncash
3bbd35dde9
game_list: Make slots private functions
The new Qt event syntax allows for regular member functions to be used in
connect(), so explicitly indicating slots isn't necessary.
9 years ago
Lioncash
7402001787
game_list: Make the constructor explicit
9 years ago
Lioncash
db33d7668e
game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
9 years ago
Lioncash
aa05d36823
game_list: Replace 0 literals with nullptr
9 years ago
Lioncash
dd4582f85d
game_list: Use QT5's new event connection syntax
Makes for more compact code in most places.
9 years ago
Lioncash
fd3d56740e
game_list: Pass the parent constructor argument to the QWidget base class
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.
However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
9 years ago
freiro
143bc8713d
[MSVC] Copy SDL2.dll to build folder
CMake now copies SDL2.dll when compiling citra with citra-qt as a target
on MSVC.
9 years ago
Lioncash
4e7092881f
graphics_cmdlists: Get rid of variable shadowing
9 years ago