Zach Hilman
6241a30a10
settings: Add options for setting storage sizes
7 years ago
Zach Hilman
c3ad37b707
yuzu: Port old usages of Filesystem namespace to FilesystemController
7 years ago
Zach Hilman
688d14436f
settings: Update LogSettings to show NAND/SDMC paths from FileUtil
7 years ago
Zach Hilman
c094f75276
card_image: Add accessors for gamecard certificate
Used by fsp-srv/IDeviceOperator
7 years ago
Zach Hilman
58dba10b63
card_image: Add functions to query gamecard update partition
Includes version and meta title ID, used by fsp-srv/IDeviceOperator
7 years ago
Zach Hilman
8dcda218d8
content_archive: Add accessors for Rights ID and SDK Version
7 years ago
Zach Hilman
42252d9796
partition_data_manager: Add accessor for decrypted PRODINFO partition
7 years ago
Zach Hilman
e443d76a29
services: Pass FileSystemController as reference to services that need it
7 years ago
Zach Hilman
b854fb7e1a
am: Unstub IApplicationFunctions EnsureSaveData (20)
Creates a default save data for the application given a user ID.
7 years ago
Zach Hilman
94ddc2ebdb
filesystem: Pass Size Getter functions to IFileSystem for sizes
7 years ago
Zach Hilman
a4b2e1c5ce
sdmc_factory: Add SD Card size getters
7 years ago
Zach Hilman
4a2e1c6ae6
bis_factory: Add getters for NAND partition sizes
7 years ago
Zach Hilman
49440d51b1
filesystem: Add FileSystemController to deglobalize FS services
7 years ago
Zach Hilman
91d032d433
submisson_package: Fix edge case with improperly sized filenames
Prevents a crash if the filename is less than 9 characters long.
7 years ago
Zach Hilman
915ea374f8
sdmc_factory: Add accessor for SDMC Album directory
7 years ago
Zach Hilman
3c2e2156e0
sdmc_factory: Add accessor for SDMC PlaceholderCache
7 years ago
Zach Hilman
147fa325d9
sdmc_factory: Add accessor for content directory
7 years ago
Zach Hilman
85ae125737
savedata_factory: Implement savedata creation and don't create dir on open
Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
7 years ago
Zach Hilman
1d342149cd
patch_manager: Add short-circuit edge-case to GetPatchVersionNames
If title ID is 0, there are no add ons, prevents wasting time looking for them.
7 years ago
Zach Hilman
e4336e33d6
patch_manager: Add error checking to load dir to prevent crashes
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
7 years ago
Zach Hilman
ae762910b1
registered_cache: Process *.cnmt.nca files
Needed to use the RegisteredCache/PlaceholderCache on gamecards.
7 years ago
Zach Hilman
24ae0aacbc
registered_cache: Implement PlaceholderCache to manage placeholder and installing content
7 years ago
Zach Hilman
9cef1068c5
bis_factory: Fix mod loader edge-case with homebrew title IDs
Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
7 years ago
Zach Hilman
8660185e63
bis_factory: Add accessors for BIS placeholder caches
7 years ago
Zach Hilman
af109c066e
bis_factory: Add accessor for NAND Image Directory
7 years ago
Zach Hilman
2146600c38
bis_factory: Add accessors for BIS content directories
7 years ago
Zach Hilman
17c5f05179
bis_factory: Add accessors for BIS partitions
7 years ago
ReinUsesLisp
79a7463f4c
gl_shader_decompiler: Use uint for images and fix SUATOM
In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop.
6 years ago
ReinUsesLisp
331d140bb4
shader/image: Implement SULD and remove irrelevant code
* Implement SULD as float.
* Remove conditional declaration of GL_ARB_shader_viewport_layer_array.
6 years ago
ReinUsesLisp
dfe69a7f19
shader_bytecode: Add SULD encoding
6 years ago
Fernando Sahmkow
f02b9d37f0
Shader_IR: ICMP corrections and fixes
6 years ago
Ethan
681986cf1b
externals: Update dynarmic to master
6 years ago
David
d471f35569
Merge pull request #2885 from Hexagon12/port-4944
Port citra-emu/citra#4944 : "Added Host CPU and OS to log"
6 years ago
pbarilla
6a792ff5c2
Added Host CPU and OS to log
6 years ago
David
b23eb9eb5b
Merge pull request #2806 from FearlessTobi/port-4882
Port citra-emu/citra#4882 : "Add frametime logging for tracking performance over time"
6 years ago
David
6a0425d049
Merge pull request #2872 from FernandoS27/mem-gpu-opt
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
6 years ago
David
95f4d78e87
Merge pull request #2576 from DarkLordZach/nsp-fix-1
nsp: Fix various errors with loading and processing of extracted NSPs
6 years ago
David
66f98f888e
Merge pull request #2866 from Morph1984/checkbox_fix
configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
6 years ago
David
e468ba6cc6
Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
maxwell_to_gl: Fix mipmap filtering
6 years ago
David Marcec
b124a9d45b
Swapped TID and Game name to make it easier to parse
6 years ago
David Marcec
669b37f02e
Log the current title id and game name which is booting
Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
6 years ago
David Marcec
b5e55f275b
Used revision 5 instead of 7, marked constexpr as static
6 years ago
David
d77278e9d8
Merge pull request #2879 from ogniK5377/trace-submitgpfifo
Mark KickOffPb & SubmitGPFIFO as trace
6 years ago
David
90c75389c3
Merge pull request #2880 from ogniK5377/drawarrays-trace
Mark DrawArrays as LOG_TRACE
6 years ago
David Marcec
5bcd512c3c
Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
6 years ago
David Marcec
318288f0be
Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
6 years ago
bunnei
3bacf9b70a
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
gl_shader_decompiler: Avoid writing output attribute when unimplemented
6 years ago
bunnei
beabee3696
Merge pull request #2855 from ReinUsesLisp/shfl
shader_ir/warp: Implement SHFL for Nvidia devices
6 years ago
Fernando Sahmkow
5034835feb
Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing
6 years ago
Fernando Sahmkow
01b8a78a8a
Shader_IR: Implement ICMP.
6 years ago