12 Commits (2ec5b55ee3c74063bc9af22e734e4cbd85682fde)

Author SHA1 Message Date
ReinUsesLisp fa31e5b868
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
Fernando Sahmkow e3afd6595a Shader_IR: Clang format 6 years ago
Fernando Sahmkow 33fcec3502 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 years ago
Fernando Sahmkow 1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 6 years ago
ReinUsesLisp 3a450c1395 kepler_compute: Implement texture queries 7 years ago
Fernando Sahmkow f2e7b29c14 Maxwell3D: Rework the dirty system to be more consistant and scaleable 7 years ago
ReinUsesLisp 725ba6cf63 gl_rasterizer: Implement compute shaders 7 years ago
Fernando Sahmkow 021d28c9b8 Corrections and styling 7 years ago
Fernando Sahmkow e4ff140b99 Introduce skeleton of the GPU Compute Engine. 7 years ago
Lioncash f9ee0dc7ee video_core/engines: Remove unnecessary includes 7 years ago
ReinUsesLisp 1ddcd0e6f0 kepler_compute: Fixup assert and rename engines 7 years ago