Lioncash
85ed42a1d2
service/nifm: Deduplicate interface code
Rather than having the same code for each nifm service variant, we can
centralize it on one class and get rid of a bit of extra code.
8 years ago
Lioncash
c664f8a257
service: Add pm services
Adds the skeleton for the process management services based off
information on Switch Brew.
8 years ago
Lioncash
2474340684
wait_tree: Add missing switch case for WaitTreeThread::GetText()
We were missing the enum entry for WaitIPC
8 years ago
Lioncash
4175712976
service: Add the es service
Adds the skeleton for the ETicket service based off the information on
Switch Brew
8 years ago
Lioncash
3c1cb3b11e
time: Add the time:a service
Given we already have time:s and time:u, we should also have time:a
8 years ago
Subv
c5b838aeef
GPU: Use the right texture format for sRGBA framebuffers.
8 years ago
Subv
ee8123bf13
GPU: Allow the use of Z24S8 as a texture format.
8 years ago
Subv
daf2504d31
GPU: Implemented the Z32_S8_X24 depth buffer format.
8 years ago
Subv
f747a7e35d
GPU: Allow using Z32 as a texture format.
8 years ago
Subv
4f574201ea
GPU: Allow the usage of R8 as a render target format.
8 years ago
Subv
8f2c4191ab
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
Games usually just leave it at 0 but nouveau sets it to something else. This already works fine, the assert is useless.
8 years ago
Subv
4cc1e180ec
GPU: Implemented the R16 and R16F texture formats.
8 years ago
Lioncash
0162f8b3a7
gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
This is just the named constant that OpenGL provides, so we can use that
instead of using a literal -1
8 years ago
Lioncash
16139ed53b
gl_rasterizer: Use std::string_view instead of std::string when checking for extensions
We can avoid heap allocations here by just using a std::string_view
instead of performing unnecessary copying of the string data.
8 years ago
Lioncash
b5eb3905cd
gl_rasterizer: Use in-class member initializers where applicable
We can just assign to the members directly in these cases.
8 years ago
Lioncash
bf608f125e
video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
We already have a function that does what this code was doing, so let's
use that instead.
8 years ago
Lioncash
d71e19fd75
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
We don't need to keep calling the same function over and over again in a
loop, especially when the behavior is slightly non-trivial. We can just
keep a reference to the looked up location and do all the checking and
assignments based off it instead.
8 years ago
Lioncash
4cf2185e81
deconstructed_rom_directory: Remove unused FindRomFS() function
8 years ago
Lioncash
07c2d057bd
friend: Add friend:m, friend:s, and friend:v services
Given we already have friend:a and friend:u, we should add the remaining
services as well.
8 years ago
Lioncash
9539a1eadd
friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table
8 years ago
Lioncash
77daef44b0
friend: Deduplicate interfaces
8 years ago
Lioncash
c73410bf2c
svc: Resolve sign comparison warnings in WaitSynchronization()
The loop's induction variable was signed, but we were comparing against
an unsigned variable.
8 years ago
Lioncash
8e8e906432
svc: Log parameters in SetMemoryAttribute()
Provides slightly more context than only logging out the address value.
8 years ago
Lioncash
a61124a9e7
time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
8 years ago
MerryMage
44646e2ea0
core_timing: Split off utility functions into core_timing_util
8 years ago
MerryMage
b8459d2778
CMakeLists: Sort filenames
8 years ago
Lioncash
9d2cacdc9e
wait_tree: Silence warning about all code paths not returning a value
If code execution hits this spot, something has gone very wrong, so mark
the path as unreachable. This silences a warning on MSVC.
8 years ago
Lioncash
63c605c04a
set_sys: Implement SetColorSetId()
8 years ago
Lioncash
76f191ce36
ipc_helper: Add helper member function for popping enum values to RequestParser
8 years ago
bunnei
69c45ce71c
gl_rasterizer: Implement texture border color.
8 years ago
bunnei
6b3e54621f
maxwell_to_gl: Implement Texture::WrapMode::Border.
8 years ago
Subv
ccc42702b5
GPU: Implement texture format R32F.
8 years ago
Lioncash
7d124ec82b
arm_dynarmic: Make MakeJit() a const member function
This functions doesn't modify instance state, so it can be a made a
const member function.
8 years ago
Lioncash
1d755abce4
core: Make converting constructors explicit where applicable
Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
8 years ago
bunnei
2ff86f5765
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
8 years ago
Lioncash
8b83adfed6
apm/interface: Remove redundant declaration of InstallInterfaces()
This is already declared in apm/apm.h
8 years ago
Lioncash
42b5158c96
mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
The pointed to thread's members are simply observed in this case, so we
don't need to copy it here.
8 years ago
Zach Hilman
59cb258409
VFS Regression and Accuracy Fixes ( #776 )
* Regression and Mode Fixes
* Review Fixes
* string_view correction
* Add operator& for FileSys::Mode
* Return std::string from SanitizePath
* Farming Simulator Fix
* Use != With mode operator&
8 years ago
Lioncash
22fd3f0026
hle_ipc: Make constructors explicit where applicable
8 years ago
Lioncash
33e2033af5
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
This should be returning void, not a std::string
8 years ago
Lioncash
2a1daf8f83
ipc_helpers: Make member variables of ResponseBuilder private
These aren't used externally at all, so they can be made private.
8 years ago
bunnei
9505283989
gl_shader_decompiler: Implement shader instruction TLDS.
8 years ago
bunnei
a27c0099ed
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
8 years ago
bunnei
3a19c1098d
gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT.
8 years ago
bunnei
bcc184acfa
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
8 years ago
bunnei
89db8c2171
gl_rasterizer_cache: Add missing log statements.
8 years ago
bunnei
c4322ce87e
gl_shader_decompiler: Print instruction value in shader comments.
8 years ago
bunnei
81aa02424b
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
8 years ago
Lioncash
e12c84d5c5
exclusive_monitor: Use consistent type alias for u64
Uses the same type aliases we use for virtual addresses, and converts
one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
8 years ago
Lioncash
db48ebb9c9
partition_filesystem: Use std::move where applicable
Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
8 years ago