Fernando Sahmkow
2d4bbd83e6
Shader Cahe: Fix Phi Nodes on GLASM.
4 years ago
Fernando Sahmkow
194579bc4f
ShaderCache: Fix Phi Nodes Type on OGL.
4 years ago
Fernando Sahmkow
c50ad56bf5
ShaderCache: Order Phi Arguments from farthest away to nearest.
4 years ago
lat9nq
604b6d1210
yuzu qt: Disable the screensaver with SDL2
Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
4 years ago
Morph
3f8d74dec1
CMakeLists: Document the /GT compile option
4 years ago
Morph
baf599c1d3
file_sys: control_metadata: Add BrazilianPortuguese
4 years ago
Morph
e4052a1dab
ns: language: Add BrazilianPortuguese to ApplicationLanguage
It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
4 years ago
lat9nq
61121d1b22
gl_device: Force GLASM on NVIDIA drivers 495-496
GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
4 years ago
Morph
1b5c37fa29
hle/result: Declare copy/move constructor/assignment as noexcept
While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
4 years ago
Morph
189927c237
hle/result: Add move assignment operator in ResultVal
ResultVal was missing a move assignment operator, add it.
4 years ago
Morph
1ff9ad4e7c
hle/result: Remove cv-qualifiers from Arg in MakeResult
This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
4 years ago
Moonlacer
1665e2d2a6
Geometry property removal and rewording
4 years ago
Fernando Sahmkow
e5291e2031
TexturePass: Fix clamping of images as this allowed negative indices.
4 years ago
Andrew Strelsky
31b9797296
Fixed ARM_Dynamic_64 Step
4 years ago
Billy Laws
2dbef58eeb
Fixup channel submit IOCTL syncpoint parameters
The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
4 years ago
Fernando Sahmkow
ad8afaf1ef
Vulran Rasterizer: address feedback.
4 years ago
Fernando S
33e92c15eb
Revert "input_common: Fix data race on GC implementation"
4 years ago
Feng Chen
b769bea61b
Fix vulkan viewport issue
4 years ago
ameerj
1841f63a40
common/alignment: Fix VS2022 compilation
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
4 years ago
ameerj
b01aa721ff
input_common: Fix VS2022 compilation errors
4 years ago
ameerj
ef811c6425
settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
4 years ago
Moonlacer
abe6d39b1a
add_link
remove_accident
fix_whoopsie
4 years ago
Fernando Sahmkow
3f4444b552
Shader Compiler: avoid overflowed indices on indixed samplers.
4 years ago
Fernando Sahmkow
da6673e79a
SVC: Implement svcInfo:IdleTickCount
Used by the Witcher 3
4 years ago
Romain Failliot
992f325662
main: fix typo in warning message
4 years ago
Morph
d4c79a0404
main: Add missing make_unique for ui
4 years ago
Feng Chen
de81571289
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory ( #7184 )
4 years ago
Morph
2b622411fd
qt_web_browser: Add missing QApplication include
4 years ago
Fernando Sahmkow
53cf91d151
NvHost/Core: Address Feedback.
4 years ago
FernandoS27
198c6ad0d7
Suspend temporally
4 years ago
FernandoS27
7dca0bc11d
NVHost_Ctrl: Force wait if the gpu falls behind too long.
4 years ago
Romain Failliot
427ce8dcef
ui: fix crash when closing configure window
This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.
It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
4 years ago
Morph
5c6ca597c5
bootmanager: Forward declare System and SystemResultStatus
4 years ago
Morph
f0dc07dbac
yuzu: Construct system in GMainWindow
4 years ago
Morph
17763a44d5
core: Move ResultStatus outside of System
Allows it to be a forward declaration in other header files.
4 years ago
Morph
218ebc1fe8
yuzu_cmd: Remove remaining static system instances
4 years ago
Morph
b6719094e6
core: Remove static system instance
4 years ago
Romain Failliot
ecef109162
Hide mouse cursor by default
4 years ago
Creak
bad122b195
main: Slightly refactor NCA entry installation in InstallNCA ( #7181 )
* main: Slightly refactor NCA entry installation in InstallNCA
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
4 years ago
Morph
86908d569e
main: Use std::unique_ptr for ui
4 years ago
Morph
ab441fb009
configuration: Use std::make_unique instead of operator new for ui
4 years ago
lat9nq
851fe91b69
config: Read network_interface
Let's yuzu_cmd use a network interface. Also adds it to the default ini.
4 years ago
Moonlacer
c68ce25a14
settings_ui: Better NVDEC Description For Each Video Rendering Option ( #7165 )
* better_description
* Revert "better_description"
This reverts commit 3a152a6ba6 .
* better_nvdec_wording
* best_performance
* update_word_stuff
* another_update
4 years ago
Morph
0d6057b2fa
string_util: Make use of std::string_view and add bounds checking
Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
4 years ago
Morph
3ffff78a27
string_util: Prevent out of bounds access in u16string_view buffer
4 years ago
Morph
50384e2619
KPageTable: Perform ranged invalidation when unmapping code memory
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
4 years ago
Creak
0b8a7ca213
common/fs/path_util: Slightly refactor PathManagerImpl's constructor
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
4 years ago
Romain Failliot
39b3c9022d
Create local variables for mouse and wheel positions
4 years ago
Romain Failliot
818651909f
Fix a few warnings
- configure_input_player_widget.cpp: always better to use `const auto &`
whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
`ev->position()`, which returns floats, thus the addition of
`.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
namespace instead
4 years ago
german77
8212a864ca
input_common/sdl: Fix joystick range
4 years ago