11888 Commits (2cd51fc9fd11cce6aeea44dc0158f6bfde5456ec)

Author SHA1 Message Date
Zach Hilman 256a50ad15 bis_factory: Fix mod loader edge-case with homebrew title IDs 7 years ago
Zach Hilman b71bda45ae bis_factory: Add accessors for BIS placeholder caches 7 years ago
Zach Hilman 9bee885282 bis_factory: Add accessor for NAND Image Directory 7 years ago
Zach Hilman 4dae5a52a8 bis_factory: Add accessors for BIS content directories 7 years ago
Zach Hilman 3a1899d143 bis_factory: Add accessors for BIS partitions 7 years ago
ReinUsesLisp 44000971e2
gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 675f23aedc
shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp 4de0f1e1c8
shader_bytecode: Add SULD encoding 6 years ago
Fernando Sahmkow 527b841c15 Shader_IR: ICMP corrections and fixes 6 years ago
pbarilla 8fd266a7c4 Added Host CPU and OS to log 6 years ago
David Marcec b4db662053 Swapped TID and Game name to make it easier to parse 6 years ago
David Marcec 934ce530f6 Log the current title id and game name which is booting 6 years ago
David Marcec e9d19add7d Used revision 5 instead of 7, marked constexpr as static 6 years ago
David Marcec 01a4afee42 Mark DrawArrays as LOG_TRACE 6 years ago
David Marcec c2f966dbc1 Mark KickOffPb & SubmitGPFIFO as trace 6 years ago
Fernando Sahmkow 433e764bb0 Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing 6 years ago
Fernando Sahmkow 4b81d19a1a Shader_IR: Implement ICMP. 6 years ago
David Marcec b54cdeb284 Added frame_count for REV7 audio renderer 6 years ago
David Marcec 0740758b25 disable clang-format temp 6 years ago
Fernando Sahmkow 7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago
Fernando Sahmkow d2ea592ddb Rasterizer: Address Feedback and conscerns. 6 years ago
Fernando Sahmkow c17655ce74 Rasterizer: Refactor draw calls, remove deadcode and clean up. 6 years ago
Fernando Sahmkow 7606da5611 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 6 years ago
Fernando Sahmkow ba02d564f8 Video Core: initial Implementation of InstanceDraw Packaging 6 years ago
David Marcec f9259c0383 Initial implementation of Ioctl2 & Ioctl3 6 years ago
Fernando Sahmkow 50259d7bdc Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory 6 years ago
ReinUsesLisp 0526bf1895 shader_ir/warp: Implement SHFL 6 years ago
ReinUsesLisp 2dd6411753 maxwell_to_gl: Fix mipmap filtering 6 years ago
ReinUsesLisp af809b491e gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 6 years ago
Morph 8d778c90e2
When docked mode is checked, uncheck "joycons docked" 6 years ago
Rodrigo Locatti 193bfefce4
maxwell_3d: Update firmware 4 call stub commentary 6 years ago
ReinUsesLisp 01d96e1136 vk_device: Add miscellaneous features and minor style changes 6 years ago
ReinUsesLisp 99e23bd0fd video_core/surface: Add function to detect sRGB surfaces 6 years ago
ReinUsesLisp 6b997c8f7f renderer_opengl: Fix rebase mistake 6 years ago
ReinUsesLisp 36abf67e79 shader/image: Implement SUATOM and fix SUST 7 years ago
Fernando Sahmkow e60d281a01 gl_rasterizer: Correct sRGB Fix regression 6 years ago
ReinUsesLisp 78574746bd renderer_opengl: Fix sRGB blits 6 years ago
FearlessTobi d36a7a43c5 Address review comments 6 years ago
fearlessTobi 684b616f0d Add frametime logging for tracking performance over time 6 years ago
Nick Renieris bfc5bacecd nro: Implement ReadControlData 6 years ago
ReinUsesLisp 17a9b0178d gl_shader_decompiler: Avoid writing output attribute when unimplemented 6 years ago
ReinUsesLisp 1f43e5296f gl_shader_decompiler: Keep track of written images and mark them as modified 6 years ago
ReinUsesLisp 7228e22098 texture_cache: Minor changes 6 years ago
ReinUsesLisp 322d0200c8 gl_rasterizer: Apply textures and images state 7 years ago
ReinUsesLisp 80ec2feee8 gl_rasterizer: Add samplers to compute dispatches 7 years ago
ReinUsesLisp 954fc02fdd gl_rasterizer: Minor code changes 7 years ago
ReinUsesLisp 04cdecb7a1 gl_state: Split textures and samplers into two arrays 7 years ago
ReinUsesLisp 6170337001 gl_rasterizer: Implement image bindings 7 years ago
ReinUsesLisp 5edf24b510 gl_state: Add support for glBindImageTextures 7 years ago
ReinUsesLisp 2424eefad2 texture_cache: Pass TIC to texture cache 7 years ago